Player Matchup

Da Ji
Da Ji
Baculek
Da Ji
Level 82
God Stats
20W - 9L
1,642 SR
Queue Stats
52W - 34L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuciferAroundMe
Tsukuyomi
Level 68
God Stats
10W - 10L
1,529 SR
Queue Stats
290W - 273L
1,503 Elo+
Solo
Izanami
Izanami
MeianBest
Izanami
Level 128
God Stats
12W - 4L
1,766 SR
Queue Stats
95W - 95L
1,581 Elo+
Solo
Raijin
Raijin
Noobdrake
Raijin
Level 96
God Stats
1W - 0L
1,476 SR
Queue Stats
13W - 9L
1,685 Elo+
Party 1
Vamana
Vamana
lamboaddict
Vamana
Level 155
God Stats
4W - 4L
1,640 SR
Queue Stats
81W - 71L
1,524 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,571 Elo+

VS

Team Averages
Level 90
1,431 SR
1,493 Elo+
Janus
Janus
CarlC0X
Janus
Level 109
God Stats
3W - 3L
1,376 SR
Queue Stats
303W - 312L
1,507 Elo+
Solo
Apollo
Apollo
DIeApfeltasche
Apollo
Level 69
God Stats
1W - 2L
1,404 SR
Queue Stats
25W - 27L
1,449 Elo+
Party 3
Tiamat
Tiamat
Lomboo
Tiamat
Level 135
God Stats
14W - 12L
1,237 SR
Queue Stats
114W - 106L
1,506 Elo+
Party 3
Arachne
Arachne
PhantomxNL
Arachne
Level 69
God Stats
110W - 78L
1,528 SR
Queue Stats
262W - 257L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
TRIGGERED12
Guan Yu
Level 68
God Stats
34W - 26L
1,608 SR
Queue Stats
325W - 315L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baculek
Da Ji
20
0 / 4 / 13
12,946
588
9,830
19,722
10,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
LuciferAroundMe
Tsukuyomi
20
19 / 3 / 8
14,960
680
26,052
19,061
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MeianBest
Izanami
18
6 / 1 / 10
13,083
595
11,538
10,341
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Noobdrake
Raijin
19
5 / 3 / 8
13,261
603
9,823
10,359
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
11 / 2 / 7
14,859
675
23,937
26,461
25,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarlC0X
Janus
16
3 / 11 / 3
10,247
466
9,026
15,303
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 2
8,820
401
6,079
13,563
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Lomboo
Tiamat
12
0 / 9 / 2
7,532
342
5,862
20,764
18,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PhantomxNL
Arachne
16
5 / 8 / 3
10,527
479
8,537
24,382
8,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TRIGGERED12
Guan Yu
17
3 / 8 / 2
10,823
492
13,931
25,206
33,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
41
Kills
12
13
Deaths
41
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Baculek
Da Ji
0
4
13
1.63
L
Janus
CarlC0X
Janus
3
11
3
0.41
L
1
5
2
0.4
L
Tiamat
Lomboo
Tiamat
0
9
2
0.11
W
Tsukuyomi
LuciferAroundMe
Tsukuyomi
19
3
8
7.67
W
Izanami
MeianBest
Izanami
6
1
10
11
W
Raijin
Noobdrake
Raijin
5
3
8
3
L
Arachne
PhantomxNL
Arachne
5
8
3
0.81
L
Guan Yu
TRIGGERED12
Guan Yu
3
8
2
0.5
W
Vamana
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,180
Damage
43,435
85,944
Taken
99,218
53,845
Mitigated
71,411
37,396
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Baculek
Da Ji
9,830
3,282
0
10,543
19,722
10,943
1,638
2,337
17,293
0
92,776
L
Janus
CarlC0X
Janus
9,026
949
0
943
15,303
4,848
0
3,650
11,653
61,950
0
L
6,079
3,147
0
4,232
13,563
5,462
0
2,630
10,933
0
46,860
L
Tiamat
Lomboo
Tiamat
5,862
457
0
3,772
20,764
18,329
0
2,330
18,434
31,841
0
W
Tsukuyomi
LuciferAroundMe
Tsukuyomi
26,052
7,694
0
5,046
19,061
8,613
4,830
3,521
15,354
0
102,321
W
Izanami
MeianBest
Izanami
11,538
7,309
0
3,103
10,341
5,347
3,676
3,323
6,930
0
92,675
W
Raijin
Noobdrake
Raijin
9,823
797
0
1,619
10,359
3,935
1,176
4,514
5,605
81,715
0
L
Arachne
PhantomxNL
Arachne
8,537
6,263
0
5,848
24,382
8,955
0
435
23,947
0
56,442
L
Guan Yu
TRIGGERED12
Guan Yu
13,931
2,111
1,042
7,785
25,206
33,817
822
1,201
24,005
831
56,714
W
Vamana
23,937
14,236
0
17,085
26,461
25,007
5,140
1,628
24,200
447
126,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,109
Gold Earned
47,949
756
Minions Killed
445
0
Camps Cleared
0
2,170,572
Distance Traveled
2,004,576
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,946
588
130
6
0
379,429
12
L
Janus
10,247
466
118
5
0
400,574
3
L
Apollo
8,820
401
97
4
0
387,849
3
L
Tiamat
7,532
342
36
2
0
382,497
4
W
Tsukuyomi
14,960
680
136
6
0
505,856
0
W
Izanami
13,083
595
145
7
0
443,577
1
W
Raijin
13,261
603
166
8
0
420,286
4
L
Arachne
10,527
479
99
5
0
444,828
3
L
Guan Yu
10,823
492
95
4
0
388,828
7
W
Vamana
14,859
675
179
8
0
421,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role