Player Matchup

Zeus
Zeus
Alpha_Ryker
Zeus
Level 20
God Stats
8W - 9L
1,468 SR
Queue Stats
11W - 12L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
ChunkyBismarck
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,436 Elo+
Party 1
Bellona
Bellona
Leahcim2902
Bellona
Level 20
God Stats
30W - 13L
1,698 SR
Queue Stats
72W - 65L
1,507 Elo+
Solo
Thor
Thor
Yung-Maff
Thor
Level 7
God Stats
1W - 1L
1,251 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 1
Loki
Loki
bmorelikeme2017
Loki
Level 28
God Stats
5W - 9L
1,486 SR
Queue Stats
134W - 159L
1,304 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,390 Elo+

VS

Team Averages
Level 10
1,405 SR
1,450 Elo+
Ymir
Ymir
Daddy_haroZ
Ymir
Level 5
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Edelweiss2078
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
iQ-Jam
Cu Chulainn
Level 4
God Stats
0W - 3L
1,140 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2
Hera
Hera
jleoon98
Hera
Level 18
God Stats
3W - 4L
1,404 SR
Queue Stats
34W - 42L
1,353 Elo+
Solo
Thor
Thor
xMoh17--
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 19
11,072
1,107
11,884
7,666
2,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ChunkyBismarck
Baron Samedi
19
8 / 0 / 30
11,623
1,162
14,676
6,773
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Leahcim2902
Bellona
18
9 / 1 / 24
11,114
1,111
14,978
12,390
14,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
19
13 / 2 / 26
12,527
1,253
19,052
12,071
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 2 / 24
11,105
1,111
14,841
7,676
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 3
10,681
1,068
12,670
21,506
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Edelweiss2078
Sylvanus
14
0 / 7 / 0
8,214
821
2,503
12,316
5,141
Cu Chulainn
iQ-Jam
Cu Chulainn
15
2 / 7 / 4
9,947
995
10,080
19,865
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
15
2 / 8 / 2
9,697
970
8,801
11,178
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
0 / 15 / 2
8,522
852
6,718
20,878
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
18
47
Kills
7
7
Deaths
47
123
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
W
Baron Samedi
ChunkyBismarck
Baron Samedi
8
0
30
23
L
3
10
3
0.45
L
Sylvanus
Edelweiss2078
Sylvanus
0
7
0
0
W
Bellona
Leahcim2902
Bellona
9
1
24
21
W
Thor
13
2
26
13
W
10
2
24
11
L
Cu Chulainn
iQ-Jam
Cu Chulainn
2
7
4
0.57
L
Hera
2
8
2
0.38
L
Thor
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,431
Damage
40,772
46,576
Taken
85,743
30,069
Mitigated
50,815
13,798
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,884
2,371
204
2,251
7,666
2,732
0
3,779
3,837
26,295
0
W
Baron Samedi
ChunkyBismarck
Baron Samedi
14,676
2,172
4,888
2,761
6,773
3,669
0
3,464
3,218
39,037
0
L
12,670
1,714
0
599
21,506
20,485
0
7,685
13,568
35,590
0
L
Sylvanus
Edelweiss2078
Sylvanus
2,503
166
367
846
12,316
5,141
0
5,808
6,405
5,588
0
W
Bellona
Leahcim2902
Bellona
14,978
4,807
0
1,132
12,390
14,634
0
6,777
5,488
9,698
19,444
W
Thor
19,052
9,390
0
1,061
12,071
5,901
0
5,852
6,119
0
25,710
W
14,841
7,730
0
1,501
7,676
3,133
0
4,118
3,460
0
21,368
L
Cu Chulainn
iQ-Jam
Cu Chulainn
10,080
1,876
0
1,531
19,865
14,064
0
5,445
14,242
16
25,343
L
Hera
8,801
3,191
0
230
11,178
3,636
0
2,533
8,605
28,146
0
L
Thor
6,718
1,440
0
507
20,878
7,489
0
8,297
12,293
0
15,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
47,061
165
Minions Killed
137
5
Camps Cleared
3
850,572
Distance Traveled
717,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,072
1,107
44
4
3
156,995
0
W
Baron Samedi
11,623
1,162
60
6
1
166,888
1
L
Ymir
10,681
1,068
44
4
0
119,645
1
L
Sylvanus
8,214
821
4
0
0
138,688
0
W
Bellona
11,114
1,111
35
4
1
196,993
2
W
Thor
12,527
1,253
17
2
0
174,124
0
W
Loki
11,105
1,111
9
1
0
155,572
0
L
Cu Chulainn
9,947
995
37
4
1
180,871
1
L
Hera
9,697
970
35
4
2
125,178
0
L
Thor
8,522
852
17
2
0
152,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role