Player Matchup

Discordia
Discordia
Try4AF
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
ceyzaaslan
Tyr
Level 16
God Stats
1W - 3L
1,751 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Fenrir
Fenrir
frits-bien
Fenrir
Level 23
God Stats
50W - 48L
1,624 SR
Queue Stats
338W - 401L
1,432 Elo+
Party 1
Hera
Hera
lego_jeroen2004
Hera
Level 22
God Stats
10W - 13L
1,825 SR
Queue Stats
258W - 306L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
xiGorrila
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2
Team Averages
Level 15
1,640 SR
1,429 Elo+

VS

Team Averages
Level 30
1,345 SR
1,445 Elo+
Hades
Hades
DIVIDEGAMING10
Hades
Level 5
God Stats
1W - 0L
1,194 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Da Ji
Da Ji
HoBoGaMiN
Da Ji
Level 106
God Stats
3W - 9L
1,424 SR
Queue Stats
301W - 237L
1,621 Elo+
Party 3
Danzaburou
Danzaburou
I 5L1CK I
Danzaburou
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 3
Guan Yu
Guan Yu
JustAlpha8456
Guan Yu
Level 7
God Stats
7W - 2L
1,412 SR
Queue Stats
121W - 115L
1,356 Elo+
Party 3
Tiamat
Tiamat
Sacredarbiter13
Tiamat
Level 28
God Stats
3W - 4L
1,197 SR
Queue Stats
129W - 80L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Try4AF
Discordia
4
0 / 1 / 2
4,094
372
347
1,458
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 4
4,815
438
1,434
9,322
3,546
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
frits-bien
Fenrir
9
7 / 4 / 1
6,096
554
6,258
8,788
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
4 / 4 / 4
5,700
518
5,803
5,656
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
xiGorrila
Sylvanus
2
0 / 3 / 0
3,665
333
388
3,580
774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
4,048
368
433
3,291
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
HoBoGaMiN
Da Ji
11
8 / 1 / 4
6,975
634
8,971
6,456
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
I 5L1CK I
Danzaburou
8
4 / 4 / 1
6,135
558
3,619
6,971
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
7
0 / 1 / 2
4,725
430
1,467
4,692
2,343
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 4
6,578
598
3,022
3,935
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
16
16
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Da Ji
HoBoGaMiN
Da Ji
8
1
4
10
W
Danzaburou
I 5L1CK I
Danzaburou
4
4
1
1.13
W
Guan Yu
0
1
2
1
W
4
2
4
3
L
Discordia
Try4AF
Discordia
0
1
2
1
L
0
4
4
0.5
L
Fenrir
frits-bien
Fenrir
7
4
1
1.88
L
4
4
4
1.5
L
Sylvanus
xiGorrila
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
17,512
28,804
Taken
25,345
8,606
Mitigated
8,639
5,437
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
433
236
0
378
3,291
790
0
779
2,341
2,536
0
W
Da Ji
HoBoGaMiN
Da Ji
8,971
2,781
0
1,978
6,456
1,944
0
1,039
5,363
0
31,062
W
Danzaburou
I 5L1CK I
Danzaburou
3,619
1,730
0
1,310
6,971
2,056
541
2,291
4,510
0
23,230
W
Guan Yu
1,467
208
185
429
4,692
2,343
339
1,096
3,454
0
13,567
W
3,022
579
0
1,836
3,935
1,506
372
750
3,139
24,424
0
L
Discordia
Try4AF
Discordia
347
280
0
0
1,458
191
0
120
1,338
3,539
0
L
1,434
629
81
1,185
9,322
3,546
0
929
8,253
0
17,927
L
Fenrir
frits-bien
Fenrir
6,258
2,097
0
2,578
8,788
2,721
0
1,161
7,447
0
20,866
L
5,803
768
0
1,222
5,656
1,374
0
603
5,007
22,273
0
L
Sylvanus
xiGorrila
Sylvanus
388
218
123
248
3,580
774
0
210
3,304
4,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
28,461
129
Minions Killed
192
0
Camps Cleared
0
719,676
Distance Traveled
872,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,048
368
2
0
0
111,217
1
W
Da Ji
6,975
634
52
5
0
213,136
1
W
Danzaburou
6,135
558
55
5
0
182,005
0
W
Guan Yu
4,725
430
22
2
0
183,698
0
W
Tiamat
6,578
598
61
6
0
182,847
0
L
Discordia
4,094
372
11
1
0
75,120
0
L
Tyr
4,815
438
30
3
0
150,908
0
L
Fenrir
6,096
554
42
4
0
198,137
1
L
Hera
5,700
518
39
4
0
194,881
0
L
Sylvanus
3,665
333
7
1
0
100,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role