Player Matchup

Ganesha
Ganesha
Dewdrop Ghoul
Ganesha
Level 18
God Stats
3W - 9L
1,229 SR
Queue Stats
44W - 79L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
FunKyZzData_
Nu Wa
Level 24
God Stats
2W - 6L
1,775 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
King Arthur
King Arthur
pl0xyserver
King Arthur
Level 18
God Stats
2W - 5L
1,400 SR
Queue Stats
48W - 86L
1,256 Elo+
Party 1
Team Averages
Level 20
1,468 SR
1,301 Elo+

VS

Team Averages
Level 33
1,659 SR
1,353 Elo+
Tiamat
Tiamat
HectorSaraXVII
Tiamat
Level 6
God Stats
1W - 2L
1,727 SR
Queue Stats
2W - 9L
1,269 Elo+
Solo
Cthulhu
Cthulhu
KubScrilla
Cthulhu
Level 29
God Stats
16W - 7L
1,751 SR
Queue Stats
57W - 62L
1,484 Elo+
Solo
Hachiman
Hachiman
SolarSamuraiX
Hachiman
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 119L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 2 / 11
7,886
717
5,907
8,535
7,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 7
8,153
741
7,630
5,126
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
pl0xyserver
King Arthur
11
8 / 1 / 3
8,997
818
7,116
13,128
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,407
582
3,724
5,727
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
KubScrilla
Cthulhu
9
1 / 4 / 2
7,018
638
6,069
13,226
6,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SolarSamuraiX
Hachiman
10
3 / 4 / 0
7,560
687
6,561
6,730
1,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
11
2.75
W
4
1
7
7.5
L
0
5
1
0.1
L
Cthulhu
KubScrilla
Cthulhu
1
4
2
0.5
L
Hachiman
SolarSamuraiX
Hachiman
3
4
0
0.75
W
King Arthur
pl0xyserver
King Arthur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
16,354
26,789
Taken
25,683
18,494
Mitigated
11,355
9,930
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,907
799
717
2,586
8,535
7,283
0
3,705
4,830
12,798
0
W
7,630
1,295
393
1,317
5,126
1,556
134
1,898
3,228
31,124
0
L
3,724
885
0
322
5,727
3,260
0
3,801
1,841
12,396
0
L
Cthulhu
KubScrilla
Cthulhu
6,069
586
0
500
13,226
6,604
0
5,954
6,982
23,213
0
L
Hachiman
SolarSamuraiX
Hachiman
6,561
3,067
0
1,232
6,730
1,491
0
3,938
2,666
0
23,955
W
King Arthur
pl0xyserver
King Arthur
7,116
1,187
0
4,917
13,128
9,655
68
4,278
8,850
0
20,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
20,985
99
Minions Killed
82
0
Camps Cleared
0
532,060
Distance Traveled
514,230
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,886
717
3
0
0
166,059
2
W
Nu Wa
8,153
741
69
6
0
173,975
0
L
Tiamat
6,407
582
20
2
0
132,695
1
L
Cthulhu
7,018
638
27
2
0
199,712
1
L
Hachiman
7,560
687
35
3
0
181,823
6
W
King Arthur
8,997
818
27
2
0
192,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role