Player Matchup

Izanami
Izanami
Domino97278
Izanami
Level 114
God Stats
11W - 3L
1,922 SR
Queue Stats
938W - 1,008L
1,458 Elo+
Solo
Chernobog
Chernobog
Michieligno22
Chernobog
Level 101
God Stats
2W - 0L
1,535 SR
Queue Stats
43W - 44L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
Xavler2001
Ratatoskr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 44L
1,544 Elo+
Solo
Ymir
Ymir
alexxtayylor
Ymir
Level 120
God Stats
6W - 1L
1,560 SR
Queue Stats
137W - 143L
1,500 Elo+
Solo
Jormungandr
Jormungandr
carlart96
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Team Averages
Level 93
1,603 SR
1,486 Elo+

VS

Team Averages
Level 112
1,528 SR
1,477 Elo+
Susano
Susano
Night_Crawler_Jr
Susano
Level 153
God Stats
1W - 5L
1,590 SR
Queue Stats
173W - 143L
1,480 Elo+
Party 1
Ravana
Ravana
Outloor94
Ravana
Level 102
God Stats
0W - 1L
1,367 SR
Queue Stats
43W - 42L
1,419 Elo+
Party 1
Chronos
Chronos
Slerpy
Chronos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 179L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Waylon_Jones1
Cthulhu
Level 140
God Stats
5W - 2L
1,887 SR
Queue Stats
121W - 94L
1,534 Elo+
Party 1
Cerberus
Cerberus
sammettbach
Cerberus
Level 44
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 49L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Domino97278
Izanami
20
7 / 6 / 20
13,218
778
30,767
16,464
9,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Michieligno22
Chernobog
20
16 / 4 / 12
14,835
873
29,834
17,297
11,680
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Xavler2001
Ratatoskr
19
5 / 4 / 20
12,161
715
11,401
17,238
8,556
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 7 / 22
11,182
658
9,864
26,010
30,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
carlart96
Jormungandr
20
3 / 2 / 26
13,300
782
12,280
21,496
28,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
12,201
718
19,567
16,188
7,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Outloor94
Ravana
13
1 / 11 / 9
9,293
547
5,956
14,421
6,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Slerpy
Chronos
19
3 / 5 / 11
11,057
650
19,802
14,447
7,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
20
7 / 4 / 8
13,381
787
28,306
30,152
30,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
sammettbach
Cerberus
18
5 / 8 / 12
12,148
715
8,810
26,758
39,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
71
33
Kills
23
23
Deaths
33
100
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Domino97278
Izanami
7
6
20
2.83
W
Chernobog
Michieligno22
Chernobog
16
4
12
5.5
L
7
5
8
2.2
L
Ravana
Outloor94
Ravana
1
11
9
0.5
L
Chronos
Slerpy
Chronos
3
5
11
1.7
L
Cthulhu
7
4
8
2.75
W
Ratatoskr
Xavler2001
Ratatoskr
5
4
20
3.75
W
2
7
22
1.86
W
Jormungandr
carlart96
Jormungandr
3
2
26
8
L
Cerberus
sammettbach
Cerberus
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,146
Damage
82,441
98,505
Taken
101,966
88,359
Mitigated
91,063
40,730
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Domino97278
Izanami
30,767
14,205
4,379
4,054
16,464
9,146
1,876
9,461
7,003
0
55,572
W
Chernobog
Michieligno22
Chernobog
29,834
14,911
2,458
4,074
17,297
11,680
1,968
10,931
6,366
0
59,707
L
19,567
2,448
2,791
3,024
16,188
7,619
0
4,389
11,799
0
32,208
L
Ravana
Outloor94
Ravana
5,956
1,213
285
752
14,421
6,919
0
3,842
10,579
0
8,887
L
Chronos
Slerpy
Chronos
19,802
9,240
1,111
4,051
14,447
7,039
0
1,893
12,554
36,042
0
L
Cthulhu
28,306
631
764
12,006
30,152
30,113
0
7,396
22,756
62,638
0
W
Ratatoskr
Xavler2001
Ratatoskr
11,401
2,607
2,909
5,776
17,238
8,556
1,030
9,900
7,338
0
16,569
W
9,864
1,484
5,531
4,464
26,010
30,036
168
14,926
11,084
20,875
0
W
Jormungandr
carlart96
Jormungandr
12,280
1,439
2,575
4,510
21,496
28,941
307
11,700
9,796
31,364
0
L
Cerberus
sammettbach
Cerberus
8,810
493
462
4,328
26,758
39,373
0
4,624
22,134
17,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,696
Gold Earned
58,080
182
Minions Killed
192
0
Camps Cleared
0
1,503,226
Distance Traveled
1,345,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,218
778
57
3
0
253,868
1
W
Chernobog
14,835
873
64
4
0
306,989
1
L
Susano
12,201
718
25
1
0
318,965
0
L
Ravana
9,293
547
4
0
0
215,132
0
L
Chronos
11,057
650
54
3
0
274,074
0
L
Cthulhu
13,381
787
85
5
0
289,068
0
W
Ratatoskr
12,161
715
10
1
0
357,093
0
W
Ymir
11,182
658
22
1
0
274,310
0
W
Jormungandr
13,300
782
29
2
0
310,966
0
L
Cerberus
12,148
715
24
1
0
248,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role