Player Matchup

Ymir
Ymir
KitsutheRoyal
Ymir
Level 29
God Stats
1W - 0L
1,694 SR
Queue Stats
55W - 51L
1,508 Elo+
Solo
Neith
Neith
XDimesGotBanned
Neith
Level 16
God Stats
15W - 16L
1,847 SR
Queue Stats
17W - 20L
1,857 Elo+
Solo
Fenrir
Fenrir
cedmod
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Kukulkan
Kukulkan
gyx_jieca
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
playx901
Nu Wa
Level 29
God Stats
90W - 81L
1,704 SR
Queue Stats
391W - 439L
1,512 Elo+
Solo
Team Averages
Level 17
1,649 SR
1,553 Elo+

VS

Team Averages
Level 18
1,591 SR
1,496 Elo+
Yemoja
Yemoja
RafaelXDPC
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ScaryBoy0419
Thor
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 228L
1,405 Elo+
Solo
Neith
Neith
Sgt_Uproar121
Neith
Level 7
God Stats
22W - 35L
1,794 SR
Queue Stats
179W - 212L
1,510 Elo+
Solo
Bellona
Bellona
ThePhanTomUwU
Bellona
Level 21
God Stats
14W - 9L
1,600 SR
Queue Stats
30W - 30L
1,572 Elo+
Solo
Danzaburou
Danzaburou
macmilly44
Danzaburou
Level 27
God Stats
101W - 91L
1,561 SR
Queue Stats
321W - 340L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 19
17,134
1,142
28,670
23,758
39,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 2 / 20
14,284
952
35,262
13,395
5,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
cedmod
Fenrir
20
12 / 13 / 10
15,741
1,049
25,614
31,515
26,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Kukulkan
gyx_jieca
Kukulkan
18
0 / 6 / 6
11,830
789
2,455
8,899
3,793
Nu Wa
playx901
Nu Wa
20
11 / 3 / 14
15,860
1,057
35,714
10,195
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RafaelXDPC
Yemoja
19
0 / 9 / 9
13,377
892
4,434
28,345
31,747
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 11 / 17
14,223
948
5,124
25,982
9,888
20
4 / 2 / 13
14,431
962
15,531
21,148
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
20
17 / 6 / 8
17,574
1,172
30,642
34,812
23,980
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
macmilly44
Danzaburou
20
7 / 8 / 15
15,945
1,063
23,089
26,269
10,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
92
36
Kills
30
30
Deaths
36
69
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
6
19
3.08
L
Yemoja
RafaelXDPC
Yemoja
0
9
9
0.5
L
2
11
17
0.95
L
4
2
13
5.25
L
Bellona
17
6
8
3.5
W
4
2
20
7
W
Fenrir
cedmod
Fenrir
12
13
10
1.31
W
Kukulkan
gyx_jieca
Kukulkan
0
6
6
0.5
L
Danzaburou
macmilly44
Danzaburou
7
8
15
1.81
W
Nu Wa
playx901
Nu Wa
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,715
Damage
78,820
87,762
Taken
136,556
79,136
Mitigated
84,543
9,938
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,670
5,765
0
1,468
23,758
39,663
0
1,155
21,907
59,223
0
L
Yemoja
RafaelXDPC
Yemoja
4,434
932
710
2,046
28,345
31,747
0
13,367
14,978
13,843
0
L
5,124
1,420
0
0
25,982
9,888
0
12,737
13,245
0
12,483
L
15,531
12,367
0
6,058
21,148
8,631
0
9,966
11,182
0
50,803
L
Bellona
30,642
15,518
0
1,476
34,812
23,980
0
18,346
16,466
0
55,127
W
35,262
26,966
0
5,052
13,395
5,458
0
721
12,569
0
56,791
W
Fenrir
cedmod
Fenrir
25,614
9,195
0
2,998
31,515
26,564
0
1,453
29,765
0
46,822
W
Kukulkan
gyx_jieca
Kukulkan
2,455
964
0
0
8,899
3,793
0
0
8,769
8,066
0
L
Danzaburou
macmilly44
Danzaburou
23,089
11,945
0
2,641
26,269
10,297
0
12,423
13,846
0
56,813
W
Nu Wa
playx901
Nu Wa
35,714
9,959
0
420
10,195
3,658
0
1,105
9,065
66,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,849
Gold Earned
75,550
236
Minions Killed
243
9
Camps Cleared
3
1,137,740
Distance Traveled
1,194,506
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,134
1,142
86
6
2
231,473
0
L
Yemoja
13,377
892
21
1
0
199,342
1
L
Thor
14,223
948
4
0
0
240,227
0
L
Neith
14,431
962
98
7
0
235,922
0
L
Bellona
17,574
1,172
51
3
2
275,380
0
W
Neith
14,284
952
40
3
0
246,315
0
W
Fenrir
15,741
1,049
30
2
5
246,366
4
W
Kukulkan
11,830
789
7
0
2
192,192
0
L
Danzaburou
15,945
1,063
69
5
1
243,635
0
W
Nu Wa
15,860
1,057
73
5
0
221,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role