Player Matchup

Tiamat
Tiamat
GetPermaCucked
Tiamat
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 155L
1,495 Elo+
Party 1
Fenrir
Fenrir
HoldMyInhaler
Fenrir
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
266W - 244L
1,578 Elo+
Party 1
Olorun
Olorun
JPNorth22
Olorun
Level 18
God Stats
8W - 13L
1,405 SR
Queue Stats
65W - 75L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
RecoN_Ash
Guan Yu
Level 45
God Stats
18W - 13L
1,590 SR
Queue Stats
152W - 164L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
northHart09
Ao Kuang
Level 36
God Stats
5W - 7L
1,522 SR
Queue Stats
53W - 66L
1,460 Elo+
Party 1
Team Averages
Level 31
1,503 SR
1,488 Elo+

VS

Team Averages
Level 16
1,573 SR
1,540 Elo+
Chaac
Chaac
Miinnesxta
Chaac
Level 18
God Stats
20W - 15L
1,642 SR
Queue Stats
31W - 28L
1,478 Elo+
Party 2
Thanatos
Thanatos
PrincessMichi03
Thanatos
Level 5
God Stats
3W - 1L
1,715 SR
Queue Stats
13W - 7L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Waze_SS
Nu Wa
Level 25
God Stats
1W - 1L
1,225 SR
Queue Stats
199W - 206L
1,526 Elo+
Solo
Skadi
Skadi
elninoasesino16
Skadi
Level 25
God Stats
152W - 92L
1,781 SR
Queue Stats
193W - 135L
1,690 Elo+
Party 2
Agni
Agni
thedannas
Agni
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,289
484
4,471
7,437
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 2
5,741
442
4,193
12,608
3,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
JPNorth22
Olorun
8
1 / 4 / 1
5,333
410
4,773
8,614
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
RecoN_Ash
Guan Yu
11
2 / 1 / 2
6,610
508
4,896
7,908
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
northHart09
Ao Kuang
12
4 / 5 / 1
7,154
550
4,695
9,599
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 1 / 8
7,617
586
8,286
7,965
4,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
12
3 / 1 / 4
7,247
557
3,090
6,731
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Waze_SS
Nu Wa
12
2 / 4 / 2
7,119
548
5,605
7,403
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 2 / 5
8,173
629
9,737
6,168
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
12
2 / 1 / 4
6,985
537
3,692
6,699
1,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
20
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
5
2
0.4
L
Olorun
JPNorth22
Olorun
1
4
1
0.38
W
Chaac
5
1
8
9
W
Thanatos
3
1
4
5
L
Guan Yu
RecoN_Ash
Guan Yu
2
1
2
3
W
Nu Wa
Waze_SS
Nu Wa
2
4
2
0.75
W
7
2
5
4.75
L
Ao Kuang
northHart09
Ao Kuang
4
5
1
0.9
W
Agni
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
30,410
46,166
Taken
34,966
17,833
Mitigated
12,097
13,174
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
520
0
1,108
7,437
4,116
37
3,042
4,265
30,853
0
L
4,193
735
138
3,884
12,608
3,166
0
198
12,125
0
20,957
L
Olorun
JPNorth22
Olorun
4,773
3,326
74
2,627
8,614
2,009
0
298
7,981
22,070
0
W
Chaac
8,286
2,226
0
2,755
7,965
4,881
718
4,393
3,572
0
25,179
W
Thanatos
3,090
1,174
0
7,519
6,731
2,146
0
990
5,622
0
32,078
L
Guan Yu
RecoN_Ash
Guan Yu
4,896
436
68
3,099
7,908
5,672
446
3,567
3,911
0
31,939
W
Nu Wa
Waze_SS
Nu Wa
5,605
1,271
277
2,620
7,403
1,401
868
2,283
4,902
31,792
0
W
9,737
5,401
0
1,481
6,168
1,701
2,174
2,835
3,333
0
42,914
L
Ao Kuang
northHart09
Ao Kuang
4,695
1,666
0
2,176
9,599
2,870
0
1,432
8,062
42,922
0
W
Agni
3,692
503
0
2,454
6,699
1,968
0
3,012
3,348
35,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
37,141
269
Minions Killed
331
0
Camps Cleared
0
1,186,531
Distance Traveled
1,276,697
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,289
484
65
5
0
234,139
2
L
Fenrir
5,741
442
33
3
0
224,139
0
L
Olorun
5,333
410
29
2
0
206,600
2
W
Chaac
7,617
586
46
4
0
252,259
2
W
Thanatos
7,247
557
82
6
0
296,653
7
L
Guan Yu
6,610
508
71
5
0
265,645
0
W
Nu Wa
7,119
548
58
4
0
214,354
2
W
Skadi
8,173
629
71
5
0
257,199
3
L
Ao Kuang
7,154
550
71
5
0
256,008
1
W
Agni
6,985
537
74
6
0
256,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role