Player Matchup

Cerberus
Cerberus
AleXtr3m
Cerberus
Level 99
God Stats
12W - 5L
1,682 SR
Queue Stats
293W - 306L
1,521 Elo+
Solo
Izanami
Izanami
Menma_Uzumaki_17
Izanami
Level 94
God Stats
35W - 17L
1,649 SR
Queue Stats
310W - 231L
1,635 Elo+
Solo
Tiamat
Tiamat
twilightrobin
Tiamat
Level 146
God Stats
13W - 14L
1,694 SR
Queue Stats
102W - 124L
1,484 Elo+
Solo
Team Averages
Level 113
1,675 SR
1,546 Elo+

VS

Team Averages
Level 111
1,566 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
Beefymeatman
Cu Chulainn
Level 121
God Stats
11W - 1L
1,873 SR
Queue Stats
436W - 351L
1,604 Elo+
Solo
Tiamat
Tiamat
Evildeception93
Tiamat
Level 114
God Stats
6W - 6L
1,335 SR
Queue Stats
135W - 157L
1,529 Elo+
Solo
Awilix
Awilix
R6S kiwi8825
Awilix
Level 98
God Stats
6W - 8L
1,490 SR
Queue Stats
13W - 16L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleXtr3m
Cerberus
13
4 / 9 / 3
10,541
620
10,952
21,171
19,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 9
10,492
617
8,359
15,096
5,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 2
10,773
634
14,294
14,093
10,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beefymeatman
Cu Chulainn
15
5 / 4 / 14
12,189
717
11,513
16,340
13,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
5 / 5 / 13
12,351
727
9,739
13,101
6,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
14 / 1 / 10
13,779
811
23,117
14,254
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
24
24
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AleXtr3m
Cerberus
4
9
3
0.61
W
Cu Chulainn
Beefymeatman
Cu Chulainn
5
4
14
3
W
5
5
13
2.3
L
1
8
9
0.69
W
Awilix
14
1
10
19
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
44,369
50,360
Taken
43,695
35,141
Mitigated
25,907
11,763
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AleXtr3m
Cerberus
10,952
183
1,021
4,643
21,171
19,218
256
4,553
16,343
32,673
0
W
Cu Chulainn
Beefymeatman
Cu Chulainn
11,513
3,084
0
2,179
16,340
13,095
72
8,339
7,594
7,593
41,787
W
9,739
811
0
3,117
13,101
6,363
1,044
8,150
4,522
47,399
0
L
8,359
4,829
867
2,952
15,096
5,456
1,066
3,434
11,512
0
54,818
W
Awilix
23,117
9,915
1,865
2,961
14,254
6,449
2,079
7,613
6,277
0
71,828
L
14,294
2,031
0
2,280
14,093
10,467
0
3,352
10,561
29,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
38,319
201
Minions Killed
209
0
Camps Cleared
0
816,709
Distance Traveled
964,376
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,541
620
60
4
0
278,860
1
W
Cu Chulainn
12,189
717
68
4
0
322,197
6
W
Tiamat
12,351
727
66
4
0
279,927
3
L
Izanami
10,492
617
109
6
0
254,191
2
W
Awilix
13,779
811
75
4
0
362,252
1
L
Tiamat
10,773
634
32
2
0
283,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role