Player Matchup

Bellona
Bellona
Komalp213
Bellona
Level 29
God Stats
6W - 6L
1,786 SR
Queue Stats
20W - 28L
1,743 Elo+
Solo
Ymir
Ymir
Melada-
Ymir
Level 26
God Stats
10W - 12L
1,434 SR
Queue Stats
45W - 44L
1,546 Elo+
Solo
Set
Set
SeaEagle9207832
Set
Level 28
God Stats
8W - 8L
1,248 SR
Queue Stats
364W - 325L
1,686 Elo+
Solo
Tiamat
Tiamat
chinny12215
Tiamat
Level 15
God Stats
9W - 15L
1,500 SR
Queue Stats
21W - 29L
1,835 Elo+
Solo
Susano
Susano
x Steezy NuGz
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 98L
1,622 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,687 Elo+

VS

Team Averages
Level 12
1,581 SR
1,615 Elo+
Baron Samedi
Baron Samedi
Arrrm8tyXD420X69
Baron Samedi
Level 6
God Stats
1W - 3L
1,572 SR
Queue Stats
5W - 9L
1,624 Elo+
Solo
Discordia
Discordia
Extrastep
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,741 Elo+
Solo
Scylla
Scylla
GoddessEmxlyy
Scylla
Level 23
God Stats
40W - 58L
1,372 SR
Queue Stats
254W - 285L
1,529 Elo+
Solo
Danzaburou
Danzaburou
illKillHarpo
Danzaburou
Level 8
God Stats
2W - 2L
1,703 SR
Queue Stats
51W - 35L
1,629 Elo+
Solo
Olorun
Olorun
matarazzo334
Olorun
Level 7
God Stats
1W - 3L
1,759 SR
Queue Stats
12W - 19L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Komalp213
Bellona
20
13 / 4 / 6
16,733
1,116
23,572
19,267
12,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Melada-
Ymir
20
1 / 6 / 17
14,799
987
14,356
25,968
29,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 8
16,036
1,069
18,845
15,710
18,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
18
0 / 6 / 7
12,160
811
3,168
12,071
6,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 6
14,926
995
15,712
15,730
6,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrrm8tyXD420X69
Baron Samedi
20
10 / 7 / 9
16,539
1,103
23,984
25,497
11,424
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Extrastep
Discordia
18
1 / 2 / 3
11,937
796
3,286
3,782
1,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 10 / 16
14,761
984
18,423
23,404
8,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
illKillHarpo
Danzaburou
20
11 / 5 / 11
16,111
1,074
30,013
19,425
7,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
17
0 / 6 / 3
11,518
768
248
11,642
4,711

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
30
Kills
25
25
Deaths
30
44
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arrrm8tyXD420X69
Baron Samedi
10
7
9
2.07
L
Discordia
Extrastep
Discordia
1
2
3
1.25
L
3
10
16
1.1
W
Bellona
Komalp213
Bellona
13
4
6
4
W
Ymir
Melada-
Ymir
1
6
17
1.58
W
8
3
8
4
W
Tiamat
0
6
7
0.58
L
Danzaburou
illKillHarpo
Danzaburou
11
5
11
3.3
L
Olorun
0
6
3
0.25
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,653
Damage
75,954
88,746
Taken
83,750
73,178
Mitigated
33,525
16,802
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arrrm8tyXD420X69
Baron Samedi
23,984
1,783
1,852
5,639
25,497
11,424
0
6,322
19,050
64,133
0
L
Discordia
Extrastep
Discordia
3,286
353
0
383
3,782
1,107
0
191
3,541
7,461
0
L
18,423
3,246
0
75
23,404
8,659
0
5,437
17,692
31,674
0
W
Bellona
Komalp213
Bellona
23,572
8,837
0
3,230
19,267
12,113
0
10,760
8,507
0
44,903
W
Ymir
Melada-
Ymir
14,356
1,159
1,091
4,360
25,968
29,422
0
17,233
8,735
42,094
0
W
18,845
5,791
0
4,893
15,710
18,067
0
5,290
10,420
0
59,308
W
Tiamat
3,168
420
0
921
12,071
6,815
0
5,232
6,839
16,592
0
L
Danzaburou
illKillHarpo
Danzaburou
30,013
13,645
0
3,997
19,425
7,624
0
2,997
16,153
0
47,175
L
Olorun
248
248
0
0
11,642
4,711
0
2,577
9,015
4,336
0
W
15,712
5,329
727
1,580
15,730
6,761
0
7,426
8,304
0
29,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,654
Gold Earned
70,866
241
Minions Killed
193
13
Camps Cleared
2
1,191,064
Distance Traveled
996,972
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,539
1,103
103
7
1
267,230
0
L
Discordia
11,937
796
10
1
0
53,937
0
L
Scylla
14,761
984
34
2
1
274,526
0
W
Bellona
16,733
1,116
63
4
3
226,466
3
W
Ymir
14,799
987
51
3
3
231,624
0
W
Set
16,036
1,069
87
6
6
302,036
2
W
Tiamat
12,160
811
17
1
0
181,558
1
L
Danzaburou
16,111
1,074
37
2
0
272,590
0
L
Olorun
11,518
768
9
1
0
128,689
0
W
Susano
14,926
995
23
2
1
249,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role