Player Matchup

Scylla
Scylla
Gold V
Bloodshotkronos
Scylla
Gold V
Level 46
God Stats
4W - 1L
1,946 SR
Queue Stats
9W - 3L
1,712 MMR
Party 1
Cerberus
Cerberus
Silver I
Kuzenthrow
Cerberus
Silver I
Level 118
God Stats
0W - 2L
1,346 SR
Queue Stats
89W - 100L
1,347 MMR
Party 1
Rama
Rama
Silver I
Wilsunny
Rama
Silver I
Level 65
God Stats
10W - 5L
1,790 SR
Queue Stats
23W - 27L
1,338 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,694 SR
1,466 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,540 SR
1,457 MMR
Artemis
Artemis
Silver III
Levron
Artemis
Silver III
Level 103
God Stats
3W - 1L
1,552 SR
Queue Stats
119W - 150L
1,372 MMR
Solo
Chaac
Chaac
Bronze III
SSWB
Chaac
Bronze III
Level 70
God Stats
1W - 0L
1,567 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
Samarden
Chang'e
Bronze III
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 86L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,108
651
7,546
7,381
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kuzenthrow
Cerberus
11
0 / 5 / 7
8,427
602
6,695
16,016
13,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
14
4 / 4 / 3
9,679
691
8,039
10,279
4,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
NoxPersephoneThothCthulhu

VS

Bans
DiscordiaAphroditeHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Levron
Artemis
15
9 / 0 / 5
11,350
811
11,214
8,434
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SSWB
Chaac
13
2 / 3 / 10
9,520
680
7,850
13,300
11,342
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Samarden
Chang'e
13
3 / 4 / 11
9,820
701
9,345
12,133
3,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
14
14
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Cerberus
Kuzenthrow
Cerberus
0
5
7
0.7
W
Artemis
Levron
Artemis
9
0
5
11.5
W
Chaac
SSWB
Chaac
2
3
10
2.33
W
Chang'e
Samarden
Chang'e
3
4
11
2.13
L
Rama
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
28,409
33,676
Taken
33,867
21,357
Mitigated
17,478
6,217
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,546
612
0
439
7,381
2,904
0
2,264
5,117
43,367
0
L
Cerberus
Kuzenthrow
Cerberus
6,695
243
0
3,342
16,016
13,956
0
5,252
10,764
20,379
0
W
Artemis
Levron
Artemis
11,214
3,725
0
4,023
8,434
2,680
2,463
3,311
4,959
0
58,171
W
Chaac
SSWB
Chaac
7,850
241
0
3,507
13,300
11,342
0
5,984
6,998
0
33,549
W
Chang'e
Samarden
Chang'e
9,345
1,139
3,863
5,668
12,133
3,456
762
4,414
7,569
32,116
0
L
Rama
8,039
5,975
0
2,436
10,279
4,497
742
1,921
8,358
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
30,690
176
Minions Killed
180
0
Camps Cleared
0
734,809
Distance Traveled
796,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,108
651
70
5
0
228,371
4
L
Cerberus
8,427
602
25
2
0
272,614
4
W
Artemis
11,350
811
106
8
0
260,972
4
W
Chaac
9,520
680
35
3
0
273,513
0
W
Chang'e
9,820
701
39
3
0
261,732
1
L
Rama
9,679
691
81
6
0
233,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role