Player Matchup

Hercules
Hercules
AzuLImpulse
Hercules
Level 48
God Stats
1W - 2L
1,231 SR
Queue Stats
157W - 185L
1,249 Elo+
Party 2
Scylla
Scylla
RevolutionZ4
Scylla
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 205L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
XV DragonSin
Danzaburou
Level 39
God Stats
7W - 8L
1,239 SR
Queue Stats
51W - 60L
1,185 Elo+
Party 2
Team Averages
Level 45
1,323 SR
1,228 Elo+

VS

Team Averages
Level 55
1,658 SR
1,471 Elo+
Nu Wa
Nu Wa
FunKyZzData_
Nu Wa
Level 24
God Stats
2W - 6L
1,873 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 1
Chaac
Chaac
HappyInes_
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
Tah_lezeub
Hou Yi
Level 63
God Stats
11W - 8L
1,603 SR
Queue Stats
164W - 198L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzuLImpulse
Hercules
13
2 / 1 / 8
10,281
605
9,193
16,840
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
4 / 2 / 8
10,984
646
15,904
13,738
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XV DragonSin
Danzaburou
14
5 / 3 / 7
11,409
671
11,678
12,385
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,380
552
8,875
10,575
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
13
2 / 1 / 2
9,717
572
10,030
16,754
15,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Tah_lezeub
Hou Yi
13
4 / 5 / 2
10,642
626
10,411
16,945
5,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
11
Kills
6
6
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AzuLImpulse
Hercules
2
1
8
6
L
0
6
3
0.25
L
Chaac
2
1
2
3
W
Scylla
4
2
8
4
L
Hou Yi
Tah_lezeub
Hou Yi
4
5
2
1
W
Danzaburou
XV DragonSin
Danzaburou
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
29,316
42,963
Taken
44,274
22,531
Mitigated
24,726
22,370
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AzuLImpulse
Hercules
9,193
1,867
1,211
7,907
16,840
14,126
0
3,948
12,892
9,394
26,459
L
8,875
1,588
1,587
1,862
10,575
3,310
75
5,298
5,202
42,931
0
L
Chaac
10,030
683
1,866
8,738
16,754
15,709
88
5,137
11,292
0
38,928
W
Scylla
15,904
722
1,556
6,255
13,738
4,349
791
2,016
11,722
51,874
0
L
Hou Yi
Tah_lezeub
Hou Yi
10,411
4,482
0
2,740
16,945
5,707
972
6,495
10,300
0
29,460
W
Danzaburou
XV DragonSin
Danzaburou
11,678
3,583
1,073
4,368
12,385
4,056
2,503
2,928
9,457
0
56,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
29,739
180
Minions Killed
162
0
Camps Cleared
0
928,166
Distance Traveled
894,177
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,281
605
36
2
0
327,849
0
L
Nu Wa
9,380
552
67
4
0
260,502
0
L
Chaac
9,717
572
50
3
0
345,402
2
W
Scylla
10,984
646
61
4
0
303,832
2
L
Hou Yi
10,642
626
45
3
0
288,273
0
W
Danzaburou
11,409
671
83
5
0
296,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role