Player Matchup

Amaterasu
Amaterasu
LOLOXJOX
Amaterasu
Level 28
God Stats
20W - 14L
1,504 SR
Queue Stats
488W - 483L
1,551 Elo+
Solo
Danzaburou
Danzaburou
SayGod
Danzaburou
Level 29
God Stats
11W - 3L
1,736 SR
Queue Stats
152W - 177L
1,483 Elo+
Solo
Bacchus
Bacchus
bigboywambam
Bacchus
Level 29
God Stats
12W - 5L
1,862 SR
Queue Stats
78W - 64L
1,515 Elo+
Solo
Loki
Loki
crabcake69
Loki
Level 29
God Stats
7W - 5L
1,327 SR
Queue Stats
36W - 47L
1,665 Elo+
Solo
Nu Wa
Nu Wa
МадамСкотч
Nu Wa
Level 28
God Stats
5W - 2L
1,873 SR
Queue Stats
12W - 10L
1,852 Elo+
Solo
Team Averages
Level 29
1,661 SR
1,613 Elo+

VS

Team Averages
Level 28
1,438 SR
1,488 Elo+
Neith
Neith
Ajsavo
Neith
Level 28
God Stats
23W - 16L
1,654 SR
Queue Stats
57W - 60L
1,452 Elo+
Solo
Terra
Terra
Choconinja615
Terra
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
158W - 166L
1,485 Elo+
Solo
Chaac
Chaac
HasanIbnAs
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,540 Elo+
Solo
Chronos
Chronos
collin1254
Chronos
Level 26
God Stats
1W - 3L
1,268 SR
Queue Stats
29W - 43L
1,391 Elo+
Solo
Nemesis
Nemesis
hiraGG
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LOLOXJOX
Amaterasu
10
0 / 0 / 1
5,609
623
5,651
10,536
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SayGod
Danzaburou
8
1 / 3 / 2
5,062
562
4,364
4,415
1,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
bigboywambam
Bacchus
8
1 / 0 / 2
5,063
563
3,684
5,617
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
8 / 1 / 0
5,927
659
4,476
4,704
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,247
583
3,293
2,535
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajsavo
Neith
8
4 / 3 / 0
5,035
559
3,917
4,919
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 4
4,901
545
2,645
7,339
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
9
0 / 2 / 0
5,049
561
7,667
10,440
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
collin1254
Chronos
9
0 / 2 / 0
4,673
519
2,048
4,473
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
hiraGG
Nemesis
3
0 / 2 / 0
3,662
407
388
1,974
399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Ajsavo
Neith
4
3
0
1.33
L
0
2
4
1
L
Chaac
0
2
0
0
W
Amaterasu
LOLOXJOX
Amaterasu
0
0
1
0.5
W
Danzaburou
SayGod
Danzaburou
1
3
2
0.67
W
Bacchus
bigboywambam
Bacchus
1
0
2
2
L
Chronos
collin1254
Chronos
0
2
0
0
W
8
1
0
8
L
Nemesis
hiraGG
Nemesis
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
16,665
27,807
Taken
29,145
10,006
Mitigated
11,220
11,556
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ajsavo
Neith
3,917
1,649
0
1,344
4,919
1,304
130
1,683
3,236
0
20,142
L
2,645
595
260
2,080
7,339
2,857
0
2,183
5,156
12,008
0
L
Chaac
7,667
2,159
0
5,784
10,440
5,377
0
86
10,354
0
30,116
W
Amaterasu
LOLOXJOX
Amaterasu
5,651
3,735
0
8,633
10,536
3,939
336
0
10,114
0
33,449
W
Danzaburou
SayGod
Danzaburou
4,364
2,148
246
528
4,415
1,051
0
1,187
3,228
0
24,737
W
Bacchus
bigboywambam
Bacchus
3,684
638
0
1,179
5,617
3,062
0
1,458
4,159
14,389
0
L
Chronos
collin1254
Chronos
2,048
290
0
868
4,473
1,283
1,038
2,851
1,622
22,792
0
W
4,476
1,316
0
970
4,704
1,272
0
242
4,335
0
18,711
L
Nemesis
hiraGG
Nemesis
388
266
0
0
1,974
399
0
174
1,800
0
6,674
W
3,293
1,162
0
0
2,535
682
600
1,540
781
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
23,320
221
Minions Killed
168
0
Camps Cleared
0
905,768
Distance Traveled
693,124
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,035
559
39
4
0
147,386
0
L
Terra
4,901
545
11
1
0
173,271
1
L
Chaac
5,049
561
64
7
0
144,473
6
W
Amaterasu
5,609
623
67
7
0
173,610
0
W
Danzaburou
5,062
562
44
5
0
153,739
1
W
Bacchus
5,063
563
18
2
0
187,018
1
L
Chronos
4,673
519
40
4
0
170,832
0
W
Loki
5,927
659
39
4
0
214,567
0
L
Nemesis
3,662
407
14
2
0
57,162
1
W
Nu Wa
5,247
583
53
6
0
176,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role