Player Matchup

Chernobog
Chernobog
Baykur1
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,085 Elo+
Party 2
Chaac
Chaac
Danik997
Chaac
Level 75
God Stats
0W - 1L
1,706 SR
Queue Stats
22W - 29L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
DogTrue017
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
NeWProVIII
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,085 Elo+
Party 2
Chiron
Chiron
Smandruppo
Chiron
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,556 Elo+
Party 1
Team Averages
Level 37
1,541 SR
1,381 Elo+

VS

Team Averages
Level 59
1,462 SR
1,530 Elo+
Thoth
Thoth
Devil213
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jan010201
Thor
Level 23
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Tomchik
Geb
Level 32
God Stats
2W - 1L
1,496 SR
Queue Stats
82W - 85L
1,428 Elo+
Solo
Camazotz
Camazotz
Vindycator
Camazotz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 103L
1,721 Elo+
Solo
Medusa
Medusa
qugemingzhemnan
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baykur1
Chernobog
20
6 / 3 / 10
12,077
710
20,945
11,426
5,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chaac
Danik997
Chaac
17
5 / 5 / 12
10,289
605
18,174
20,722
23,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
DogTrue017
Cthulhu
17
3 / 7 / 11
9,954
586
16,984
22,638
22,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
NeWProVIII
Kuzenbo
16
1 / 6 / 15
9,551
562
10,228
22,119
32,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Smandruppo
Chiron
18
6 / 4 / 10
10,491
617
19,237
14,103
6,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Devil213
Thoth
20
6 / 3 / 11
13,802
812
18,693
13,227
6,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
1 / 8 / 13
10,257
603
9,623
14,458
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Geb
20
7 / 2 / 16
13,588
799
14,636
33,542
30,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Vindycator
Camazotz
19
7 / 3 / 12
11,932
702
20,589
21,521
10,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 5 / 13
11,885
699
21,651
17,711
9,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
21
Kills
25
25
Deaths
21
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Baykur1
Chernobog
6
3
10
3.67
L
Chaac
Danik997
Chaac
5
5
12
2.2
W
Thoth
Devil213
Thoth
6
3
11
3.83
L
Cthulhu
DogTrue017
Cthulhu
3
7
11
1.21
W
Thor
1
8
13
0.94
L
Kuzenbo
NeWProVIII
Kuzenbo
1
6
15
1.42
L
Chiron
Smandruppo
Chiron
6
4
10
2.75
W
Geb
7
2
16
7.5
W
Camazotz
Vindycator
Camazotz
7
3
12
4.33
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,568
Damage
85,192
91,008
Taken
100,459
90,847
Mitigated
63,102
30,142
Healing
48,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Baykur1
Chernobog
20,945
16,000
2,548
1,554
11,426
5,398
0
4,487
6,939
0
49,274
L
Chaac
Danik997
Chaac
18,174
2,806
1,428
6,105
20,722
23,692
0
6,691
14,031
420
33,627
W
Thoth
Devil213
Thoth
18,693
261
5,065
4,018
13,227
6,541
519
5,637
7,590
62,448
0
L
Cthulhu
DogTrue017
Cthulhu
16,984
555
3,174
3,025
22,638
22,552
0
7,957
14,681
27,554
0
W
Thor
9,623
2,494
830
855
14,458
6,697
1,559
3,803
10,655
0
15,372
L
Kuzenbo
NeWProVIII
Kuzenbo
10,228
3,085
2,241
2,601
22,119
32,844
0
9,244
12,875
13,629
0
L
Chiron
Smandruppo
Chiron
19,237
7,811
4,205
3,261
14,103
6,361
0
4,950
9,153
0
29,343
W
Geb
14,636
1,495
3,100
15,768
33,542
30,185
399
8,714
24,828
28,340
0
W
Camazotz
Vindycator
Camazotz
20,589
7,274
0
11,252
21,521
10,557
1,331
5,199
16,322
0
34,444
W
21,651
8,936
3,325
4,483
17,711
9,122
1,300
4,279
13,432
0
40,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
61,464
149
Minions Killed
200
0
Camps Cleared
0
1,452,712
Distance Traveled
1,555,952
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,077
710
84
5
0
254,042
4
L
Chaac
10,289
605
21
1
0
319,017
0
W
Thoth
13,802
812
86
5
0
302,247
3
L
Cthulhu
9,954
586
13
1
0
301,870
0
W
Thor
10,257
603
9
1
0
297,775
1
L
Kuzenbo
9,551
562
8
0
0
303,682
2
L
Chiron
10,491
617
23
1
0
274,101
0
W
Geb
13,588
799
15
1
0
341,914
3
W
Camazotz
11,932
702
33
2
0
318,589
0
W
Medusa
11,885
699
57
3
0
295,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role