Player Matchup

King Arthur
King Arthur
german_foz
King Arthur
Level 88
God Stats
1W - 2L
1,400 SR
Queue Stats
52W - 55L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
kovalsski
Danzaburou
Level 21
God Stats
20W - 12L
1,538 SR
Queue Stats
36W - 44L
1,420 Elo+
Party 1
Zeus
Zeus
m60nat1245
Zeus
Level 48
God Stats
8W - 7L
1,548 SR
Queue Stats
45W - 71L
1,361 Elo+
Solo
Team Averages
Level 52
1,496 SR
1,415 Elo+

VS

Team Averages
Level 54
1,374 SR
1,378 Elo+
Erlang Shen
Erlang Shen
BigBenDingDang
Erlang Shen
Level 66
God Stats
1W - 4L
1,123 SR
Queue Stats
128W - 157L
1,381 Elo+
Solo
Pele
Pele
SandyCurve75068
Pele
Level 14
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Tiamat
Tiamat
Shivaya74
Tiamat
Level 82
God Stats
2W - 12L
1,500 SR
Queue Stats
414W - 570L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
german_foz
King Arthur
15
9 / 3 / 13
11,926
852
12,833
20,588
10,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
kovalsski
Danzaburou
12
3 / 7 / 17
10,103
722
9,200
11,328
4,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
15 / 5 / 6
11,975
855
18,212
11,976
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBenDingDang
Erlang Shen
14
6 / 8 / 5
10,392
742
14,010
18,104
15,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 11 / 6
8,438
603
3,550
12,935
5,856
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Shivaya74
Tiamat
15
9 / 9 / 5
11,695
835
12,690
16,309
10,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
27
Kills
15
15
Deaths
28
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BigBenDingDang
Erlang Shen
6
8
5
1.06
L
0
11
6
0.27
L
Tiamat
Shivaya74
Tiamat
9
9
5
1.28
W
King Arthur
german_foz
King Arthur
9
3
13
5.17
W
Danzaburou
kovalsski
Danzaburou
3
7
17
1.64
W
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
30,250
43,892
Taken
47,348
18,535
Mitigated
31,365
12,396
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BigBenDingDang
Erlang Shen
14,010
7,127
0
1,864
18,104
15,400
0
7,997
9,838
0
41,064
L
3,550
1,104
0
654
12,935
5,856
9
5,393
7,285
87
12,365
L
Tiamat
Shivaya74
Tiamat
12,690
1,634
116
3,456
16,309
10,109
0
4,177
11,966
30,275
0
W
King Arthur
german_foz
King Arthur
12,833
3,124
0
6,686
20,588
10,114
428
5,170
15,102
0
41,261
W
Danzaburou
kovalsski
Danzaburou
9,200
5,069
0
1,146
11,328
4,412
831
3,325
7,809
0
19,282
W
18,212
3,014
678
3,886
11,976
4,009
1,516
3,437
8,267
53,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
30,525
145
Minions Killed
96
0
Camps Cleared
0
656,786
Distance Traveled
572,383
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,392
742
51
4
0
213,670
1
L
Pele
8,438
603
14
1
0
163,267
1
L
Tiamat
11,695
835
31
2
0
195,446
0
W
King Arthur
11,926
852
50
4
0
258,447
1
W
Danzaburou
10,103
722
30
2
0
206,176
0
W
Zeus
11,975
855
65
5
0
192,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role