Player Matchup

Fenrir
Fenrir
DanielBrYT_
Fenrir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,152 Elo+
Solo
Ra
Ra
LuvTayx
Ra
Level 14
God Stats
2W - 0L
1,775 SR
Queue Stats
34W - 40L
1,432 Elo+
Solo
Neith
Neith
ScaryTheresa29
Neith
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
blackfacedpeas
Xing Tian
Level 15
God Stats
3W - 5L
1,125 SR
Queue Stats
48W - 52L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
jbieser1
Ao Kuang
Level 31
God Stats
3W - 1L
1,352 SR
Queue Stats
37W - 51L
1,555 Elo+
Party 2
Team Averages
Level 16
1,450 SR
1,370 Elo+

VS

Team Averages
Level 9
1,553 SR
1,240 Elo+
Arachne
Arachne
DaneilH
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,122 Elo+
Solo
Anhur
Anhur
DrugsRGood4You
Anhur
Level 24
God Stats
1W - 1L
1,766 SR
Queue Stats
81W - 91L
1,403 Elo+
Solo
Ymir
Ymir
Rylie2020
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Fenrir
Fenrir
SHawkins2
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
only-scar95
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 1 / 12
9,118
912
6,164
4,321
2,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 0 / 26
10,781
1,078
17,151
4,337
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 0 / 17
10,899
1,090
17,004
6,845
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
blackfacedpeas
Xing Tian
17
7 / 0 / 24
12,025
1,203
6,739
6,396
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
jbieser1
Ao Kuang
17
12 / 0 / 17
11,214
1,121
18,455
13,254
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

411

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaneilH
Arachne
13
0 / 6 / 0
8,012
801
2,237
7,389
2,708
13
1 / 11 / 0
8,406
841
8,788
17,638
6,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
0 / 8 / 0
8,189
819
1,692
17,197
11,488
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SHawkins2
Fenrir
13
0 / 6 / 0
8,116
812
5,578
16,882
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
only-scar95
Kukulkan
13
0 / 6 / 0
7,960
796
1,767
12,364
4,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
1
37
Kills
1
1
Deaths
37
96
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
DaneilH
Arachne
0
6
0
0
W
Fenrir
2
1
12
8
L
1
11
0
0.09
W
5
0
26
18
L
Ymir
0
8
0
0
L
Fenrir
SHawkins2
Fenrir
0
6
0
0
W
11
0
17
19.5
W
Xing Tian
blackfacedpeas
Xing Tian
7
0
24
19
W
Ao Kuang
jbieser1
Ao Kuang
12
0
17
20.5
L
Kukulkan
only-scar95
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,513
Damage
20,062
35,153
Taken
71,470
19,693
Mitigated
32,514
17,842
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DaneilH
Arachne
2,237
1,791
0
176
7,389
2,708
0
4,488
2,901
0
5,732
W
Fenrir
6,164
2,098
0
73
4,321
2,015
0
414
3,907
0
8,160
L
8,788
3,133
175
786
17,638
6,623
0
8,290
9,348
0
14,655
W
17,151
2,945
1,315
1,548
4,337
1,996
0
711
3,626
44,331
0
L
Ymir
1,692
297
0
0
17,197
11,488
0
12,439
4,758
8,430
0
L
Fenrir
SHawkins2
Fenrir
5,578
1,483
0
573
16,882
6,974
0
8,844
8,038
0
17,534
W
17,004
11,086
0
3,336
6,845
2,768
0
282
6,563
0
27,495
W
Xing Tian
blackfacedpeas
Xing Tian
6,739
934
0
1,190
6,396
6,289
0
1,047
5,349
12,168
0
W
Ao Kuang
jbieser1
Ao Kuang
18,455
8,020
542
9,838
13,254
6,625
0
1,005
12,249
35,673
0
L
Kukulkan
only-scar95
Kukulkan
1,767
657
0
0
12,364
4,721
0
8,284
4,080
5,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,037
Gold Earned
40,683
149
Minions Killed
73
6
Camps Cleared
3
915,501
Distance Traveled
633,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,012
801
15
2
0
84,804
0
W
Fenrir
9,118
912
1
0
0
170,745
0
L
Anhur
8,406
841
18
2
1
140,477
0
W
Ra
10,781
1,078
69
7
1
191,734
0
L
Ymir
8,189
819
12
1
0
132,843
0
L
Fenrir
8,116
812
22
2
0
154,967
0
W
Neith
10,899
1,090
28
3
0
169,890
0
W
Xing Tian
12,025
1,203
15
2
1
205,831
0
W
Ao Kuang
11,214
1,121
36
4
4
177,301
0
L
Kukulkan
7,960
796
6
1
2
120,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role