Player Matchup

Agni
Agni
FellG
Agni
Level 8
God Stats
2W - 2L
1,497 SR
Queue Stats
2W - 3L
1,675 Elo+
Solo
Fafnir
Fafnir
Issakha
Fafnir
Level 23
God Stats
8W - 5L
1,858 SR
Queue Stats
84W - 93L
1,505 Elo+
Solo
Tyr
Tyr
Tuba1
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,811 Elo+
Solo
Neith
Neith
aegees
Neith
Level 6
God Stats
7W - 9L
1,721 SR
Queue Stats
24W - 23L
1,646 Elo+
Solo
Susano
Susano
darkpheonixpl
Susano
Level 25
God Stats
10W - 17L
1,380 SR
Queue Stats
68W - 83L
1,415 Elo+
Solo
Team Averages
Level 14
1,591 SR
1,610 Elo+

VS

Team Averages
Level 12
1,657 SR
1,507 Elo+
Discordia
Discordia
MegaPeter
Discordia
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 264L
1,437 Elo+
Solo
Hercules
Hercules
Teraformeur
Hercules
Level 16
God Stats
14W - 4L
1,887 SR
Queue Stats
377W - 366L
1,626 Elo+
Solo
Neith
Neith
h0llykid
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
iNugg
Loki
Level 15
God Stats
9W - 1L
1,897 SR
Queue Stats
18W - 14L
1,541 Elo+
Solo
Horus
Horus
jogoscor35
Horus
Level 8
God Stats
16W - 4L
1,500 SR
Queue Stats
167W - 159L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FellG
Agni
20
17 / 7 / 9
21,083
555
46,738
35,803
20,025
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Issakha
Fafnir
13
0 / 7 / 8
12,419
327
4,764
17,471
15,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
Tuba1
Tyr
20
9 / 7 / 15
17,698
466
42,027
38,916
55,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
aegees
Neith
20
15 / 6 / 7
20,359
536
32,240
30,294
21,328
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 12 / 10
18,689
492
25,606
36,852
17,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MegaPeter
Discordia
18
0 / 21 / 5
14,155
373
10,634
26,361
11,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Teraformeur
Hercules
20
11 / 8 / 11
21,460
565
36,521
48,050
64,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
h0llykid
Neith
20
9 / 5 / 15
20,819
548
33,901
32,169
19,746
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
iNugg
Loki
20
18 / 8 / 6
21,358
562
27,480
35,549
21,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
20
1 / 8 / 25
17,291
455
11,236
50,866
99,790
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
101
49
Kills
39
39
Deaths
50
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
FellG
Agni
17
7
9
3.07
L
Fafnir
Issakha
Fafnir
0
7
8
0.57
W
Discordia
MegaPeter
Discordia
0
21
5
0.12
W
Hercules
Teraformeur
Hercules
11
8
11
2.06
L
Tyr
Tuba1
Tyr
9
7
15
2.36
L
Neith
aegees
Neith
15
6
7
3.08
L
8
12
10
1.08
W
Neith
h0llykid
Neith
9
5
15
3.3
W
Loki
iNugg
Loki
18
8
6
2.63
W
Horus
1
8
25
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,375
Damage
119,772
159,336
Taken
192,995
129,085
Mitigated
217,489
42,147
Healing
60,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
FellG
Agni
46,738
2,759
480
11,778
35,803
20,025
1,832
3,304
32,449
157,235
0
L
Fafnir
Issakha
Fafnir
4,764
1,020
0
1,501
17,471
15,331
94
697
16,749
14,865
0
W
Discordia
MegaPeter
Discordia
10,634
1,354
421
1,420
26,361
11,632
520
9,544
16,767
67,640
0
W
Hercules
Teraformeur
Hercules
36,521
12,108
0
15,527
48,050
64,822
5,632
14,339
32,986
12,783
150,922
L
Tyr
Tuba1
Tyr
42,027
7,618
0
13,910
38,916
55,162
2,043
3,607
34,809
0
114,686
L
Neith
aegees
Neith
32,240
17,512
0
7,950
30,294
21,328
8,127
3,500
26,750
0
195,175
L
25,606
8,139
0
6,528
36,852
17,239
1,168
2,740
34,037
0
133,901
W
Neith
h0llykid
Neith
33,901
21,610
0
12,992
32,169
19,746
5,583
4,763
27,406
0
160,508
W
Loki
iNugg
Loki
27,480
8,778
0
8,639
35,549
21,499
5,883
8,573
26,707
0
151,809
W
Horus
11,236
4,954
7,757
13,909
50,866
99,790
68
17,106
33,490
636
37,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,248
Gold Earned
95,083
836
Minions Killed
813
0
Camps Cleared
0
3,065,814
Distance Traveled
3,197,125
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
21,083
555
245
6
0
665,913
5
L
Fafnir
12,419
327
21
1
0
375,918
2
W
Discordia
14,155
373
86
2
0
454,549
0
W
Hercules
21,460
565
248
7
0
609,306
8
L
Tyr
17,698
466
121
3
0
757,447
3
L
Neith
20,359
536
272
7
0
606,523
7
L
Susano
18,689
492
177
5
0
660,013
1
W
Neith
20,819
548
256
7
0
670,824
1
W
Loki
21,358
562
189
5
0
702,583
4
W
Horus
17,291
455
34
1
0
759,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role