Player Matchup

Nemesis
Nemesis
Luis_15571
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Chang'e
Chang'e
ZeR04570
Chang'e
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
294W - 290L
1,530 Elo+
Solo
Anhur
Anhur
privy_dolly3
Anhur
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 35L
1,174 Elo+
Solo
Ymir
Ymir
simania97
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Raijin
Raijin
xRuben1
Raijin
Level 26
God Stats
85W - 100L
1,440 SR
Queue Stats
257W - 343L
1,402 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,280 Elo+

VS

Team Averages
Level 19
1,454 SR
1,404 Elo+
Pele
Pele
 
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AcE_RaZeRxD
Olorun
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 108L
1,234 Elo+
Solo
Heimdallr
Heimdallr
MoN_Bee
Heimdallr
Level 6
God Stats
8W - 8L
1,272 SR
Queue Stats
25W - 22L
1,261 Elo+
Solo
Tiamat
Tiamat
banbou-qui-plie
Tiamat
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 30L
1,373 Elo+
Party 2
Ares
Ares
bigboss60520
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luis_15571
Nemesis
10
0 / 10 / 2
6,367
398
5,235
12,170
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ZeR04570
Chang'e
12
1 / 4 / 0
7,118
445
6,028
12,212
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 1
6,789
424
1,687
11,855
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 5 / 6
7,912
495
4,942
10,552
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
xRuben1
Raijin
14
7 / 3 / 1
8,646
540
10,811
9,587
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 0 / 2
10,590
662
5,891
8,967
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
3 / 2 / 7
8,527
533
6,378
6,258
2,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
MoN_Bee
Heimdallr
14
9 / 2 / 3
8,701
544
11,457
9,749
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 6
8,771
548
7,252
8,437
4,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 8
8,011
501
3,951
12,354
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
26
27
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
2
10
W
Olorun
3
2
7
3.25
L
Nemesis
Luis_15571
Nemesis
0
10
2
0.1
W
Heimdallr
MoN_Bee
Heimdallr
9
2
3
5.25
L
Chang'e
ZeR04570
Chang'e
1
4
0
0.25
W
4
1
6
7
W
1
6
8
0.83
L
0
5
1
0.1
L
Ymir
2
5
6
1
L
Raijin
xRuben1
Raijin
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
34,929
56,376
Taken
45,765
24,077
Mitigated
23,959
14,413
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,891
1,225
0
4,858
8,967
3,226
0
662
8,229
0
78,978
W
Olorun
6,378
4,022
70
1,509
6,258
2,376
1,934
1,908
4,296
34,725
0
L
Nemesis
Luis_15571
Nemesis
5,235
1,563
0
851
12,170
4,415
562
3,349
8,821
0
21,767
W
Heimdallr
MoN_Bee
Heimdallr
11,457
7,123
0
2,906
9,749
3,896
2,077
6,592
3,157
0
40,047
L
Chang'e
ZeR04570
Chang'e
6,028
918
845
5,359
12,212
4,267
164
4,256
7,956
45,728
0
W
7,252
1,026
0
4,830
8,437
4,539
1,727
3,665
4,472
43,171
0
W
3,951
686
0
891
12,354
9,922
212
8,478
3,830
16,984
0
L
1,687
866
0
2,989
11,855
4,083
1,379
5,446
6,409
0
27,125
L
Ymir
4,942
1,567
0
696
10,552
7,976
721
3,242
7,307
13,190
0
L
Raijin
xRuben1
Raijin
10,811
1,492
210
3,463
9,587
3,336
1,052
1,288
8,299
48,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
44,600
291
Minions Killed
333
0
Camps Cleared
0
1,398,165
Distance Traveled
1,476,426
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,590
662
139
9
0
337,102
1
W
Olorun
8,527
533
53
3
0
271,917
0
L
Nemesis
6,367
398
34
2
0
304,824
1
W
Heimdallr
8,701
544
66
4
0
274,951
0
L
Chang'e
7,118
445
98
6
0
269,628
2
W
Tiamat
8,771
548
60
4
0
313,415
0
W
Ares
8,011
501
15
1
0
279,041
2
L
Anhur
6,789
424
54
3
0
222,268
0
L
Ymir
7,912
495
22
1
0
335,657
0
L
Raijin
8,646
540
83
5
0
265,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role