Player Matchup

Serqet
Serqet
DarkNigromante
Serqet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,589 Elo+
Solo
Guan Yu
Guan Yu
foofiepoofie
Guan Yu
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 48L
1,599 Elo+
Party 1
Tiamat
Tiamat
serqut
Tiamat
Level 126
God Stats
20W - 5L
1,290 SR
Queue Stats
68W - 47L
1,532 Elo+
Party 1
Team Averages
Level 107
1,430 SR
1,573 Elo+

VS

Team Averages
Level 123
1,463 SR
1,512 Elo+
Tiamat
Tiamat
DAVEKON
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Loopen
Achilles
Level 139
God Stats
0W - 7L
1,500 SR
Queue Stats
169W - 198L
1,568 Elo+
Solo
Neith
Neith
Manueh28
Neith
Level 82
God Stats
86W - 70L
1,388 SR
Queue Stats
302W - 347L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
14,376
653
9,667
17,849
12,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
foofiepoofie
Guan Yu
17
4 / 4 / 9
13,726
624
12,093
24,515
30,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
serqut
Tiamat
19
8 / 5 / 7
14,925
678
24,214
20,666
14,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DAVEKON
Tiamat
17
0 / 6 / 7
12,898
586
13,454
17,684
10,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Loopen
Achilles
17
10 / 7 / 0
15,401
700
18,095
22,305
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Manueh28
Neith
18
0 / 3 / 8
13,361
607
14,839
14,536
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
10
10
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DAVEKON
Tiamat
0
6
7
0.58
W
4
1
9
8.5
L
Achilles
Loopen
Achilles
10
7
0
1.43
L
Neith
Manueh28
Neith
0
3
8
1.33
W
Guan Yu
foofiepoofie
Guan Yu
4
4
9
2.13
W
Tiamat
serqut
Tiamat
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
46,388
63,030
Taken
54,525
57,229
Mitigated
31,650
19,517
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DAVEKON
Tiamat
13,454
2,566
0
5,590
17,684
10,640
329
8,320
8,536
76,462
0
W
9,667
625
0
60
17,849
12,152
1,466
3,456
13,875
0
45,689
L
Achilles
Loopen
Achilles
18,095
4,571
1,172
4,792
22,305
16,361
127
8,776
12,090
0
52,472
L
Neith
Manueh28
Neith
14,839
5,612
0
4,849
14,536
4,649
1,219
6,155
7,719
0
82,169
W
Guan Yu
foofiepoofie
Guan Yu
12,093
664
4,952
8,297
24,515
30,137
781
4,361
19,387
0
34,135
W
Tiamat
serqut
Tiamat
24,214
1,647
549
5,659
20,666
14,940
1,063
4,776
15,331
109,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
41,660
260
Minions Killed
309
0
Camps Cleared
0
1,284,653
Distance Traveled
1,213,025
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,898
586
113
5
0
388,568
6
W
Serqet
14,376
653
51
2
0
463,399
5
L
Achilles
15,401
700
51
2
0
427,732
3
L
Neith
13,361
607
145
7
0
396,725
5
W
Guan Yu
13,726
624
35
2
0
426,471
1
W
Tiamat
14,925
678
174
8
0
394,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role