Player Matchup

Cthulhu
Cthulhu
Chiselboy
Cthulhu
Level 140
God Stats
8W - 3L
1,552 SR
Queue Stats
76W - 77L
1,480 Elo+
Party 1
Hachiman
Hachiman
CypherPrimer
Hachiman
Level 65
God Stats
2W - 1L
1,537 SR
Queue Stats
114W - 101L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
Ormon
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SigmaLight
King Arthur
Level 27
God Stats
1W - 0L
1,891 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,620 SR
1,509 Elo+

VS

Team Averages
Level 61
1,432 SR
1,432 Elo+
Pele
Pele
CrazyGoobis
Pele
Level 29
God Stats
1W - 2L
1,138 SR
Queue Stats
17W - 19L
1,408 Elo+
Solo
Tiamat
Tiamat
GoE6atca
Tiamat
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,185 Elo+
Solo
Cernunnos
Cernunnos
L_messi67
Cernunnos
Level 28
God Stats
2W - 5L
1,583 SR
Queue Stats
3W - 16L
1,457 Elo+
Solo
Ymir
Ymir
Sircakebeard
Ymir
Level 125
God Stats
6W - 6L
1,508 SR
Queue Stats
155W - 159L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiselboy
Cthulhu
17
6 / 0 / 5
12,136
809
10,562
16,165
19,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
CypherPrimer
Hachiman
17
3 / 1 / 8
11,358
757
13,031
5,814
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Ormon
Ah Puch
18
3 / 1 / 9
12,027
802
11,580
5,696
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
SigmaLight
King Arthur
19
7 / 1 / 7
12,254
817
11,313
15,661
13,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 1
11,589
773
8,100
15,866
7,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GoE6atca
Tiamat
16
0 / 2 / 0
9,840
656
2,866
9,962
7,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
L_messi67
Cernunnos
14
0 / 7 / 0
9,497
633
4,743
13,058
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 0
9,744
650
6,688
21,462
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
3
3
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chiselboy
Cthulhu
6
0
5
8.5
L
2
6
1
0.42
W
Hachiman
CypherPrimer
Hachiman
3
1
8
7
L
Tiamat
GoE6atca
Tiamat
0
2
0
0
L
Cernunnos
L_messi67
Cernunnos
0
7
0
0
W
Ah Puch
Ormon
Ah Puch
3
1
9
7.5
W
King Arthur
SigmaLight
King Arthur
7
1
7
10.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
22,397
43,336
Taken
60,348
38,071
Mitigated
43,903
13,812
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chiselboy
Cthulhu
10,562
707
0
1,898
16,165
19,738
20
3,468
12,697
28,128
0
L
8,100
1,248
0
2,073
15,866
7,811
3,627
5,589
10,277
0
63,478
W
Hachiman
CypherPrimer
Hachiman
13,031
5,206
0
1,585
5,814
2,464
3,029
1,241
4,573
0
45,309
L
Tiamat
GoE6atca
Tiamat
2,866
195
0
920
9,962
7,991
342
3,555
6,257
29,885
0
L
Cernunnos
L_messi67
Cernunnos
4,743
1,917
525
2,377
13,058
6,115
0
6,314
6,744
0
23,772
W
Ah Puch
Ormon
Ah Puch
11,580
433
335
3,234
5,696
2,225
1,839
1,516
4,180
57,663
0
W
King Arthur
SigmaLight
King Arthur
11,313
1,353
0
6,760
15,661
13,644
869
3,892
11,769
0
41,047
L
6,688
1,486
0
1,244
21,462
21,986
0
7,393
13,805
23,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
40,670
245
Minions Killed
243
13
Camps Cleared
11
1,245,767
Distance Traveled
987,821
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,136
809
31
2
1
315,657
3
L
Pele
11,589
773
110
7
7
288,816
0
W
Hachiman
11,358
757
66
4
5
301,656
3
L
Tiamat
9,840
656
54
4
1
267,522
0
L
Cernunnos
9,497
633
59
4
1
201,258
0
W
Ah Puch
12,027
802
97
6
7
301,123
0
W
King Arthur
12,254
817
51
3
0
327,331
3
L
Ymir
9,744
650
20
1
2
230,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role