Player Matchup

Thor
Thor
Dawidpp78
Thor
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Susano
Susano
KiNGSaNCHo69XX
Susano
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 222L
1,436 Elo+
Solo
Tiamat
Tiamat
RustyHERO
Tiamat
Level 9
God Stats
7W - 8L
1,322 SR
Queue Stats
77W - 69L
1,398 Elo+
Solo
Cerberus
Cerberus
hekle0303
Cerberus
Level 6
God Stats
8W - 5L
1,567 SR
Queue Stats
26W - 33L
1,478 Elo+
Solo
Cthulhu
Cthulhu
thatrandomguy69
Cthulhu
Level 29
God Stats
116W - 116L
1,760 SR
Queue Stats
257W - 277L
1,494 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,433 Elo+

VS

Team Averages
Level 20
1,605 SR
1,444 Elo+
Ah Puch
Ah Puch
FTMStrike
Ah Puch
Level 18
God Stats
2W - 0L
1,797 SR
Queue Stats
22W - 32L
1,398 Elo+
Party 1
Artemis
Artemis
FTMTango
Artemis
Level 14
God Stats
4W - 7L
1,521 SR
Queue Stats
20W - 23L
1,339 Elo+
Party 1
Thor
Thor
IPADAM
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 77L
1,610 Elo+
Party 1
Anubis
Anubis
SHADOWN1NJ1TSU
Anubis
Level 25
God Stats
7W - 3L
1,581 SR
Queue Stats
31W - 41L
1,399 Elo+
Solo
Cthulhu
Cthulhu
xGaviN0
Cthulhu
Level 17
God Stats
24W - 17L
1,623 SR
Queue Stats
26W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 7 / 5
11,033
919
4,996
19,129
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 15 / 4
12,814
1,068
17,142
29,078
10,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RustyHERO
Tiamat
18
2 / 9 / 4
12,204
1,017
14,818
17,815
10,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hekle0303
Cerberus
14
0 / 0 / 0
9,150
763
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 6 / 5
12,152
1,013
18,658
41,660
26,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FTMStrike
Ah Puch
19
7 / 3 / 18
12,795
1,066
21,588
9,843
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
FTMTango
Artemis
20
16 / 4 / 10
14,326
1,194
29,443
10,901
4,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
IPADAM
Thor
19
1 / 1 / 26
11,798
983
10,566
14,221
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 3 / 13
13,770
1,148
20,210
15,558
7,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
xGaviN0
Cthulhu
19
4 / 0 / 23
12,567
1,047
11,911
9,979
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
11
Kills
37
37
Deaths
11
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
5
0.5
W
Ah Puch
FTMStrike
Ah Puch
7
3
18
5.33
W
Artemis
FTMTango
Artemis
16
4
10
5.25
W
Thor
IPADAM
Thor
1
1
26
14
L
4
15
4
0.4
L
Tiamat
RustyHERO
Tiamat
2
9
4
0.44
W
9
3
13
5.17
L
Cerberus
hekle0303
Cerberus
0
0
0
0
L
4
6
5
1.08
W
Cthulhu
xGaviN0
Cthulhu
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
93,718
107,682
Taken
60,502
54,481
Mitigated
35,631
6,902
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,996
734
0
474
19,129
7,119
0
8,594
10,385
0
19,192
W
Ah Puch
FTMStrike
Ah Puch
21,588
2,623
0
847
9,843
3,654
0
4,892
4,951
30,989
0
W
Artemis
FTMTango
Artemis
29,443
22,254
0
0
10,901
4,484
0
5,526
5,375
0
43,594
W
Thor
IPADAM
Thor
10,566
1,974
0
481
14,221
5,695
0
8,449
5,772
0
26,632
L
17,142
5,517
0
2,032
29,078
10,775
0
14,269
14,559
0
40,199
L
Tiamat
RustyHERO
Tiamat
14,818
996
0
2,696
17,815
10,355
0
8,354
9,336
39,745
0
W
20,210
2,449
0
9,504
15,558
7,315
0
9,954
5,604
62,684
0
L
Cerberus
hekle0303
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
18,658
2,735
280
1,420
41,660
26,232
0
21,582
19,693
40,321
0
W
Cthulhu
xGaviN0
Cthulhu
11,911
892
522
685
9,979
14,483
0
4,655
5,324
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,353
Gold Earned
65,256
187
Minions Killed
223
5
Camps Cleared
3
911,945
Distance Traveled
1,063,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,033
919
23
2
4
238,486
1
W
Ah Puch
12,795
1,066
13
1
0
207,888
0
W
Artemis
14,326
1,194
26
2
1
179,676
0
W
Thor
11,798
983
29
2
1
267,357
1
L
Susano
12,814
1,068
52
4
1
223,890
0
L
Tiamat
12,204
1,017
55
5
0
212,178
0
W
Anubis
13,770
1,148
126
11
0
153,174
1
L
Cerberus
9,150
763
0
0
0
1,029
0
L
Cthulhu
12,152
1,013
57
5
0
236,362
0
W
Cthulhu
12,567
1,047
29
2
1
255,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role