Player Matchup

Guan Yu
Guan Yu
DatBoiFrogYT
Guan Yu
Level 26
God Stats
37W - 35L
1,513 SR
Queue Stats
59W - 56L
1,455 Elo+
Party 2
Fenrir
Fenrir
FireEagle4675
Fenrir
Level 27
God Stats
24W - 23L
1,520 SR
Queue Stats
59W - 54L
1,473 Elo+
Party 2
Apollo
Apollo
TonBerryGuy
Apollo
Level 15
God Stats
9W - 6L
1,564 SR
Queue Stats
26W - 17L
1,501 Elo+
Solo
Anubis
Anubis
Valthriss
Anubis
Level 15
God Stats
8W - 3L
1,705 SR
Queue Stats
40W - 37L
1,395 Elo+
Solo
Cabrakan
Cabrakan
kalparos
Cabrakan
Level 26
God Stats
21W - 9L
1,600 SR
Queue Stats
127W - 119L
1,464 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,458 Elo+

VS

Team Averages
Level 17
1,563 SR
1,478 Elo+
Ymir
Ymir
IBuildAWall
Ymir
Level 28
God Stats
5W - 2L
1,978 SR
Queue Stats
99W - 42L
1,736 Elo+
Solo
Kukulkan
Kukulkan
MichaelMike6
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PanikPurehate
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 1
Bellona
Bellona
panicfreak1988
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,358 Elo+
Party 1
Mercury
Mercury
老字号丶比巴卜
Mercury
Level 24
God Stats
1W - 2L
1,337 SR
Queue Stats
105W - 110L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DatBoiFrogYT
Guan Yu
15
5 / 0 / 3
8,838
589
7,113
7,106
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 3
7,091
473
3,168
9,247
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
16
10 / 4 / 4
9,831
655
10,743
10,851
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Valthriss
Anubis
14
2 / 3 / 4
8,313
554
9,324
9,528
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
kalparos
Cabrakan
13
5 / 1 / 8
8,762
584
3,900
8,002
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,550
437
6,268
10,158
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
MichaelMike6
Kukulkan
11
3 / 4 / 3
6,866
458
6,159
9,543
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PanikPurehate
Hachiman
11
3 / 6 / 1
6,683
446
3,174
10,298
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
5,612
374
2,484
8,709
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 2
7,103
474
4,077
10,385
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
10
11
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DatBoiFrogYT
Guan Yu
5
0
3
6.5
W
1
3
3
0.83
L
1
6
4
0.5
L
Kukulkan
MichaelMike6
Kukulkan
3
4
3
1.13
L
Hachiman
PanikPurehate
Hachiman
3
6
1
0.58
W
Apollo
10
4
4
3
W
Anubis
Valthriss
Anubis
2
3
4
1.33
W
Cabrakan
kalparos
Cabrakan
5
1
8
9
L
0
5
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
22,162
44,734
Taken
49,093
26,387
Mitigated
20,019
20,239
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DatBoiFrogYT
Guan Yu
7,113
550
468
4,534
7,106
7,310
78
84
6,597
0
40,394
W
3,168
842
0
2,324
9,247
3,271
80
883
8,364
0
40,658
L
6,268
1,338
0
523
10,158
6,686
0
3,711
6,447
29,574
0
L
Kukulkan
MichaelMike6
Kukulkan
6,159
569
0
926
9,543
2,647
0
6,334
3,184
28,873
0
L
Hachiman
PanikPurehate
Hachiman
3,174
2,389
0
3,212
10,298
2,965
115
743
9,530
0
23,282
W
Apollo
10,743
5,644
0
4,363
10,851
3,834
5,313
3,883
6,943
0
59,196
W
Anubis
Valthriss
Anubis
9,324
836
345
5,149
9,528
4,387
1,372
5,722
3,806
47,013
0
W
Cabrakan
kalparos
Cabrakan
3,900
719
0
3,056
8,002
7,585
23
2,009
5,993
26,085
0
L
2,484
502
0
642
8,709
4,906
66
736
7,379
154
17,182
L
4,077
1,664
0
3,664
10,385
2,815
0
1,700
8,585
0
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
32,814
413
Minions Killed
234
0
Camps Cleared
0
1,387,773
Distance Traveled
1,290,841
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,838
589
89
6
0
309,329
9
W
Fenrir
7,091
473
76
5
0
300,221
1
L
Ymir
6,550
437
32
2
0
265,695
3
L
Kukulkan
6,866
458
57
4
0
248,850
2
L
Hachiman
6,683
446
47
3
0
222,735
3
W
Apollo
9,831
655
118
8
0
286,192
2
W
Anubis
8,313
554
94
6
0
227,665
0
W
Cabrakan
8,762
584
36
2
0
264,366
6
L
Bellona
5,612
374
28
2
0
254,009
5
L
Mercury
7,103
474
70
5
0
299,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role