Player Matchup

Guan Yu
Guan Yu
Bloodfeeder
Guan Yu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 60L
1,442 Elo+
Solo
Danzaburou
Danzaburou
MrSHELBY27cm
Danzaburou
Level 26
God Stats
41W - 40L
1,500 SR
Queue Stats
57W - 59L
1,412 Elo+
Solo
Tiamat
Tiamat
VioletSkeleton
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
arwio
Artemis
Level 19
God Stats
8W - 14L
1,498 SR
Queue Stats
116W - 127L
1,410 Elo+
Solo
Da Ji
Da Ji
玛卡巴卡鸭
Da Ji
Level 27
God Stats
3W - 6L
1,572 SR
Queue Stats
88W - 96L
1,378 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,428 Elo+

VS

Team Averages
Level 8
1,414 SR
1,381 Elo+
Cupid
Cupid
Beirutt
Cupid
Level 10
God Stats
9W - 10L
1,482 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
IvonZy
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Jullbrutt
Ra
Level 8
God Stats
5W - 9L
1,350 SR
Queue Stats
12W - 12L
1,283 Elo+
Party 1
Thor
Thor
Zinjilito
Thor
Level 19
God Stats
3W - 2L
1,236 SR
Queue Stats
14W - 19L
1,213 Elo+
Party 1
Olorun
Olorun
mayhaver
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloodfeeder
Guan Yu
19
3 / 8 / 1
12,391
516
14,573
29,851
32,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MrSHELBY27cm
Danzaburou
18
11 / 6 / 1
13,020
543
12,986
16,288
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 5
10,806
450
9,289
13,475
8,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
arwio
Artemis
19
8 / 7 / 4
12,360
515
19,311
21,417
9,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 0
7,097
296
653
1,904
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beirutt
Cupid
19
4 / 4 / 9
12,410
517
12,602
17,622
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
IvonZy
Guan Yu
19
5 / 13 / 7
12,966
540
9,310
23,022
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 2 / 8
12,210
509
9,961
9,262
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
12 / 2 / 5
14,070
586
14,916
23,305
12,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
mayhaver
Olorun
19
4 / 4 / 6
12,641
527
12,712
14,113
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
25
Kills
27
28
Deaths
25
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
Beirutt
Cupid
4
4
9
2.13
L
Guan Yu
Bloodfeeder
Guan Yu
3
8
1
0.44
W
Guan Yu
IvonZy
Guan Yu
5
13
7
0.65
W
2
2
8
3
L
Danzaburou
MrSHELBY27cm
Danzaburou
11
6
1
1.92
L
2
6
5
0.75
W
Thor
12
2
5
7.25
L
Artemis
arwio
Artemis
8
7
4
1.43
W
Olorun
mayhaver
Olorun
4
4
6
1.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,812
Damage
59,501
82,935
Taken
87,324
56,352
Mitigated
54,690
16,459
Healing
37,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Beirutt
Cupid
12,602
7,248
359
7,869
17,622
7,192
4,697
1,657
15,965
0
60,970
L
Guan Yu
Bloodfeeder
Guan Yu
14,573
1,433
0
7,799
29,851
32,076
792
9,869
19,835
1,223
86,930
W
Guan Yu
IvonZy
Guan Yu
9,310
1,932
471
3,216
23,022
25,732
614
1,046
21,976
0
42,969
W
9,961
2,407
2,861
3,636
9,262
3,333
1,404
101
9,161
84,531
0
L
Danzaburou
MrSHELBY27cm
Danzaburou
12,986
5,775
0
1,747
16,288
6,282
2,667
3,397
12,641
0
78,821
L
9,289
744
0
1,408
13,475
8,140
907
5,212
8,238
46,173
0
W
Thor
14,916
4,158
393
10,305
23,305
12,276
55
3,551
19,754
0
98,097
L
Artemis
arwio
Artemis
19,311
15,009
347
4,460
21,417
9,390
2,020
3,675
17,453
0
95,525
W
Olorun
mayhaver
Olorun
12,712
6,764
859
7,862
14,113
6,157
2,326
4,471
9,642
52,532
0
L
653
176
0
698
1,904
464
0
520
1,384
0
6,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
64,297
516
Minions Killed
523
0
Camps Cleared
0
1,636,802
Distance Traveled
2,203,278
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,410
517
92
4
0
412,479
0
L
Guan Yu
12,391
516
151
6
0
399,987
2
W
Guan Yu
12,966
540
63
3
0
447,827
3
W
Ra
12,210
509
146
6
0
485,795
0
L
Danzaburou
13,020
543
127
5
0
427,789
6
L
Tiamat
10,806
450
83
3
0
394,820
0
W
Thor
14,070
586
122
5
0
454,916
1
L
Artemis
12,360
515
136
6
0
350,644
2
W
Olorun
12,641
527
100
4
0
402,261
2
L
Da Ji
7,097
296
19
1
0
63,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role