Player Matchup

Ullr
Ullr
ElSoggo
Ullr
Level 29
God Stats
37W - 47L
1,620 SR
Queue Stats
241W - 296L
1,444 Elo+
Party 2
Ares
Ares
JoRkLaY
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Pele
Pele
Simaeli
Pele
Level 29
God Stats
9W - 18L
1,388 SR
Queue Stats
145W - 194L
1,440 Elo+
Party 2
Kali
Kali
Sokraxxx
Kali
Level 7
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Chronos
Chronos
pacpac452
Chronos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,301 Elo+

VS

Team Averages
Level 29
1,502 SR
1,387 Elo+
Kukulkan
Kukulkan
Alsiel321
Kukulkan
Level 25
God Stats
7W - 3L
1,796 SR
Queue Stats
49W - 35L
1,465 Elo+
Solo
Mercury
Mercury
Cubby69
Mercury
Level 30
God Stats
4W - 8L
1,391 SR
Queue Stats
99W - 101L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
emilnumsetrold
Baron Samedi
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 18L
1,268 Elo+
Party 3
Cernunnos
Cernunnos
xNeTroK
Cernunnos
Level 25
God Stats
24W - 23L
1,526 SR
Queue Stats
212W - 212L
1,463 Elo+
Solo
Fafnir
Fafnir
ÅLLÅL
Fafnir
Level 25
God Stats
1W - 4L
1,297 SR
Queue Stats
15W - 18L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ElSoggo
Ullr
8
0 / 6 / 1
5,459
390
3,793
10,164
3,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
JoRkLaY
Ares
8
0 / 6 / 1
5,972
427
2,321
12,330
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Simaeli
Pele
11
4 / 2 / 1
7,449
532
5,787
8,745
2,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
10
1 / 4 / 1
6,149
439
5,217
9,406
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
pacpac452
Chronos
10
0 / 7 / 1
6,277
448
3,430
11,466
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alsiel321
Kukulkan
13
3 / 3 / 6
7,930
566
7,747
7,126
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Cubby69
Mercury
14
2 / 0 / 7
8,017
573
4,584
9,942
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
emilnumsetrold
Baron Samedi
13
5 / 0 / 9
8,502
607
12,272
6,478
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
xNeTroK
Cernunnos
14
11 / 1 / 2
8,431
602
7,043
6,177
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
ÅLLÅL
Fafnir
13
4 / 2 / 5
7,993
571
5,326
8,628
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
25
25
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alsiel321
Kukulkan
3
3
6
2
W
Mercury
Cubby69
Mercury
2
0
7
5.5
L
Ullr
ElSoggo
Ullr
0
6
1
0.08
L
Ares
JoRkLaY
Ares
0
6
1
0.08
L
Pele
Simaeli
Pele
4
2
1
2.25
L
Kali
1
4
1
0.38
W
Baron Samedi
emilnumsetrold
Baron Samedi
5
0
9
9.5
L
Chronos
pacpac452
Chronos
0
7
1
0.07
W
Cernunnos
xNeTroK
Cernunnos
11
1
2
12
W
Fafnir
ÅLLÅL
Fafnir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
36,972
52,111
Taken
38,351
22,134
Mitigated
21,156
6,782
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alsiel321
Kukulkan
7,747
1,102
0
0
7,126
2,580
460
1,060
6,066
45,289
0
W
Mercury
Cubby69
Mercury
4,584
2,179
0
1,274
9,942
4,093
0
1,132
8,810
0
60,484
L
Ullr
ElSoggo
Ullr
3,793
1,942
0
0
10,164
3,013
172
5,456
4,708
0
24,268
L
Ares
JoRkLaY
Ares
2,321
326
111
2,685
12,330
8,797
314
5,375
6,955
16,014
0
L
Pele
Simaeli
Pele
5,787
2,259
0
367
8,745
2,823
0
4,471
4,274
0
35,765
L
Kali
5,217
2,394
0
2,014
9,406
3,787
462
3,150
6,256
0
24,034
W
Baron Samedi
emilnumsetrold
Baron Samedi
12,272
1,069
1,634
3,927
6,478
5,191
517
1,050
5,428
29,996
0
L
Chronos
pacpac452
Chronos
3,430
1,049
0
1,605
11,466
3,714
647
6,893
4,573
24,847
0
W
Cernunnos
xNeTroK
Cernunnos
7,043
3,292
140
3,774
6,177
1,777
574
816
5,361
0
50,277
W
Fafnir
ÅLLÅL
Fafnir
5,326
1,506
219
3,265
8,628
7,515
969
1,693
6,935
23,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
40,873
229
Minions Killed
390
0
Camps Cleared
0
1,274,223
Distance Traveled
1,287,845
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,930
566
96
7
0
265,152
1
W
Mercury
8,017
573
104
7
0
301,280
3
L
Ullr
5,459
390
44
3
0
249,639
0
L
Ares
5,972
427
24
2
0
262,547
0
L
Pele
7,449
532
66
5
0
310,730
0
L
Kali
6,149
439
45
3
0
241,320
0
W
Baron Samedi
8,502
607
47
3
0
258,242
1
L
Chronos
6,277
448
50
4
0
209,987
1
W
Cernunnos
8,431
602
97
7
0
244,362
4
W
Fafnir
7,993
571
46
3
0
218,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role