Player Matchup

Loki
Loki
Luiz-RTO
Loki
Level 14
God Stats
14W - 22L
1,500 SR
Queue Stats
77W - 108L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nicolasgamer_RTO
Tsukuyomi
Level 19
God Stats
8W - 9L
1,450 SR
Queue Stats
77W - 114L
1,304 Elo+
Party 1
Mercury
Mercury
ROBERTTLORD
Mercury
Level 17
God Stats
12W - 11L
1,353 SR
Queue Stats
84W - 75L
1,387 Elo+
Solo
Hercules
Hercules
malu084-maluisak
Hercules
Level 17
God Stats
6W - 5L
1,714 SR
Queue Stats
18W - 37L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
pedroreis2
Cu Chulainn
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,397 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,329 Elo+

VS

Team Averages
Level 11
1,455 SR
1,272 Elo+
Fenrir
Fenrir
Darthveigam
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Dominybr
Yemoja
Level 8
God Stats
3W - 3L
1,273 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Odin
Odin
ant_dark007
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,084 Elo+
Party 2
Tiamat
Tiamat
dilxcv
Tiamat
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
super-Guel
Cthulhu
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 7 / 7
10,038
528
7,942
10,453
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
14
7 / 5 / 6
9,879
520
9,885
9,751
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
ROBERTTLORD
Mercury
18
9 / 1 / 4
11,116
585
9,848
12,749
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 1
9,372
493
7,030
8,153
5,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
pedroreis2
Cu Chulainn
14
3 / 2 / 4
8,930
470
5,679
10,381
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 0
7,074
372
2,330
9,274
3,386
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Dominybr
Yemoja
13
0 / 3 / 2
8,253
434
4,065
11,289
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 9 / 6
8,166
430
5,798
15,381
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
dilxcv
Tiamat
13
7 / 4 / 1
8,759
461
5,639
11,421
13,157
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
super-Guel
Cthulhu
10
0 / 8 / 1
7,158
377
3,046
17,175
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
30
Kills
12
15
Deaths
31
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
0
0.14
L
Yemoja
Dominybr
Yemoja
0
3
2
0.33
W
Loki
4
7
7
1.07
W
Tsukuyomi
7
5
6
2
W
Mercury
ROBERTTLORD
Mercury
9
1
4
11
L
4
9
6
0.78
L
Tiamat
dilxcv
Tiamat
7
4
1
1.88
W
7
0
1
7.5
W
Cu Chulainn
pedroreis2
Cu Chulainn
3
2
4
2.5
L
Cthulhu
super-Guel
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
20,878
51,487
Taken
64,540
22,637
Mitigated
49,258
11,827
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,330
995
0
358
9,274
3,386
76
0
9,273
0
12,265
L
Yemoja
Dominybr
Yemoja
4,065
2,061
1,582
1,252
11,289
8,944
672
0
11,189
27,886
0
W
Loki
7,942
4,485
0
781
10,453
3,421
1,849
2,438
7,792
0
37,949
W
Tsukuyomi
9,885
2,981
0
606
9,751
3,727
2,696
1,587
7,946
0
28,698
W
Mercury
ROBERTTLORD
Mercury
9,848
4,645
0
5,923
12,749
4,971
2,822
2,150
10,599
0
88,729
L
5,798
2,151
0
539
15,381
14,691
288
0
15,356
0
22,714
L
Tiamat
dilxcv
Tiamat
5,639
1,210
0
2,688
11,421
13,157
660
0
11,386
30,534
0
W
7,030
3,812
0
1,620
8,153
5,007
763
2,584
5,569
0
25,851
W
Cu Chulainn
pedroreis2
Cu Chulainn
5,679
2,230
0
2,897
10,381
5,511
1,284
3,991
6,365
0
29,066
L
Cthulhu
super-Guel
Cthulhu
3,046
391
0
204
17,175
9,080
315
0
16,960
32,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
39,410
339
Minions Killed
223
0
Camps Cleared
0
1,763,373
Distance Traveled
1,418,498
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,074
372
23
1
0
230,061
0
L
Yemoja
8,253
434
55
3
0
300,911
1
W
Loki
10,038
528
65
3
0
364,274
0
W
Tsukuyomi
9,879
520
41
2
0
367,027
0
W
Mercury
11,116
585
142
7
0
373,915
6
L
Odin
8,166
430
46
2
0
311,420
0
L
Tiamat
8,759
461
56
3
0
285,493
0
W
Hercules
9,372
493
42
2
0
310,620
7
W
Cu Chulainn
8,930
470
49
3
0
347,537
2
L
Cthulhu
7,158
377
43
2
0
290,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role