Player Matchup

Bellona
Bellona
Boybetterkn0w
Bellona
Level 21
God Stats
0W - 4L
1,336 SR
Queue Stats
179W - 200L
1,503 Elo+
Solo
Apollo
Apollo
KabanAgent
Apollo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Arachne
Arachne
mrille
Arachne
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
thetypischandi
Janus
Level 17
God Stats
23W - 25L
1,514 SR
Queue Stats
40W - 49L
1,422 Elo+
Solo
Cerberus
Cerberus
Харсаг
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,519 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,489 Elo+

VS

Team Averages
Level 20
1,383 SR
1,461 Elo+
Nemesis
Nemesis
DanielGrotan
Nemesis
Level 18
God Stats
10W - 10L
1,480 SR
Queue Stats
369W - 302L
1,484 Elo+
Party 1
Tiamat
Tiamat
Maximilian1270
Tiamat
Level 25
God Stats
6W - 5L
1,637 SR
Queue Stats
318W - 272L
1,555 Elo+
Party 1
Artemis
Artemis
TheRockfather
Artemis
Level 17
God Stats
1W - 1L
1,175 SR
Queue Stats
23W - 15L
1,525 Elo+
Solo
Danzaburou
Danzaburou
homely-whey8
Danzaburou
Level 16
God Stats
11W - 10L
1,327 SR
Queue Stats
96W - 111L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
АРКАНА123
Sylvanus
Level 22
God Stats
14W - 8L
1,294 SR
Queue Stats
262W - 291L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 4 / 3
8,473
565
9,916
12,061
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
KabanAgent
Apollo
11
3 / 7 / 5
7,149
477
8,517
12,519
3,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
mrille
Arachne
13
7 / 3 / 4
8,095
540
6,571
13,026
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 8 / 6
5,436
362
2,526
6,017
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Харсаг
Cerberus
12
4 / 7 / 4
7,237
482
10,747
18,535
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanielGrotan
Nemesis
12
3 / 3 / 8
7,791
519
6,119
10,446
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 5 / 7
8,958
597
11,384
12,490
9,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
4 / 2 / 4
8,493
566
9,590
9,479
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
homely-whey8
Danzaburou
16
7 / 3 / 4
9,872
658
10,638
11,932
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
5 / 6 / 11
7,986
532
9,799
14,892
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
19
Kills
27
29
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
5
4
3
1.63
W
Nemesis
DanielGrotan
Nemesis
3
3
8
2.33
L
Apollo
KabanAgent
Apollo
3
7
5
0.79
W
8
5
7
2.3
W
Artemis
4
2
4
3
W
Danzaburou
homely-whey8
Danzaburou
7
3
4
3
L
Arachne
mrille
Arachne
7
3
4
3
L
0
8
6
0.38
W
Sylvanus
5
6
11
1.75
L
Cerberus
Харсаг
Cerberus
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
47,530
62,158
Taken
59,239
28,806
Mitigated
29,596
15,457
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,916
2,340
0
2,137
12,061
9,743
0
2,584
9,477
0
37,232
W
Nemesis
DanielGrotan
Nemesis
6,119
3,506
0
1,513
10,446
4,048
40
1,734
8,662
0
45,719
L
Apollo
KabanAgent
Apollo
8,517
4,282
0
2,616
12,519
3,904
0
5,471
7,048
0
27,234
W
11,384
3,228
582
5,590
12,490
9,781
738
1,572
10,917
42,243
0
W
Artemis
9,590
7,061
0
2,917
9,479
3,181
1,697
3,125
6,312
0
44,664
W
Danzaburou
homely-whey8
Danzaburou
10,638
4,922
0
3,454
11,932
4,809
890
1,286
10,644
0
59,260
L
Arachne
mrille
Arachne
6,571
5,506
0
4,631
13,026
4,618
0
3,300
9,726
0
36,310
L
2,526
92
0
10
6,017
1,385
0
2,417
3,600
11,745
0
W
Sylvanus
9,799
3,279
1,928
5,451
14,892
7,777
624
5,427
9,431
37,106
0
L
Cerberus
Харсаг
Cerberus
10,747
1,359
0
6,063
18,535
9,156
0
7,411
11,124
33,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
43,100
296
Minions Killed
406
0
Camps Cleared
0
1,222,726
Distance Traveled
1,278,473
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,473
565
67
4
0
278,166
0
W
Nemesis
7,791
519
83
6
0
325,714
5
L
Apollo
7,149
477
44
3
0
219,569
1
W
Tiamat
8,958
597
75
5
0
259,424
1
W
Artemis
8,493
566
83
6
0
204,022
1
W
Danzaburou
9,872
658
116
8
0
256,844
0
L
Arachne
8,095
540
69
5
0
328,109
1
L
Janus
5,436
362
16
1
0
144,733
1
W
Sylvanus
7,986
532
49
3
0
232,469
2
L
Cerberus
7,237
482
100
7
0
252,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role