Player Matchup

Thor
Thor
EVILKING18
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Madarii
Nemesis
Level 29
God Stats
1W - 4L
1,156 SR
Queue Stats
47W - 53L
1,395 Elo+
Party 2
Discordia
Discordia
Maxcanik
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
mas11
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 2
Zeus
Zeus
vivekananda
Zeus
Level 66
God Stats
12W - 7L
1,585 SR
Queue Stats
238W - 286L
1,480 Elo+
Party 1
Team Averages
Level 28
1,448 SR
1,423 Elo+

VS

Team Averages
Level 14
1,426 SR
1,450 Elo+
Neith
Neith
Enemiuy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
SAONEEL
Rama
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 44L
1,409 Elo+
Solo
Ymir
Ymir
TheW0rld123
Ymir
Level 29
God Stats
46W - 38L
1,495 SR
Queue Stats
1,448W - 1,441L
1,456 Elo+
Solo
Nemesis
Nemesis
Theblok
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
UwU1298
Anubis
Level 13
God Stats
4W - 4L
1,137 SR
Queue Stats
29W - 47L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,002
429
507
3,894
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Madarii
Nemesis
12
8 / 1 / 4
7,913
565
9,165
5,816
3,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Maxcanik
Discordia
11
2 / 2 / 6
6,924
495
4,909
3,994
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
mas11
Xing Tian
10
3 / 2 / 6
6,641
474
2,863
7,906
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 2 / 2
7,034
502
4,655
6,085
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enemiuy
Neith
6
0 / 3 / 2
5,211
372
861
3,261
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
SAONEEL
Rama
9
2 / 8 / 1
5,806
415
4,400
10,912
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 2 / 1
6,446
460
3,215
7,423
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Theblok
Nemesis
11
1 / 5 / 1
6,352
454
3,543
10,810
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
UwU1298
Anubis
1
0 / 0 / 0
4,289
306
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
8
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Neith
Enemiuy
Neith
0
3
2
0.33
W
Nemesis
Madarii
Nemesis
8
1
4
10
W
Discordia
Maxcanik
Discordia
2
2
6
2.5
L
Rama
SAONEEL
Rama
2
8
1
0.31
L
4
2
1
2.25
L
Nemesis
Theblok
Nemesis
1
5
1
0.3
L
Anubis
UwU1298
Anubis
0
0
0
0
W
Xing Tian
mas11
Xing Tian
3
2
6
3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
12,019
27,695
Taken
32,406
11,254
Mitigated
12,451
4,533
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
507
0
0
1,045
3,894
1,170
245
269
3,625
0
15,201
L
Neith
Enemiuy
Neith
861
344
0
69
3,261
907
1,074
1,089
2,124
0
8,619
W
Nemesis
Madarii
Nemesis
9,165
5,204
0
917
5,816
3,107
2,414
1,406
4,410
0
26,783
W
Discordia
Maxcanik
Discordia
4,909
435
0
250
3,994
1,109
1,189
1,059
2,935
30,718
0
L
Rama
SAONEEL
Rama
4,400
2,955
0
2,039
10,912
3,280
755
5,144
5,512
0
16,906
L
3,215
941
0
1,618
7,423
4,871
294
1,980
5,328
8,341
0
L
Nemesis
Theblok
Nemesis
3,543
1,277
0
1,943
10,810
3,393
0
3,593
7,015
0
28,641
L
Anubis
UwU1298
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
mas11
Xing Tian
2,863
347
0
300
7,906
4,303
408
481
7,425
11,805
0
W
4,655
267
0
2,021
6,085
1,565
90
0
6,085
28,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
28,104
223
Minions Killed
103
0
Camps Cleared
0
1,292,066
Distance Traveled
880,780
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,002
429
42
3
0
208,401
0
L
Neith
5,211
372
16
1
0
110,400
0
W
Nemesis
7,913
565
47
3
0
318,779
0
W
Discordia
6,924
495
68
5
0
252,699
0
L
Rama
5,806
415
30
2
0
231,105
1
L
Ymir
6,446
460
6
0
0
249,700
1
L
Nemesis
6,352
454
51
4
0
289,575
1
L
Anubis
4,289
306
0
0
0
0
0
W
Xing Tian
6,641
474
22
2
0
281,391
2
W
Zeus
7,034
502
44
3
0
230,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role