Player Matchup

Tiamat
Tiamat
IGTHESHYT1
Tiamat
Level 27
God Stats
2W - 5L
1,739 SR
Queue Stats
32W - 22L
1,531 Elo+
Party 1
Arachne
Arachne
NotWhiteBlossom
Arachne
Level 29
God Stats
8W - 4L
1,531 SR
Queue Stats
188W - 198L
1,403 Elo+
Solo
Tyr
Tyr
Spelenor
Tyr
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 10L
1,372 Elo+
Solo
Fenrir
Fenrir
WadLar
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
一半春休
Hou Yi
Level 23
God Stats
7W - 4L
1,691 SR
Queue Stats
33W - 17L
1,630 Elo+
Party 1
Team Averages
Level 25
1,636 SR
1,487 Elo+

VS

Team Averages
Level 27
1,477 SR
1,497 Elo+
Zeus
Zeus
CafaTheHutt
Zeus
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 109L
1,555 Elo+
Party 2
Bellona
Bellona
ChadJoe
Bellona
Level 6
God Stats
1W - 1L
1,280 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Cupid
Cupid
CongTTV
Cupid
Level 15
God Stats
2W - 7L
1,500 SR
Queue Stats
66W - 49L
1,595 Elo+
Party 2
Ymir
Ymir
eHpafdansguele
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
iturriagaelamo00
Ao Kuang
Level 56
God Stats
12W - 8L
1,606 SR
Queue Stats
94W - 119L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IGTHESHYT1
Tiamat
11
0 / 2 / 1
6,162
474
3,186
6,227
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 0
6,939
534
3,917
11,115
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 2
5,735
441
5,350
9,180
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
WadLar
Fenrir
9
1 / 5 / 0
5,764
443
3,683
6,859
2,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
10
0 / 5 / 2
5,914
455
4,647
7,232
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,721
594
8,202
5,919
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ChadJoe
Bellona
10
2 / 2 / 1
6,149
473
4,915
8,307
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
CongTTV
Cupid
12
5 / 1 / 3
7,422
571
4,484
4,981
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
5 / 0 / 7
8,160
628
5,450
6,162
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 1
7,181
552
3,679
9,689
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
18
19
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Bellona
ChadJoe
Bellona
2
2
1
1.25
W
Cupid
CongTTV
Cupid
5
1
3
6.5
L
Tiamat
IGTHESHYT1
Tiamat
0
2
1
0.25
L
2
4
0
0.5
L
0
3
2
0.33
L
Fenrir
WadLar
Fenrir
1
5
0
0.2
W
5
0
7
8.5
W
2
1
1
2.5
L
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
26,730
40,613
Taken
35,058
15,891
Mitigated
19,554
11,013
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,202
1,992
0
2,648
5,919
1,845
647
2,372
3,547
43,218
0
W
Bellona
ChadJoe
Bellona
4,915
1,315
0
2,074
8,307
7,858
295
124
7,983
3,077
21,903
W
Cupid
CongTTV
Cupid
4,484
2,201
389
1,130
4,981
2,550
416
134
4,847
0
26,956
L
Tiamat
IGTHESHYT1
Tiamat
3,186
492
0
1,037
6,227
3,611
614
5,484
743
28,669
0
L
3,917
2,698
0
5,733
11,115
3,823
0
3,940
7,175
0
37,453
L
5,350
856
0
2,130
9,180
4,180
80
3,890
5,090
99
21,278
L
Fenrir
WadLar
Fenrir
3,683
624
0
662
6,859
2,028
0
308
6,426
0
13,737
W
5,450
1,260
0
2,243
6,162
3,794
0
30
5,961
38,487
0
W
3,679
632
0
2,560
9,689
3,507
0
605
8,959
41,814
0
L
Hou Yi
4,647
2,599
0
1,451
7,232
2,249
965
4,294
2,863
0
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
36,633
256
Minions Killed
347
0
Camps Cleared
0
1,273,203
Distance Traveled
1,199,533
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,721
594
102
8
0
234,770
4
W
Bellona
6,149
473
42
3
0
220,881
1
W
Cupid
7,422
571
62
5
0
229,828
1
L
Tiamat
6,162
474
69
5
0
269,070
0
L
Arachne
6,939
534
77
6
0
222,486
5
L
Tyr
5,735
441
39
3
0
275,039
2
L
Fenrir
5,764
443
20
2
0
264,808
0
W
Ymir
8,160
628
61
5
0
235,617
4
W
Ao Kuang
7,181
552
80
6
0
278,437
0
L
Hou Yi
5,914
455
51
4
0
241,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role