Player Matchup

Guan Yu
Guan Yu
Baxyle
Guan Yu
Level 12
God Stats
2W - 1L
1,709 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Dezpefolk
Danzaburou
Level 14
God Stats
11W - 5L
1,674 SR
Queue Stats
35W - 26L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoalaB0Y
Cu Chulainn
Level 4
God Stats
2W - 2L
1,458 SR
Queue Stats
5W - 10L
1,368 Elo+
Solo
Ra
Ra
MelancholyIF
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 121L
1,504 Elo+
Solo
Da Ji
Da Ji
TopsyCreets
Da Ji
Level 29
God Stats
3W - 1L
1,501 SR
Queue Stats
4W - 3L
1,307 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,464 Elo+

VS

Team Averages
Level 26
1,577 SR
1,511 Elo+
Ra
Ra
Ektic
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,500 Elo+
Solo
Tiamat
Tiamat
HiRezKirill
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Klevin1337
Bellona
Level 27
God Stats
14W - 12L
1,613 SR
Queue Stats
147W - 147L
1,492 Elo+
Party 2
Hel
Hel
LordOOF
Hel
Level 28
God Stats
21W - 18L
1,440 SR
Queue Stats
164W - 175L
1,461 Elo+
Party 2
Hachiman
Hachiman
SweggEgg
Hachiman
Level 16
God Stats
6W - 2L
1,830 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baxyle
Guan Yu
18
4 / 3 / 11
11,977
998
9,587
16,983
20,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Dezpefolk
Danzaburou
18
3 / 4 / 10
11,379
948
6,719
11,508
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
KoalaB0Y
Cu Chulainn
19
3 / 6 / 17
12,313
1,026
8,648
16,309
10,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 14
11,306
942
9,236
7,645
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 8
14,114
1,176
27,755
13,229
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 4 / 13
12,913
1,076
17,794
9,313
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
13
0 / 0 / 0
9,070
756
0
0
0
Bellona
Klevin1337
Bellona
19
9 / 3 / 8
13,360
1,113
15,385
17,314
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hel
17
3 / 9 / 9
12,297
1,025
12,111
20,139
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SweggEgg
Hachiman
19
3 / 5 / 10
12,144
1,012
14,268
18,125
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
21
Kills
19
19
Deaths
21
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baxyle
Guan Yu
4
3
11
3.17
W
Danzaburou
Dezpefolk
Danzaburou
3
4
10
2
L
Ra
4
4
13
2.63
L
Tiamat
0
0
0
0
L
Bellona
Klevin1337
Bellona
9
3
8
4.33
W
Cu Chulainn
KoalaB0Y
Cu Chulainn
3
6
17
1.92
L
Hel
3
9
9
0.83
W
0
3
14
2.33
L
Hachiman
SweggEgg
Hachiman
3
5
10
1.6
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,945
Damage
59,558
65,674
Taken
64,891
46,148
Mitigated
32,809
14,328
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baxyle
Guan Yu
9,587
1,447
2,724
3,784
16,983
20,400
0
6,576
10,282
0
21,097
W
Danzaburou
Dezpefolk
Danzaburou
6,719
2,890
0
2,239
11,508
4,896
0
5,646
5,773
0
35,182
L
Ra
17,794
267
3,110
2,287
9,313
3,776
0
1,165
8,123
51,337
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Klevin1337
Bellona
15,385
3,112
0
470
17,314
14,898
0
3,433
13,756
0
25,680
W
Cu Chulainn
KoalaB0Y
Cu Chulainn
8,648
1,972
0
0
16,309
10,808
0
8,648
7,561
0
27,053
L
Hel
12,111
351
1,210
2,461
20,139
8,048
0
1,669
18,345
30,894
0
W
9,236
715
4,558
1,023
7,645
3,142
0
4,442
3,178
49,839
0
L
Hachiman
SweggEgg
Hachiman
14,268
7,273
0
1,879
18,125
6,087
0
2,969
15,031
0
47,720
W
27,755
5,249
0
0
13,229
6,902
0
4,593
8,438
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
59,784
258
Minions Killed
224
11
Camps Cleared
6
1,102,671
Distance Traveled
881,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,977
998
13
1
2
275,773
0
W
Danzaburou
11,379
948
70
6
0
154,724
0
L
Ra
12,913
1,076
81
7
4
228,938
2
L
Tiamat
9,070
756
0
0
0
0
0
L
Bellona
13,360
1,113
28
2
0
244,347
0
W
Cu Chulainn
12,313
1,026
50
4
0
200,152
0
L
Hel
12,297
1,025
45
4
2
210,239
0
W
Ra
11,306
942
105
9
2
212,284
0
L
Hachiman
12,144
1,012
70
6
0
198,111
2
W
Da Ji
14,114
1,176
20
2
7
259,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role