Player Matchup

Chaac
Chaac
CreepersReapers
Chaac
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
208W - 212L
1,446 Elo+
Solo
Ullr
Ullr
ElderGod99
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Louhan
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,570 Elo+
Party 1
Hercules
Hercules
RainRyx
Hercules
Level 143
God Stats
5W - 2L
1,434 SR
Queue Stats
274W - 273L
1,399 Elo+
Solo
Sol
Sol
spartcous
Sol
Level 93
God Stats
2W - 3L
1,306 SR
Queue Stats
55W - 56L
1,429 Elo+
Party 1
Team Averages
Level 97
1,448 SR
1,469 Elo+

VS

Team Averages
Level 87
1,434 SR
1,468 Elo+
Da Ji
Da Ji
DamaCinzenta
Da Ji
Level 89
God Stats
20W - 24L
1,387 SR
Queue Stats
264W - 281L
1,414 Elo+
Solo
Cernunnos
Cernunnos
LaMilonga
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SkyAngel19880320
Tiamat
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 100L
1,563 Elo+
Solo
Chang'e
Chang'e
boserxvx
Chang'e
Level 54
God Stats
14W - 15L
1,352 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Set
Set
restivve
Set
Level 61
God Stats
0W - 2L
1,432 SR
Queue Stats
374W - 395L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 16
12,108
1,101
19,565
13,045
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 1 / 8
11,939
1,085
11,804
6,772
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Louhan
Guan Yu
18
3 / 1 / 17
10,981
998
12,283
12,770
11,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
RainRyx
Hercules
17
9 / 4 / 8
11,245
1,022
18,841
17,194
9,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 19
10,611
965
17,284
9,997
3,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

268

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 0
11,326
1,030
11,810
14,692
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
LaMilonga
Cernunnos
17
1 / 8 / 6
10,697
972
13,098
22,442
8,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 7 / 4
9,498
863
6,619
16,528
7,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
boserxvx
Chang'e
16
2 / 4 / 4
10,693
972
8,688
16,640
11,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 5
10,135
921
4,853
16,304
14,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
29
Kills
10
10
Deaths
29
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
7
8
0
0.88
W
8
1
8
12
L
Cernunnos
LaMilonga
Cernunnos
1
8
6
0.5
W
Guan Yu
Louhan
Guan Yu
3
1
17
11.5
W
Hercules
RainRyx
Hercules
9
4
8
3.25
L
0
7
4
0.29
L
Chang'e
boserxvx
Chang'e
2
4
4
1
L
0
2
5
1.25
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,777
Damage
45,068
59,778
Taken
86,606
42,359
Mitigated
48,929
20,441
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,565
2,793
0
3,626
13,045
14,017
0
4,053
7,147
1,008
28,421
L
11,810
3,184
0
310
14,692
6,232
0
3,986
10,606
0
13,491
W
11,804
4,692
0
1,205
6,772
3,151
0
1,805
4,967
0
22,607
L
Cernunnos
LaMilonga
Cernunnos
13,098
7,974
0
1,653
22,442
8,970
0
4,281
17,957
0
38,234
W
Guan Yu
Louhan
Guan Yu
12,283
1,247
3,127
4,348
12,770
11,882
0
2,134
8,687
0
28,445
W
Hercules
RainRyx
Hercules
18,841
5,589
0
4,669
17,194
9,842
0
5,440
11,754
0
34,152
L
6,619
1,350
0
1,539
16,528
7,904
0
2,348
13,920
20,901
0
L
Chang'e
boserxvx
Chang'e
8,688
1,079
3,159
3,496
16,640
11,087
0
4,323
12,067
26,478
0
L
4,853
2,187
0
1,261
16,304
14,736
0
3,135
12,869
0
21,337
W
17,284
5,557
27
3,439
9,997
3,467
0
1,875
8,122
40,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,884
Gold Earned
52,349
182
Minions Killed
161
8
Camps Cleared
5
1,067,917
Distance Traveled
970,718
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,108
1,101
17
2
2
237,738
0
L
Da Ji
11,326
1,030
3
0
0
181,909
1
W
Ullr
11,939
1,085
27
2
4
209,142
0
L
Cernunnos
10,697
972
52
5
3
186,815
0
W
Guan Yu
10,981
998
38
3
1
227,218
0
W
Hercules
11,245
1,022
37
3
1
209,614
3
L
Tiamat
9,498
863
33
3
0
176,361
0
L
Chang'e
10,693
972
39
4
0
204,554
0
L
Set
10,135
921
34
3
2
221,079
1
W
Sol
10,611
965
63
6
0
184,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role