Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HealerShade
Arachne
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 316L
1,446 Elo+
Solo
Zeus
Zeus
TheeBombTNT
Zeus
Level 81
God Stats
42W - 24L
1,630 SR
Queue Stats
114W - 128L
1,414 Elo+
Solo
Team Averages
Level 86
1,543 SR
1,453 Elo+

VS

Team Averages
Level 104
1,394 SR
1,462 Elo+
Izanami
Izanami
Tarsio25
Izanami
Level 140
God Stats
0W - 2L
1,223 SR
Queue Stats
75W - 83L
1,432 Elo+
Solo
Chaac
Chaac
WeaknWither
Chaac
Level 88
God Stats
4W - 2L
1,761 SR
Queue Stats
15W - 18L
1,607 Elo+
Solo
Tiamat
Tiamat
xGrey64
Tiamat
Level 83
God Stats
1W - 6L
1,198 SR
Queue Stats
41W - 58L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 7
10,285
735
11,027
7,043
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
HealerShade
Arachne
13
5 / 0 / 5
10,442
746
8,008
10,407
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 5
10,718
766
13,853
5,047
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tarsio25
Izanami
10
0 / 7 / 0
7,644
546
2,656
10,478
3,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 0
8,875
634
8,886
20,789
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
xGrey64
Tiamat
11
0 / 4 / 1
8,001
572
4,089
11,492
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
7
7.5
W
Arachne
HealerShade
Arachne
5
0
5
7.5
L
Izanami
Tarsio25
Izanami
0
7
0
0
W
6
2
5
4.25
L
3
4
0
0.75
L
Tiamat
xGrey64
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
15,631
22,497
Taken
42,759
8,417
Mitigated
30,020
6,153
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,027
4,501
112
1,875
7,043
2,391
1,815
1,058
5,760
52,189
0
W
Arachne
HealerShade
Arachne
8,008
6,039
330
3,519
10,407
3,904
511
1,787
8,370
0
41,574
L
Izanami
Tarsio25
Izanami
2,656
1,264
0
250
10,478
3,568
0
7,389
2,837
0
27,798
W
13,853
628
0
317
5,047
2,122
477
1,368
3,629
49,805
0
L
8,886
2,324
0
5,100
20,789
19,719
0
9,427
11,094
0
41,833
L
Tiamat
xGrey64
Tiamat
4,089
176
369
2,872
11,492
6,733
0
7,517
3,820
30,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
24,520
198
Minions Killed
148
0
Camps Cleared
0
801,024
Distance Traveled
679,733
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,285
735
91
7
0
242,763
5
W
Arachne
10,442
746
37
3
0
319,972
2
L
Izanami
7,644
546
47
3
0
178,946
5
W
Zeus
10,718
766
70
5
0
238,289
4
L
Chaac
8,875
634
52
4
0
255,209
1
L
Tiamat
8,001
572
49
4
0
245,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role