Player Matchup

Tiamat
Tiamat
D Salvatori
Tiamat
Level 12
God Stats
1W - 5L
1,210 SR
Queue Stats
1W - 6L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Patichanka2331
Cthulhu
Level 69
God Stats
10W - 9L
1,261 SR
Queue Stats
165W - 238L
1,426 Elo+
Party 2
Apollo
Apollo
henryDJ790
Apollo
Level 92
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 262L
1,399 Elo+
Party 2
Team Averages
Level 58
1,324 SR
1,430 Elo+

VS

Team Averages
Level 72
1,632 SR
1,524 Elo+
Kukulkan
Kukulkan
JmeDoseLeCulLive
Kukulkan
Level 25
God Stats
186W - 170L
1,548 SR
Queue Stats
274W - 315L
1,560 Elo+
Solo
Tiamat
Tiamat
M3rKKage
Tiamat
Level 104
God Stats
23W - 16L
1,640 SR
Queue Stats
368W - 425L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
SugaaDev
Zhong Kui
Level 87
God Stats
33W - 20L
1,708 SR
Queue Stats
664W - 725L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 3 / 2
8,739
546
3,768
11,845
12,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 4 / 2
10,197
637
9,852
14,552
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
henryDJ790
Apollo
12
1 / 3 / 3
9,370
586
6,955
17,546
8,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
10,532
658
14,921
5,712
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
M3rKKage
Tiamat
13
1 / 0 / 9
9,977
624
7,441
10,099
17,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
SugaaDev
Zhong Kui
14
6 / 3 / 3
10,781
674
13,172
16,009
15,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
2
0.67
W
3
1
4
5
W
Tiamat
M3rKKage
Tiamat
1
0
9
5.5
L
2
4
2
0.75
W
Zhong Kui
SugaaDev
Zhong Kui
6
3
3
2.5
L
Apollo
henryDJ790
Apollo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
35,534
43,943
Taken
31,820
35,873
Mitigated
35,271
14,248
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,768
273
0
1,386
11,845
12,656
0
10,188
1,657
10,073
0
W
14,921
664
0
480
5,712
2,292
894
2,556
3,156
66,636
0
W
Tiamat
M3rKKage
Tiamat
7,441
1,631
465
4,458
10,099
17,929
598
4,578
5,521
26,293
0
L
9,852
854
1,470
3,127
14,552
14,221
0
11,746
2,806
48,185
0
W
Zhong Kui
SugaaDev
Zhong Kui
13,172
2,143
816
7,817
16,009
15,050
969
6,558
9,451
39,424
0
L
Apollo
henryDJ790
Apollo
6,955
3,322
696
7,569
17,546
8,996
0
13,661
3,885
0
45,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
31,290
192
Minions Killed
195
0
Camps Cleared
0
785,948
Distance Traveled
859,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,739
546
17
1
0
236,767
0
W
Kukulkan
10,532
658
94
6
0
296,283
0
W
Tiamat
9,977
624
37
2
0
289,097
0
L
Cthulhu
10,197
637
86
5
0
277,766
1
W
Zhong Kui
10,781
674
64
4
0
273,825
0
L
Apollo
9,370
586
89
6
0
271,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role