Player Matchup

Hachiman
Hachiman
InmatureWinter
Hachiman
Level 121
God Stats
3W - 6L
1,298 SR
Queue Stats
296W - 390L
1,356 Elo+
Solo
Tiamat
Tiamat
OG L0RD FARQUAD
Tiamat
Level 107
God Stats
28W - 34L
1,319 SR
Queue Stats
373W - 398L
1,412 Elo+
Solo
Horus
Horus
eduardoftc97
Horus
Level 108
God Stats
6W - 0L
1,644 SR
Queue Stats
32W - 24L
1,429 Elo+
Solo
Team Averages
Level 112
1,420 SR
1,399 Elo+

VS

Team Averages
Level 101
1,451 SR
1,342 Elo+
Tiamat
Tiamat
Akemp100
Tiamat
Level 64
God Stats
3W - 5L
1,408 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Nike
Nike
STEVEtheDESTROYA
Nike
Level 84
God Stats
17W - 31L
1,445 SR
Queue Stats
112W - 156L
1,328 Elo+
Solo
Neith
Neith
ograda22
Neith
Level 156
God Stats
2W - 8L
1,500 SR
Queue Stats
520W - 672L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 1 / 6
7,557
630
7,506
8,131
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 3
8,440
703
7,689
6,070
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 5
8,731
728
4,862
8,045
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akemp100
Tiamat
10
0 / 2 / 1
6,789
566
3,678
5,869
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 0
7,201
600
5,137
11,319
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
ograda22
Neith
9
0 / 2 / 1
6,682
557
9,382
7,758
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Akemp100
Tiamat
0
2
1
0.25
W
Hachiman
1
1
6
4
W
4
0
3
5.5
L
1
4
0
0.25
W
3
0
5
5.5
L
Neith
ograda22
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
18,197
22,246
Taken
24,946
11,727
Mitigated
8,950
11,630
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Akemp100
Tiamat
3,678
635
315
1,432
5,869
2,531
0
757
5,056
21,632
0
W
Hachiman
7,506
3,520
0
2,085
8,131
2,517
450
1,378
6,753
0
28,527
W
7,689
1,454
0
2,352
6,070
4,209
0
535
5,535
44,450
0
L
5,137
660
1,234
1,165
11,319
4,409
0
3,971
7,054
0
27,554
W
4,862
1,999
2,600
4,593
8,045
5,001
0
1,807
6,238
0
10,697
L
Neith
ograda22
Neith
9,382
2,707
0
1,839
7,758
2,010
0
2,419
5,125
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
20,672
157
Minions Killed
132
0
Camps Cleared
0
579,521
Distance Traveled
633,649
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,789
566
35
3
0
213,400
1
W
Hachiman
7,557
630
51
4
0
176,673
2
W
Tiamat
8,440
703
95
8
0
206,420
0
L
Nike
7,201
600
46
4
0
222,701
2
W
Horus
8,731
728
11
1
0
196,428
4
L
Neith
6,682
557
51
4
0
197,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role