Player Matchup

Tiamat
Tiamat
Kalks2
Tiamat
Level 69
God Stats
39W - 19L
1,775 SR
Queue Stats
243W - 207L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
Leppanen1
Cu Chulainn
Level 68
God Stats
14W - 13L
1,409 SR
Queue Stats
353W - 359L
1,499 Elo+
Solo
Sobek
Sobek
cristiancris123
Sobek
Level 58
God Stats
6W - 2L
1,542 SR
Queue Stats
54W - 46L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
meisonglez90
Erlang Shen
Level 68
God Stats
4W - 1L
1,817 SR
Queue Stats
248W - 241L
1,436 Elo+
Solo
Izanami
Izanami
rexy6911
Izanami
Level 141
God Stats
26W - 15L
1,546 SR
Queue Stats
178W - 185L
1,374 Elo+
Solo
Team Averages
Level 81
1,618 SR
1,429 Elo+

VS

Team Averages
Level 83
1,566 SR
1,449 Elo+
Neith
Neith
DARK_AlexRx
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,584 Elo+
Solo
Kali
Kali
Nad1703-_RCL
Kali
Level 69
God Stats
11W - 10L
1,505 SR
Queue Stats
131W - 120L
1,341 Elo+
Solo
Cerberus
Cerberus
PeachBuffalo30
Cerberus
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
303W - 273L
1,474 Elo+
Solo
Tiamat
Tiamat
ThatScottishOne
Tiamat
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 132L
1,403 Elo+
Solo
Achilles
Achilles
hardys69
Achilles
Level 102
God Stats
1W - 1L
1,824 SR
Queue Stats
94W - 100L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalks2
Tiamat
9
1 / 0 / 2
5,454
606
5,402
4,701
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Leppanen1
Cu Chulainn
10
1 / 1 / 1
5,717
635
4,398
5,598
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 2
5,865
652
2,632
6,183
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
meisonglez90
Erlang Shen
10
3 / 2 / 2
5,874
653
2,850
5,724
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
rexy6911
Izanami
9
3 / 1 / 3
5,492
610
4,876
6,178
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,004
445
1,994
4,966
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,441
605
3,122
4,328
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
8
1 / 2 / 0
4,933
548
3,853
6,845
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,724
525
2,619
6,555
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
hardys69
Achilles
8
0 / 2 / 0
4,514
502
1,664
7,405
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Tiamat
Kalks2
Tiamat
1
0
2
2
W
Cu Chulainn
Leppanen1
Cu Chulainn
1
1
1
1.5
L
2
1
1
2.5
L
Cerberus
1
2
0
0.5
L
1
3
1
0.5
W
4
0
2
5
L
Achilles
hardys69
Achilles
0
2
0
0
W
Erlang Shen
meisonglez90
Erlang Shen
3
2
2
2
W
Izanami
rexy6911
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
13,252
28,384
Taken
30,099
14,632
Mitigated
13,863
10,221
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
893
0
1,633
4,966
1,005
290
1,008
3,958
0
17,638
W
Tiamat
Kalks2
Tiamat
5,402
533
0
2,335
4,701
2,677
0
1,551
3,150
24,657
0
W
Cu Chulainn
Leppanen1
Cu Chulainn
4,398
386
0
1,482
5,598
3,533
0
0
5,323
0
28,496
L
3,122
1,472
0
1,299
4,328
2,643
0
952
3,354
0
25,184
L
Cerberus
3,853
98
0
1,181
6,845
2,150
225
1,644
5,173
15,726
0
L
2,619
290
0
2,366
6,555
3,020
0
4,001
2,175
17,402
0
W
2,632
462
0
2,213
6,183
3,132
0
2,241
3,942
11,286
0
L
Achilles
hardys69
Achilles
1,664
160
0
2,334
7,405
5,045
0
0
7,055
0
15,477
W
Erlang Shen
meisonglez90
Erlang Shen
2,850
1,319
0
1,284
5,724
3,797
0
741
4,961
0
33,691
W
Izanami
rexy6911
Izanami
4,876
2,708
0
2,907
6,178
1,493
701
1,939
4,239
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
23,616
265
Minions Killed
191
0
Camps Cleared
0
929,763
Distance Traveled
824,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,004
445
22
2
0
121,213
1
W
Tiamat
5,454
606
56
6
0
191,055
1
W
Cu Chulainn
5,717
635
55
6
0
186,280
4
L
Kali
5,441
605
48
5
0
201,527
1
L
Cerberus
4,933
548
48
5
0
177,383
0
L
Tiamat
4,724
525
34
4
0
158,058
0
W
Sobek
5,865
652
12
1
0
201,608
0
L
Achilles
4,514
502
39
4
0
166,282
4
W
Erlang Shen
5,874
653
74
8
0
195,645
1
W
Izanami
5,492
610
68
8
0
155,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role