Player Matchup

Nu Wa
Nu Wa
Gold II
Alistairs
Nu Wa
Gold II
Level 129
God Stats
17W - 10L
1,650 SR
Queue Stats
306W - 293L
1,660 MMR
Solo
Apollo
Apollo
Platinum IV
FROIZ
Apollo
Platinum IV
Level 73
God Stats
3W - 2L
1,526 SR
Queue Stats
33W - 25L
1,820 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Keari
Kuzenbo
Gold II
Level 159
God Stats
1W - 0L
1,817 SR
Queue Stats
80W - 77L
1,610 MMR
Solo
Artemis
Artemis
Platinum IV
Shinraj
Artemis
Platinum IV
Level 154
God Stats
6W - 4L
1,835 SR
Queue Stats
304W - 286L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
XucoGamer
Sun Wukong
Gold IV
Level 144
God Stats
2W - 1L
1,423 SR
Queue Stats
50W - 44L
1,409 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,650 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,563 SR
1,628 MMR
Khepri
Khepri
Gold II
Kaigonn
Khepri
Gold II
Level 156
God Stats
12W - 7L
1,694 SR
Queue Stats
115W - 115L
1,609 MMR
Solo
Janus
Janus
Gold V
KisameLastBoss
Janus
Gold V
Level 124
God Stats
5W - 6L
1,725 SR
Queue Stats
93W - 89L
1,620 MMR
Solo
Ullr
Ullr
Silver I
enmerkan
Ullr
Silver I
Level 91
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 11L
1,544 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
sammi12395
Tsukuyomi
Platinum III
Level 105
God Stats
8W - 5L
1,316 SR
Queue Stats
62W - 45L
1,700 MMR
Party 2
Osiris
Osiris
Gold I
tegocalderón
Osiris
Gold I
Level 109
God Stats
6W - 12L
1,766 SR
Queue Stats
889W - 879L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alistairs
Nu Wa
20
10 / 3 / 9
16,054
617
28,947
15,835
7,225
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
FROIZ
Apollo
20
9 / 2 / 8
16,060
618
23,246
23,633
13,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Keari
Kuzenbo
17
2 / 3 / 17
13,697
527
9,156
22,870
32,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Shinraj
Artemis
20
11 / 4 / 10
16,305
627
26,824
20,167
10,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XucoGamer
Sun Wukong
19
0 / 2 / 7
13,833
532
10,822
27,058
24,091
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
The MorriganSetNemesisDanzaburouPersephone

VS

Bans
Chang'eCthulhuGebArachneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kaigonn
Khepri
15
1 / 9 / 4
10,449
402
7,481
25,308
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 7 / 3
11,668
449
14,379
16,965
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
19
2 / 6 / 4
13,109
504
9,013
22,969
8,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
sammi12395
Tsukuyomi
20
6 / 4 / 5
14,628
563
26,543
24,831
11,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 6 / 6
13,225
509
22,524
33,730
38,341
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
32
Kills
14
14
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alistairs
Nu Wa
10
3
9
4.83
W
Apollo
FROIZ
Apollo
9
2
8
6.5
L
Khepri
Kaigonn
Khepri
1
9
4
0.33
W
Kuzenbo
Keari
Kuzenbo
2
3
17
3.5
L
2
7
3
0.5
W
Artemis
Shinraj
Artemis
11
4
10
4
W
Sun Wukong
XucoGamer
Sun Wukong
0
2
7
1.75
L
Ullr
2
6
4
0.67
L
Tsukuyomi
sammi12395
Tsukuyomi
6
4
5
2.13
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,995
Damage
79,940
109,563
Taken
123,803
88,309
Mitigated
86,500
47,713
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alistairs
Nu Wa
28,947
2,886
420
8,811
15,835
7,225
1,449
4,445
11,390
115,825
0
W
Apollo
FROIZ
Apollo
23,246
16,610
0
10,134
23,633
13,674
6,835
5,542
18,091
0
163,674
L
Khepri
Kaigonn
Khepri
7,481
661
0
2,455
25,308
22,911
0
7,043
18,024
32,783
0
W
Kuzenbo
Keari
Kuzenbo
9,156
2,443
0
4,799
22,870
32,881
384
6,874
15,996
32,747
0
L
14,379
415
818
1,450
16,965
5,043
0
8,169
8,597
95,437
0
W
Artemis
Shinraj
Artemis
26,824
16,563
0
11,182
20,167
10,438
7,674
3,417
16,750
0
112,456
W
Sun Wukong
XucoGamer
Sun Wukong
10,822
1,500
0
12,367
27,058
24,091
1,449
5,757
21,301
0
85,707
L
Ullr
9,013
4,551
0
5,151
22,969
8,651
0
6,222
16,568
0
85,299
L
Tsukuyomi
sammi12395
Tsukuyomi
26,543
5,479
0
4,672
24,831
11,554
0
9,840
14,770
0
148,484
L
22,524
5,182
0
10,953
33,730
38,341
412
5,803
27,741
14,587
83,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,949
Gold Earned
63,079
723
Minions Killed
725
0
Camps Cleared
0
2,545,840
Distance Traveled
2,569,200
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,054
617
157
6
0
497,668
6
W
Apollo
16,060
618
212
8
0
520,870
2
L
Khepri
10,449
402
55
2
0
528,941
8
W
Kuzenbo
13,697
527
41
2
0
529,466
13
L
Janus
11,668
449
153
6
0
499,396
12
W
Artemis
16,305
627
165
6
0
464,418
2
W
Sun Wukong
13,833
532
148
6
0
533,418
4
L
Ullr
13,109
504
151
6
0
506,397
9
L
Tsukuyomi
14,628
563
193
7
0
566,447
2
L
Osiris
13,225
509
173
7
0
468,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role