Player Matchup

Fenrir
Fenrir
CasualLDGamer
Fenrir
Level 19
God Stats
4W - 5L
1,386 SR
Queue Stats
46W - 31L
1,275 Elo+
Party 1
Tiamat
Tiamat
TCG Entity
Tiamat
Level 55
God Stats
2W - 2L
1,760 SR
Queue Stats
68W - 62L
1,337 Elo+
Party 1
Anubis
Anubis
TCG InFinite
Anubis
Level 35
God Stats
28W - 18L
1,358 SR
Queue Stats
59W - 45L
1,235 Elo+
Party 1
Team Averages
Level 36
1,501 SR
1,282 Elo+

VS

Team Averages
Level 19
1,526 SR
1,414 Elo+
Danzaburou
Danzaburou
Ianmrbars
Danzaburou
Level 7
God Stats
10W - 7L
1,753 SR
Queue Stats
26W - 45L
1,366 Elo+
Solo
Tiamat
Tiamat
LemonDiesel8305
Tiamat
Level 27
God Stats
2W - 3L
1,288 SR
Queue Stats
24W - 20L
1,594 Elo+
Solo
Neith
Neith
ogpapicoolo
Neith
Level 24
God Stats
17W - 14L
1,537 SR
Queue Stats
52W - 59L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
11,000
786
9,520
10,006
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TCG Entity
Tiamat
15
3 / 1 / 7
9,999
714
7,970
8,680
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
5 / 6 / 8
10,191
728
7,718
13,186
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ianmrbars
Danzaburou
8
3 / 4 / 0
8,338
596
3,488
5,688
1,366
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 4
10,143
725
12,778
14,432
7,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 4
9,503
679
6,025
11,868
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
9
9
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Danzaburou
Ianmrbars
Danzaburou
3
4
0
0.75
L
4
6
4
1
W
Tiamat
TCG Entity
Tiamat
3
1
7
6.5
W
Anubis
5
6
8
1.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,208
Damage
22,291
31,872
Taken
31,988
16,708
Mitigated
12,895
11,159
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,520
2,057
0
2,635
10,006
5,740
549
3,857
5,911
0
34,222
L
Danzaburou
Ianmrbars
Danzaburou
3,488
1,401
0
520
5,688
1,366
163
3,153
2,219
0
7,003
L
12,778
2,151
123
5,747
14,432
7,852
237
6,146
7,742
48,093
0
W
Tiamat
TCG Entity
Tiamat
7,970
805
1,182
4,533
8,680
3,888
1,150
3,715
4,692
44,565
0
W
Anubis
7,718
383
0
2,809
13,186
7,080
665
4,363
8,473
29,729
0
L
6,025
2,398
0
925
11,868
3,677
304
5,545
5,921
0
30,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
27,984
173
Minions Killed
146
0
Camps Cleared
0
711,063
Distance Traveled
538,258
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,000
786
45
3
0
264,178
3
L
Danzaburou
8,338
596
4
0
0
115,144
0
L
Tiamat
10,143
725
88
6
0
212,179
0
W
Tiamat
9,999
714
93
7
0
255,725
0
W
Anubis
10,191
728
35
3
0
191,160
1
L
Neith
9,503
679
54
4
0
210,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role