Player Matchup

Tiamat
Tiamat
BLo0DSPORT
Tiamat
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 142L
1,502 Elo+
Solo
Medusa
Medusa
KentaIzzy
Medusa
Level 126
God Stats
65W - 56L
1,471 SR
Queue Stats
460W - 451L
1,551 Elo+
Solo
Arachne
Arachne
KillerSstriker
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SebastianMIR
Aphrodite
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 271L
1,631 Elo+
Solo
Cerberus
Cerberus
ThurinB
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,537 Elo+

VS

Team Averages
Level 123
1,565 SR
1,620 Elo+
Thor
Thor
FrexxY
Thor
Level 109
God Stats
3W - 2L
1,790 SR
Queue Stats
22W - 20L
1,784 Elo+
Solo
Izanami
Izanami
JIGURDA766
Izanami
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 258L
1,555 Elo+
Solo
Khepri
Khepri
MorningFlare
Khepri
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
18W - 17L
1,600 Elo+
Party 1
King Arthur
King Arthur
memelord78
King Arthur
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
14W - 13L
1,641 Elo+
Party 1
Apollo
Apollo
青石哥丶
Apollo
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 179L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLo0DSPORT
Tiamat
19
4 / 2 / 14
12,544
545
10,004
14,804
15,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
KentaIzzy
Medusa
20
7 / 5 / 4
13,845
602
16,360
16,668
6,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 1 / 12
14,462
629
21,376
20,483
15,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SebastianMIR
Aphrodite
16
1 / 5 / 18
11,854
515
5,550
13,371
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ThurinB
Cerberus
20
9 / 2 / 14
14,144
615
17,661
25,677
33,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FrexxY
Thor
18
4 / 7 / 1
11,836
515
13,011
19,494
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
JIGURDA766
Izanami
17
1 / 5 / 6
11,274
490
9,736
16,653
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
14
2 / 5 / 8
10,136
441
4,639
16,622
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
memelord78
King Arthur
17
1 / 8 / 1
10,898
474
12,222
21,918
13,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
17
6 / 9 / 5
12,066
525
18,019
24,234
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
32
Kills
14
15
Deaths
34
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BLo0DSPORT
Tiamat
4
2
14
5.5
L
Thor
FrexxY
Thor
4
7
1
0.64
L
Izanami
JIGURDA766
Izanami
1
5
6
0.8
W
Medusa
KentaIzzy
Medusa
7
5
4
1.8
W
11
1
12
17
L
Khepri
2
5
8
1.2
W
Aphrodite
SebastianMIR
Aphrodite
1
5
18
2
W
Cerberus
ThurinB
Cerberus
9
2
14
8
L
King Arthur
memelord78
King Arthur
1
8
1
0.19
L
Apollo
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,951
Damage
57,627
91,003
Taken
98,921
80,767
Mitigated
48,492
51,263
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BLo0DSPORT
Tiamat
10,004
1,731
0
6,581
14,804
15,411
829
1,606
13,198
68,788
0
L
Thor
FrexxY
Thor
13,011
2,161
0
4,220
19,494
6,862
1,528
6,079
13,239
0
93,287
L
Izanami
JIGURDA766
Izanami
9,736
6,441
0
1,099
16,653
5,703
0
7,761
8,639
0
86,647
W
Medusa
KentaIzzy
Medusa
16,360
8,844
0
6,694
16,668
6,186
8,311
1,386
15,282
0
112,499
W
21,376
13,166
0
10,276
20,483
15,270
2,081
779
19,704
0
117,146
L
Khepri
4,639
806
0
1,258
16,622
13,825
0
4,892
11,595
21,163
0
W
Aphrodite
SebastianMIR
Aphrodite
5,550
1,013
6,848
7,222
13,371
10,725
0
2,074
11,297
30,523
0
W
Cerberus
ThurinB
Cerberus
17,661
937
0
13,642
25,677
33,175
763
1,472
24,205
92,622
0
L
King Arthur
memelord78
King Arthur
12,222
1,557
0
5,357
21,918
13,446
558
10,203
11,552
0
74,413
L
Apollo
18,019
10,199
0
7,445
24,234
8,656
1,976
3,449
20,681
0
85,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,849
Gold Earned
56,210
672
Minions Killed
612
0
Camps Cleared
0
2,286,108
Distance Traveled
1,988,045
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,544
545
126
5
0
457,124
4
L
Thor
11,836
515
149
6
0
403,528
2
L
Izanami
11,274
490
166
7
0
389,103
4
W
Medusa
13,845
602
162
7
0
437,454
8
W
Arachne
14,462
629
142
6
0
521,684
2
L
Khepri
10,136
441
22
1
0
410,273
5
W
Aphrodite
11,854
515
46
2
0
435,382
6
W
Cerberus
14,144
615
196
9
0
434,464
6
L
King Arthur
10,898
474
136
6
0
393,612
3
L
Apollo
12,066
525
139
6
0
391,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role