Player Matchup

Tiamat
Tiamat
JopxUK
Tiamat
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 117L
1,458 Elo+
Party 2
Khepri
Khepri
Marshmellow2536
Khepri
Level 28
God Stats
4W - 6L
1,506 SR
Queue Stats
100W - 114L
1,447 Elo+
Party 2
Achilles
Achilles
Vexurial
Achilles
Level 29
God Stats
12W - 11L
1,764 SR
Queue Stats
212W - 218L
1,425 Elo+
Party 2
Neith
Neith
michtodelguado39
Neith
Level 7
God Stats
9W - 10L
1,365 SR
Queue Stats
25W - 29L
1,378 Elo+
Solo
Arachne
Arachne
temp-509251
Arachne
Level 36
God Stats
4W - 3L
1,913 SR
Queue Stats
137W - 150L
1,449 Elo+
Party 2
Team Averages
Level 26
1,609 SR
1,431 Elo+

VS

Team Averages
Level 17
1,548 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
ImZyko__
Tsukuyomi
Level 27
God Stats
9W - 9L
1,776 SR
Queue Stats
209W - 204L
1,316 Elo+
Solo
Apollo
Apollo
RR I Yakuza
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 145L
1,724 Elo+
Solo
Cu Chulainn
Cu Chulainn
iQ-Jam
Cu Chulainn
Level 4
God Stats
0W - 5L
1,177 SR
Queue Stats
6W - 17L
1,177 Elo+
Party 1
Olorun
Olorun
unoriginal_name3
Olorun
Level 26
God Stats
24W - 11L
1,787 SR
Queue Stats
190W - 263L
1,491 Elo+
Solo
Ares
Ares
xMoh17--
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JopxUK
Tiamat
8
0 / 0 / 5
4,912
491
3,346
3,955
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,700
570
2,370
2,223
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Vexurial
Achilles
11
3 / 0 / 0
6,279
628
2,087
3,163
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
3 / 0 / 0
5,417
542
3,101
1,838
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
temp-509251
Arachne
12
4 / 0 / 3
6,513
651
3,241
6,488
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImZyko__
Tsukuyomi
10
0 / 2 / 0
5,286
529
1,352
5,702
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
9
0 / 1 / 0
4,927
493
1,126
5,817
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
iQ-Jam
Cu Chulainn
3
0 / 2 / 0
3,628
363
629
2,336
764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,774
477
4,294
6,105
1,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
3
0 / 5 / 0
3,737
374
188
4,736
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ImZyko__
Tsukuyomi
0
2
0
0
W
Tiamat
JopxUK
Tiamat
0
0
5
2.5
W
1
0
4
3
L
Apollo
0
1
0
0
W
Achilles
Vexurial
Achilles
3
0
0
3
L
Cu Chulainn
iQ-Jam
Cu Chulainn
0
2
0
0
W
3
0
0
3
W
Arachne
temp-509251
Arachne
4
0
3
5.5
L
0
3
0
0
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
7,589
17,667
Taken
24,696
7,245
Mitigated
7,852
8,158
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ImZyko__
Tsukuyomi
1,352
155
0
2,205
5,702
1,685
430
0
5,552
0
26,502
W
Tiamat
JopxUK
Tiamat
3,346
416
0
1,714
3,955
2,023
156
2,317
1,613
15,051
0
W
2,370
290
0
850
2,223
1,187
144
247
1,976
14,759
0
L
Apollo
1,126
415
0
2,812
5,817
1,861
0
1,389
4,428
0
20,846
W
Achilles
Vexurial
Achilles
2,087
390
0
1,512
3,163
1,532
952
259
2,879
0
27,426
L
Cu Chulainn
iQ-Jam
Cu Chulainn
629
267
0
329
2,336
764
0
227
1,978
0
3,056
W
3,101
1,853
0
1,263
1,838
447
668
40
1,798
0
19,410
W
Arachne
temp-509251
Arachne
3,241
2,298
0
2,819
6,488
2,056
0
1,619
4,844
0
39,979
L
4,294
1,770
86
1,764
6,105
1,748
66
2,622
3,066
26,795
0
L
Ares
188
78
0
171
4,736
1,794
0
928
3,731
3,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
22,352
226
Minions Killed
186
0
Camps Cleared
0
929,668
Distance Traveled
766,091
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,286
529
67
7
0
210,831
2
W
Tiamat
4,912
491
23
2
0
156,111
1
W
Khepri
5,700
570
20
2
0
187,220
1
L
Apollo
4,927
493
50
5
0
161,604
4
W
Achilles
6,279
628
73
7
0
199,932
3
L
Cu Chulainn
3,628
363
11
1
0
98,418
0
W
Neith
5,417
542
36
4
0
158,838
0
W
Arachne
6,513
651
74
7
0
227,567
1
L
Olorun
4,774
477
55
6
0
168,955
1
L
Ares
3,737
374
3
0
0
126,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role