Player Matchup

Medusa
Medusa
HtagNeko
Medusa
Level 27
God Stats
3W - 2L
1,786 SR
Queue Stats
4W - 3L
1,801 Elo+
Party 2
Hel
Hel
Kwinu_
Hel
Level 99
God Stats
1W - 3L
1,504 SR
Queue Stats
300W - 346L
1,418 Elo+
Party 2
Da Ji
Da Ji
Ludwig77
Da Ji
Level 82
God Stats
5W - 6L
1,420 SR
Queue Stats
230W - 290L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
akakino
Aphrodite
Level 67
God Stats
59W - 49L
1,523 SR
Queue Stats
167W - 213L
1,453 Elo+
Party 2
Bellona
Bellona
xxbouchardxx
Bellona
Level 67
God Stats
269W - 194L
1,491 SR
Queue Stats
414W - 372L
1,497 Elo+
Party 2
Team Averages
Level 68
1,545 SR
1,514 Elo+

VS

Team Averages
Level 63
1,506 SR
1,521 Elo+
Vulcan
Vulcan
BlackDiabl01
Vulcan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DMotionlesss
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 78L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
JUSTaGAME0911
Hou Yi
Level 67
God Stats
11W - 8L
1,500 SR
Queue Stats
445W - 400L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Tmu02011
Danzaburou
Level 87
God Stats
15W - 7L
1,653 SR
Queue Stats
143W - 145L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
aboodsmart
Cabrakan
Level 86
God Stats
2W - 1L
1,379 SR
Queue Stats
360W - 319L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HtagNeko
Medusa
14
4 / 9 / 4
9,681
421
12,742
19,785
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Kwinu_
Hel
13
1 / 9 / 4
8,578
373
3,516
21,062
14,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Ludwig77
Da Ji
15
1 / 8 / 6
9,550
415
7,457
21,972
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
akakino
Aphrodite
15
2 / 7 / 4
9,688
421
11,400
23,215
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
xxbouchardxx
Bellona
18
5 / 9 / 2
12,871
560
12,909
28,015
20,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
12 / 1 / 13
15,781
686
27,706
12,877
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DMotionlesss
Cthulhu
18
4 / 3 / 11
12,983
564
10,617
15,711
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 2 / 10
12,429
540
12,126
14,316
5,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Tmu02011
Danzaburou
20
13 / 4 / 6
15,662
681
16,584
23,545
10,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
aboodsmart
Cabrakan
20
8 / 3 / 16
14,326
623
23,179
25,432
33,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
13
Kills
42
42
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
1
13
18.5
W
Cthulhu
DMotionlesss
Cthulhu
4
3
11
3.17
L
Medusa
HtagNeko
Medusa
4
9
4
0.67
W
5
2
10
5
L
Hel
Kwinu_
Hel
1
9
4
0.33
L
Da Ji
Ludwig77
Da Ji
1
8
6
0.5
W
Danzaburou
Tmu02011
Danzaburou
13
4
6
4
W
Cabrakan
aboodsmart
Cabrakan
8
3
16
5.33
L
Aphrodite
akakino
Aphrodite
2
7
4
0.57
L
Bellona
xxbouchardxx
Bellona
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
90,212
114,049
Taken
91,881
60,677
Mitigated
68,927
40,486
Healing
36,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
27,706
8,504
222
3,267
12,877
6,572
3,037
1,850
11,027
133,510
0
W
Cthulhu
DMotionlesss
Cthulhu
10,617
619
1,201
3,726
15,711
12,777
1,243
2,485
13,226
50,963
0
L
Medusa
HtagNeko
Medusa
12,742
4,662
0
326
19,785
8,900
0
11,985
7,714
0
51,964
W
12,126
7,259
0
5,591
14,316
5,398
4,577
4,087
10,229
0
68,301
L
Hel
Kwinu_
Hel
3,516
611
6,781
6,879
21,062
14,063
0
11,344
9,618
23,420
0
L
Da Ji
Ludwig77
Da Ji
7,457
1,725
0
3,952
21,972
7,700
0
10,563
11,207
0
56,551
W
Danzaburou
Tmu02011
Danzaburou
16,584
7,729
0
10,429
23,545
10,392
110
4,688
18,857
0
152,452
W
Cabrakan
aboodsmart
Cabrakan
23,179
2,734
0
12,064
25,432
33,788
1,063
5,403
20,029
87,980
0
L
Aphrodite
akakino
Aphrodite
11,400
1,258
5,454
11,716
23,215
9,752
0
11,958
11,039
63,389
0
L
Bellona
xxbouchardxx
Bellona
12,909
5,150
0
5,378
28,015
20,262
0
15,071
12,830
0
76,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
71,181
456
Minions Killed
664
0
Camps Cleared
0
2,038,700
Distance Traveled
2,234,698
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,781
686
202
9
0
504,555
7
W
Cthulhu
12,983
564
72
3
0
467,595
0
L
Medusa
9,681
421
89
4
0
400,579
5
W
Hou Yi
12,429
540
108
5
0
424,322
0
L
Hel
8,578
373
40
2
0
362,257
9
L
Da Ji
9,550
415
88
4
0
450,256
5
W
Danzaburou
15,662
681
157
7
0
441,439
2
W
Cabrakan
14,326
623
125
5
0
396,787
3
L
Aphrodite
9,688
421
99
4
0
420,247
2
L
Bellona
12,871
560
140
6
0
405,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role