Player Matchup

Neith
Neith
Fusha24
Neith
Level 6
God Stats
16W - 9L
1,701 SR
Queue Stats
24W - 13L
1,634 Elo+
Party 1
Tyr
Tyr
Nicox626
Tyr
Level 122
God Stats
10W - 7L
1,500 SR
Queue Stats
195W - 151L
1,651 Elo+
Party 1
Zeus
Zeus
WesofStateFarm
Zeus
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 25L
1,683 Elo+
Party 1
Team Averages
Level 92
1,567 SR
1,656 Elo+

VS

Team Averages
Level 30
1,376 SR
1,530 Elo+
Tiamat
Tiamat
D Salvatori
Tiamat
Level 12
God Stats
1W - 5L
1,251 SR
Queue Stats
1W - 6L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Hardkor BDLP
Cabrakan
Level 64
God Stats
12W - 16L
1,377 SR
Queue Stats
56W - 73L
1,539 Elo+
Solo
Guan Yu
Guan Yu
muddycoconut
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fusha24
Neith
10
0 / 0 / 14
8,081
673
4,578
3,748
1,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 3 / 10
10,323
860
8,199
13,792
12,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
11 / 1 / 7
10,365
864
16,406
6,187
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 6 / 2
7,782
649
3,600
11,367
9,263
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Hardkor BDLP
Cabrakan
10
1 / 7 / 2
7,588
632
4,510
11,833
10,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
muddycoconut
Guan Yu
10
2 / 7 / 0
8,129
677
4,144
16,838
12,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
2
0.33
W
Neith
Fusha24
Neith
0
0
14
7
L
Cabrakan
Hardkor BDLP
Cabrakan
1
7
2
0.29
W
8
3
10
4.33
W
11
1
7
14.5
L
Guan Yu
muddycoconut
Guan Yu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
12,254
23,727
Taken
40,038
15,051
Mitigated
32,650
5,864
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,600
63
0
662
11,367
9,263
0
4,857
6,222
10,251
0
W
Neith
Fusha24
Neith
4,578
846
0
600
3,748
1,033
773
1,457
2,291
0
14,526
L
Cabrakan
Hardkor BDLP
Cabrakan
4,510
678
0
204
11,833
10,392
0
2,878
8,750
21,374
0
W
8,199
2,336
473
4,243
13,792
12,056
733
3,672
10,120
0
20,070
W
16,406
3,342
0
548
6,187
1,962
820
3,003
3,184
58,674
0
L
Guan Yu
muddycoconut
Guan Yu
4,144
644
485
725
16,838
12,995
0
7,930
8,606
0
13,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
23,499
124
Minions Killed
55
0
Camps Cleared
0
612,603
Distance Traveled
520,484
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,782
649
18
2
0
165,577
0
W
Neith
8,081
673
25
2
0
189,944
0
L
Cabrakan
7,588
632
21
2
0
151,026
0
W
Tyr
10,323
860
21
2
0
225,431
0
W
Zeus
10,365
864
78
7
0
197,228
2
L
Guan Yu
8,129
677
16
1
0
203,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role