Player Matchup

Sylvanus
Sylvanus
KM213dz
Sylvanus
Level 18
God Stats
6W - 3L
1,551 SR
Queue Stats
20W - 22L
1,438 Elo+
Solo
Ymir
Ymir
Nisirias
Ymir
Level 14
God Stats
10W - 8L
1,500 SR
Queue Stats
104W - 105L
1,323 Elo+
Solo
Neith
Neith
ShayKrayy
Neith
Level 16
God Stats
4W - 3L
1,541 SR
Queue Stats
69W - 67L
1,451 Elo+
Solo
Olorun
Olorun
TTVManikin
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 110L
1,608 Elo+
Solo
Susano
Susano
XxghoulKiritoxX
Susano
Level 28
God Stats
1W - 2L
1,137 SR
Queue Stats
42W - 39L
1,519 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,468 Elo+

VS

Team Averages
Level 16
1,391 SR
1,465 Elo+
Nu Wa
Nu Wa
JonnyRigha
Nu Wa
Level 26
God Stats
23W - 11L
1,304 SR
Queue Stats
36W - 29L
1,198 Elo+
Solo
Danzaburou
Danzaburou
LoonaLioka
Danzaburou
Level 17
God Stats
17W - 18L
1,432 SR
Queue Stats
70W - 60L
1,454 Elo+
Solo
Ra
Ra
NutriBrex
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Loki
Loki
Slayer876232
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,526 Elo+
Solo
King Arthur
King Arthur
kevevevsSlave
King Arthur
Level 7
God Stats
1W - 11L
1,216 SR
Queue Stats
28W - 34L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KM213dz
Sylvanus
12
3 / 3 / 3
7,005
500
4,702
9,548
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 2 / 3
7,896
564
5,985
11,366
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ShayKrayy
Neith
14
5 / 1 / 3
8,200
586
4,568
4,748
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
TTVManikin
Olorun
14
8 / 4 / 3
8,803
629
11,828
14,407
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 1 / 1
8,444
603
5,279
8,619
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 8 / 6
6,268
448
5,134
8,191
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LoonaLioka
Danzaburou
13
3 / 2 / 1
7,792
557
5,792
8,266
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 9 / 3
6,552
468
7,613
8,880
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 4 / 1
7,827
559
5,259
10,276
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
kevevevsSlave
King Arthur
13
3 / 3 / 3
7,908
565
7,662
13,286
6,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
26
Kills
11
11
Deaths
26
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
8
6
0.38
W
Sylvanus
KM213dz
Sylvanus
3
3
3
1.5
L
Danzaburou
LoonaLioka
Danzaburou
3
2
1
1.75
W
Ymir
3
2
3
2.25
L
1
9
3
0.28
W
Neith
ShayKrayy
Neith
5
1
3
6.5
L
4
4
1
1.13
W
Olorun
TTVManikin
Olorun
8
4
3
2.38
W
7
1
1
7.5
L
King Arthur
kevevevsSlave
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
31,460
48,688
Taken
48,899
26,867
Mitigated
17,678
19,816
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,134
1,167
0
0
8,191
2,188
706
2,240
5,951
27,352
0
W
Sylvanus
KM213dz
Sylvanus
4,702
1,813
231
2,939
9,548
6,261
0
3,499
6,049
24,721
0
L
Danzaburou
LoonaLioka
Danzaburou
5,792
2,387
0
3,388
8,266
2,376
0
2,979
5,287
0
45,660
W
Ymir
5,985
1,201
0
3,372
11,366
10,081
870
1,788
9,578
25,291
0
L
7,613
1,436
221
852
8,880
3,051
669
6,287
2,593
30,151
0
W
Neith
ShayKrayy
Neith
4,568
1,614
0
2,551
4,748
1,579
1,958
527
4,221
0
46,636
L
5,259
1,145
0
1,425
10,276
3,296
0
2,684
7,592
0
40,498
W
Olorun
TTVManikin
Olorun
11,828
6,687
0
7,966
14,407
5,760
1,382
5,573
8,834
51,093
0
W
5,279
1,426
0
2,757
8,619
3,186
414
1,360
7,259
0
51,056
L
King Arthur
kevevevsSlave
King Arthur
7,662
925
0
3,347
13,286
6,767
0
8,325
4,961
0
40,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
36,347
359
Minions Killed
332
0
Camps Cleared
0
1,204,427
Distance Traveled
1,226,135
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,268
448
40
3
0
223,006
0
W
Sylvanus
7,005
500
51
4
0
224,957
5
L
Danzaburou
7,792
557
84
6
0
246,119
4
W
Ymir
7,896
564
43
3
0
227,844
3
L
Ra
6,552
468
58
4
0
252,303
2
W
Neith
8,200
586
89
6
0
226,488
1
L
Loki
7,827
559
77
6
0
247,843
1
W
Olorun
8,803
629
82
6
0
211,064
1
W
Susano
8,444
603
94
7
0
314,074
0
L
King Arthur
7,908
565
73
5
0
256,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role