Player Matchup

Ares
Ares
SSWB
Ares
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,715 Elo+
Party 1
Zeus
Zeus
Samarden
Zeus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,715 Elo+
Party 1
Mulan
Mulan
Solace56
Mulan
Level 67
God Stats
1W - 0L
1,620 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,643 Elo+

VS

Team Averages
Level 76
1,599 SR
1,670 Elo+
Horus
Horus
Sikhiu
Horus
Level 109
God Stats
12W - 6L
1,843 SR
Queue Stats
165W - 167L
1,610 Elo+
Party 2
Janus
Janus
SirLagginton
Janus
Level 112
God Stats
7W - 5L
1,454 SR
Queue Stats
89W - 81L
1,900 Elo+
Party 2
Erlang Shen
Erlang Shen
kajganakis
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SSWB
Ares
12
4 / 4 / 13
9,455
727
8,323
11,759
11,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
6 / 2 / 15
10,744
826
16,237
9,383
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Solace56
Mulan
14
11 / 3 / 10
11,136
857
10,016
12,059
11,346
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sikhiu
Horus
13
4 / 4 / 2
9,534
733
6,538
14,399
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 9 / 3
8,521
655
7,346
11,825
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
kajganakis
Erlang Shen
10
3 / 8 / 3
8,614
663
5,284
13,297
7,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
21
Kills
9
9
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
SSWB
Ares
4
4
13
2.63
W
Zeus
6
2
15
6.75
L
Horus
Sikhiu
Horus
4
4
2
1.25
L
2
9
3
0.39
W
Mulan
Solace56
Mulan
11
3
10
5.33
L
Erlang Shen
kajganakis
Erlang Shen
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,576
Damage
19,168
33,201
Taken
39,521
25,979
Mitigated
24,387
5,044
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
SSWB
Ares
8,323
529
0
90
11,759
11,085
205
2,558
8,845
12,121
0
W
Zeus
16,237
2,618
0
3,120
9,383
3,548
1,447
2,917
6,143
63,011
0
L
Horus
Sikhiu
Horus
6,538
2,348
1,427
2,996
14,399
12,751
0
9,438
4,936
340
22,626
L
7,346
389
0
1,980
11,825
4,189
0
7,100
4,650
44,831
0
W
Mulan
Solace56
Mulan
10,016
1,959
0
1,834
12,059
11,346
547
1,671
10,111
884
34,319
L
Erlang Shen
kajganakis
Erlang Shen
5,284
2,477
0
957
13,297
7,447
0
8,287
4,912
0
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
26,669
145
Minions Killed
114
0
Camps Cleared
0
696,378
Distance Traveled
649,197
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,455
727
5
0
0
226,331
0
W
Zeus
10,744
826
92
7
0
225,584
0
L
Horus
9,534
733
29
2
0
241,900
1
L
Janus
8,521
655
62
5
0
198,422
6
W
Mulan
11,136
857
48
4
0
244,463
0
L
Erlang Shen
8,614
663
23
2
0
208,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role