Player Matchup

Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DEVAS859TATOR
Tiamat
Level 80
God Stats
4W - 5L
1,763 SR
Queue Stats
481W - 463L
1,478 Elo+
Solo
Da Ji
Da Ji
DavRulez
Da Ji
Level 115
God Stats
3W - 2L
1,685 SR
Queue Stats
238W - 246L
1,434 Elo+
Party 1
Ravana
Ravana
bmfcynic__
Ravana
Level 18
God Stats
4W - 2L
1,595 SR
Queue Stats
229W - 226L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
pipe191727
Danzaburou
Level 28
God Stats
18W - 9L
1,520 SR
Queue Stats
50W - 32L
1,423 Elo+
Party 2
Team Averages
Level 72
1,613 SR
1,467 Elo+

VS

Team Averages
Level 68
1,529 SR
1,408 Elo+
Nu Wa
Nu Wa
FunKyZzData_
Nu Wa
Level 24
God Stats
6W - 4L
1,768 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 3
Aphrodite
Aphrodite
HappyInes_
Aphrodite
Level 79
God Stats
4W - 7L
1,499 SR
Queue Stats
5W - 11L
1,313 Elo+
Party 3
Awilix
Awilix
Zedd930_TTV
Awilix
Level 65
God Stats
12W - 12L
1,657 SR
Queue Stats
14W - 22L
1,443 Elo+
Party 3
Izanami
Izanami
campsy1983
Izanami
Level 109
God Stats
2W - 3L
1,220 SR
Queue Stats
104W - 98L
1,506 Elo+
Solo
Osiris
Osiris
ilias_SamaTTV
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 8 / 7
10,681
486
14,176
29,658
33,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 5 / 5
11,990
545
18,207
15,511
14,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
DavRulez
Da Ji
17
4 / 9 / 11
11,302
514
17,840
19,313
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ravana
bmfcynic__
Ravana
15
1 / 9 / 2
9,276
422
8,443
15,730
12,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
pipe191727
Danzaburou
12
2 / 5 / 1
8,960
407
4,704
9,594
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
11,646
529
13,180
12,765
4,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
HappyInes_
Aphrodite
17
5 / 3 / 19
10,743
488
10,232
16,794
14,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
18
8 / 6 / 6
11,233
511
12,377
16,858
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
campsy1983
Izanami
20
12 / 4 / 6
13,758
625
19,690
23,410
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 11
10,714
487
11,676
19,073
22,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
20
Kills
36
36
Deaths
20
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
8
7
0.94
L
9
5
5
2.3
L
Da Ji
DavRulez
Da Ji
4
9
11
1.06
W
6
2
9
5.25
W
Aphrodite
HappyInes_
Aphrodite
5
3
19
4.83
W
Awilix
8
6
6
1.83
L
Ravana
bmfcynic__
Ravana
1
9
2
0.22
W
Izanami
campsy1983
Izanami
12
4
6
3.75
W
5
5
11
2.1
L
Danzaburou
pipe191727
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,370
Damage
67,155
89,806
Taken
88,900
72,024
Mitigated
58,466
14,318
Healing
37,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,176
758
0
4,842
29,658
33,985
68
9,000
20,483
43,515
0
L
18,207
2,332
0
4,962
15,511
14,336
313
4,296
11,190
79,626
0
L
Da Ji
DavRulez
Da Ji
17,840
5,513
0
500
19,313
8,108
0
4,551
14,652
0
69,493
W
13,180
4,317
430
3,270
12,765
4,402
1,555
6,328
6,437
54,701
0
W
Aphrodite
HappyInes_
Aphrodite
10,232
897
11,409
10,500
16,794
14,140
1,012
8,039
8,755
38,126
0
W
Awilix
12,377
5,655
0
990
16,858
9,421
0
6,240
10,618
0
70,022
L
Ravana
bmfcynic__
Ravana
8,443
3,011
0
870
15,730
12,933
1,330
3,487
11,747
0
47,580
W
Izanami
campsy1983
Izanami
19,690
14,562
147
9,760
23,410
8,394
640
7,326
16,084
0
133,740
W
11,676
5,415
0
815
19,073
22,109
1,007
4,450
14,623
0
42,684
L
Danzaburou
pipe191727
Danzaburou
4,704
1,670
429
2,715
9,594
2,662
1,192
2,078
7,516
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
58,094
434
Minions Killed
521
0
Camps Cleared
0
1,716,161
Distance Traveled
1,950,276
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,681
486
51
2
0
409,924
1
L
Tiamat
11,990
545
131
6
0
391,002
3
L
Da Ji
11,302
514
91
4
0
362,180
0
W
Nu Wa
11,646
529
102
5
0
324,369
2
W
Aphrodite
10,743
488
63
3
0
435,089
7
W
Awilix
11,233
511
90
4
0
421,672
0
L
Ravana
9,276
422
109
5
0
346,017
3
W
Izanami
13,758
625
198
9
0
379,173
1
W
Osiris
10,714
487
68
3
0
389,973
2
L
Danzaburou
8,960
407
52
2
0
207,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role