Player Matchup

Nemesis
Nemesis
Gold IV
Gr1evous
Nemesis
Gold IV
Level 138
God Stats
17W - 19L
1,530 SR
Queue Stats
125W - 123L
1,475 MMR
Party 1
Geb
Geb
Silver III
Jakpjpowiedzial
Geb
Silver III
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Redjack23
Chang'e
Platinum V
Level 120
God Stats
50W - 33L
1,677 SR
Queue Stats
215W - 199L
1,409 MMR
Solo
Bellona
Bellona
Gold V
ShadowSidd
Bellona
Gold V
Level 142
God Stats
10W - 5L
1,473 SR
Queue Stats
224W - 217L
1,406 MMR
Solo
Jing Wei
Jing Wei
Gold IV
vtflavouuurs
Jing Wei
Gold IV
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
269W - 265L
1,399 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,536 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,528 SR
1,418 MMR
Cthulhu
Cthulhu
Gold V
InvicT0
Cthulhu
Gold V
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
402W - 411L
1,372 MMR
Solo
Apollo
Apollo
Bronze III
Tomikinggg
Apollo
Bronze III
Level 147
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 9L
1,449 MMR
Solo
Hun Batz
Hun Batz
Gold IV
brandanbp99
Hun Batz
Gold IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,447 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
k1nzZzcold
Sun Wukong
Silver I
Level 118
God Stats
3W - 7L
1,613 SR
Queue Stats
18W - 26L
1,404 MMR
Solo
Poseidon
Poseidon
Gold III
НочнойДемон
Poseidon
Gold III
Level 153
God Stats
11W - 13L
1,715 SR
Queue Stats
222W - 240L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gr1evous
Nemesis
7
1 / 0 / 0
3,870
774
785
1,872
498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 0 / 0
3,139
628
1,183
2,232
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Redjack23
Chang'e
6
0 / 1 / 1
3,635
727
880
2,026
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
ShadowSidd
Bellona
6
0 / 0 / 0
3,597
719
1,397
1,654
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
vtflavouuurs
Jing Wei
5
0 / 0 / 0
3,158
632
1,728
2,055
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
DanzaburouThanatosSetThothTsukuyomi

VS

Bans
HeraCupidAthenaRamaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InvicT0
Cthulhu
5
0 / 0 / 0
3,365
673
1,418
2,982
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Tomikinggg
Apollo
5
0 / 0 / 0
3,102
620
1,071
1,799
326
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
brandanbp99
Hun Batz
2
0 / 0 / 0
2,580
516
0
857
189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
k1nzZzcold
Sun Wukong
6
0 / 0 / 0
3,207
641
452
2,912
998
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,175
635
735
1,808
507
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gr1evous
Nemesis
1
0
0
1
L
Cthulhu
InvicT0
Cthulhu
0
0
0
0
W
0
0
0
0
W
Chang'e
Redjack23
Chang'e
0
1
1
0.5
W
Bellona
ShadowSidd
Bellona
0
0
0
0
L
Apollo
Tomikinggg
Apollo
0
0
0
0
L
Hun Batz
brandanbp99
Hun Batz
0
0
0
0
L
Sun Wukong
k1nzZzcold
Sun Wukong
0
0
0
0
W
Jing Wei
vtflavouuurs
Jing Wei
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,973
Damage
3,676
9,839
Taken
10,358
2,863
Mitigated
2,944
4,771
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gr1evous
Nemesis
785
306
0
360
1,872
498
0
399
1,473
0
15,307
L
Cthulhu
InvicT0
Cthulhu
1,418
136
0
1,554
2,982
924
0
570
2,412
9,169
0
W
1,183
195
0
1,000
2,232
675
0
604
1,628
5,753
0
W
Chang'e
Redjack23
Chang'e
880
198
0
754
2,026
475
0
403
1,623
14,405
0
W
Bellona
ShadowSidd
Bellona
1,397
488
0
1,202
1,654
768
0
0
1,654
0
15,892
L
Apollo
Tomikinggg
Apollo
1,071
615
0
963
1,799
326
0
613
1,186
0
14,447
L
Hun Batz
brandanbp99
Hun Batz
0
0
0
424
857
189
0
264
563
0
1,725
L
Sun Wukong
k1nzZzcold
Sun Wukong
452
44
0
336
2,912
998
0
0
2,912
0
11,633
W
Jing Wei
vtflavouuurs
Jing Wei
1,728
1,370
0
1,455
2,055
447
0
747
1,308
0
13,497
L
735
123
0
378
1,808
507
0
538
1,222
12,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,399
Gold Earned
15,429
138
Minions Killed
112
0
Camps Cleared
0
455,261
Distance Traveled
399,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,870
774
37
7
0
109,129
0
L
Cthulhu
3,365
673
13
3
0
96,150
1
W
Geb
3,139
628
7
1
0
88,040
3
W
Chang'e
3,635
727
34
7
0
85,067
0
W
Bellona
3,597
719
30
6
0
88,191
0
L
Apollo
3,102
620
34
7
0
85,556
2
L
Hun Batz
2,580
516
6
1
0
47,072
0
L
Sun Wukong
3,207
641
32
6
0
89,104
1
W
Jing Wei
3,158
632
30
6
0
84,834
0
L
Poseidon
3,175
635
27
5
0
81,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role