Player Matchup

Khepri
Khepri
S_K12
Khepri
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 248L
1,402 Elo+
Solo
Bakasura
Bakasura
TIKLEIN972
Bakasura
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
692W - 710L
1,417 Elo+
Party 1
Scylla
Scylla
guerdner95
Scylla
Level 62
God Stats
8W - 8L
1,715 SR
Queue Stats
256W - 261L
1,452 Elo+
Party 1
Tiamat
Tiamat
secret99agent11
Tiamat
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
7W - 6L
1,465 Elo+
Solo
Hercules
Hercules
theismaelpc
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,149 Elo+
Solo
Team Averages
Level 72
1,540 SR
1,377 Elo+

VS

Team Averages
Level 116
1,581 SR
1,478 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kithy
Khepri
Level 49
God Stats
6W - 4L
1,565 SR
Queue Stats
180W - 161L
1,462 Elo+
Solo
Cthulhu
Cthulhu
MissPennylein
Cthulhu
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 375L
1,497 Elo+
Solo
Merlin
Merlin
PadFlenders
Merlin
Level 143
God Stats
9W - 9L
1,839 SR
Queue Stats
778W - 823L
1,433 Elo+
Solo
Zeus
Zeus
SerkanHH
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
S_K12
Khepri
17
3 / 5 / 5
10,393
650
5,468
17,631
28,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
TIKLEIN972
Bakasura
14
1 / 10 / 5
9,078
567
8,013
16,758
9,188
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
guerdner95
Scylla
20
7 / 4 / 2
12,144
759
21,959
16,239
9,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 9
9,741
609
14,137
16,523
16,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
theismaelpc
Hercules
18
1 / 5 / 9
10,768
673
12,300
20,750
15,903
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 4 / 18
11,082
693
16,294
15,568
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kithy
Khepri
18
1 / 2 / 24
10,635
665
10,051
17,615
25,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
20
4 / 4 / 23
11,416
714
13,900
19,920
19,024
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
8 / 1 / 18
12,042
753
14,537
7,942
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
11 / 2 / 12
12,483
780
22,976
9,986
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
12
Kills
29
29
Deaths
13
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
4
18
3.5
W
Khepri
Kithy
Khepri
1
2
24
6.5
W
Cthulhu
4
4
23
3.88
W
Merlin
8
1
18
17
L
Khepri
S_K12
Khepri
3
5
5
1.1
W
Zeus
11
2
12
8.5
L
Bakasura
TIKLEIN972
Bakasura
1
10
5
0.35
L
Scylla
guerdner95
Scylla
7
4
2
2
L
0
5
9
0.9
L
Hercules
theismaelpc
Hercules
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,877
Damage
77,758
87,901
Taken
71,031
78,640
Mitigated
63,672
34,668
Healing
32,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,294
356
5,358
4,795
15,568
8,236
537
10,189
5,324
24,379
0
W
Khepri
Kithy
Khepri
10,051
790
3,386
1,140
17,615
25,670
739
9,965
7,108
16,649
0
W
Cthulhu
13,900
568
6,095
5,911
19,920
19,024
980
9,689
10,134
32,254
0
W
Merlin
14,537
570
2,282
1,028
7,942
5,580
1,478
4,980
2,812
40,155
0
L
Khepri
S_K12
Khepri
5,468
323
1,593
633
17,631
28,088
244
14,991
2,249
13,981
0
W
Zeus
22,976
1,040
1,597
1,142
9,986
5,162
1,768
6,741
3,205
40,226
0
L
Bakasura
TIKLEIN972
Bakasura
8,013
5,313
1,558
2,534
16,758
9,188
342
14,739
1,833
0
10,232
L
Scylla
guerdner95
Scylla
21,959
2,489
4,050
6,855
16,239
9,067
1,106
14,809
1,157
49,486
0
L
14,137
500
2,524
5,399
16,523
16,394
0
15,065
1,180
28,853
0
L
Hercules
theismaelpc
Hercules
12,300
2,966
2,485
7,037
20,750
15,903
238
16,788
3,724
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
57,658
154
Minions Killed
191
0
Camps Cleared
0
1,400,654
Distance Traveled
1,417,539
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,082
693
26
2
0
296,075
1
W
Khepri
10,635
665
27
2
0
288,593
1
W
Cthulhu
11,416
714
32
2
0
304,896
1
W
Merlin
12,042
753
47
3
0
269,980
0
L
Khepri
10,393
650
11
1
0
280,184
0
W
Zeus
12,483
780
59
4
0
257,995
0
L
Bakasura
9,078
567
18
1
0
242,398
0
L
Scylla
12,144
759
64
4
0
272,341
5
L
Tiamat
9,741
609
33
2
0
287,724
5
L
Hercules
10,768
673
28
2
0
318,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role