Player Matchup

Artemis
Artemis
FazedorDeViuva69
Artemis
Level 56
God Stats
7W - 2L
1,564 SR
Queue Stats
96W - 104L
1,305 Elo+
Solo
Tiamat
Tiamat
Gamerboy321a
Tiamat
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 304L
1,272 Elo+
Solo
Ares
Ares
buger121
Ares
Level 29
God Stats
1W - 0L
1,335 SR
Queue Stats
20W - 31L
1,271 Elo+
Solo
Team Averages
Level 39
1,466 SR
1,283 Elo+

VS

Team Averages
Level 45
1,550 SR
1,408 Elo+
Discordia
Discordia
Grubby000
Discordia
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 84L
1,250 Elo+
Solo
Tiamat
Tiamat
Sand Coff1n
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,574 Elo+
Solo
Medusa
Medusa
lasSzanaiT-
Medusa
Level 47
God Stats
1W - 2L
1,649 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 2
14,151
786
16,258
17,726
7,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
1 / 10 / 5
10,651
592
5,714
15,268
10,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
1 / 8 / 8
11,173
621
8,306
20,727
11,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grubby000
Discordia
17
10 / 6 / 11
13,601
756
19,091
16,305
5,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
16
6 / 5 / 11
13,010
723
11,542
13,596
9,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
8 / 3 / 6
11,778
654
8,082
7,884
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
24
24
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
6
2
2.17
W
Tiamat
1
10
5
0.35
L
Discordia
Grubby000
Discordia
10
6
11
2.58
L
Tiamat
6
5
11
2.3
W
Ares
1
8
8
0.63
L
Medusa
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,278
Damage
38,715
53,721
Taken
37,785
29,624
Mitigated
18,377
14,160
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,258
9,613
0
4,949
17,726
7,934
2,452
10,012
7,714
0
71,103
W
Tiamat
5,714
1,324
258
3,082
15,268
10,204
135
10,838
4,430
30,129
0
L
Discordia
Grubby000
Discordia
19,091
2,856
1,315
6,683
16,305
5,786
1,188
6,349
9,956
49,647
0
L
Tiamat
11,542
1,498
0
2,663
13,596
9,800
622
4,282
9,314
37,724
0
W
Ares
8,306
1,359
271
5,600
20,727
11,486
631
9,783
10,944
25,641
0
L
Medusa
8,082
5,009
0
500
7,884
2,791
2,332
3,422
4,462
0
23,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
38,389
139
Minions Killed
143
0
Camps Cleared
0
744,630
Distance Traveled
698,768
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,151
786
83
5
0
248,927
2
W
Tiamat
10,651
592
26
1
0
222,208
0
L
Discordia
13,601
756
63
4
0
254,909
0
L
Tiamat
13,010
723
46
3
0
276,617
0
W
Ares
11,173
621
30
2
0
273,495
1
L
Medusa
11,778
654
34
2
0
167,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role