Player Matchup

Yemoja
Yemoja
Dk4_x
Yemoja
Level 28
God Stats
34W - 43L
1,223 SR
Queue Stats
84W - 110L
1,374 Elo+
Solo
Kukulkan
Kukulkan
FrankLiinEJ
Kukulkan
Level 15
God Stats
14W - 20L
1,500 SR
Queue Stats
25W - 34L
1,464 Elo+
Solo
Izanami
Izanami
Its_DJ1594
Izanami
Level 25
God Stats
4W - 0L
1,455 SR
Queue Stats
73W - 96L
1,363 Elo+
Solo
Tyr
Tyr
Pale_Bonio
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo
Tiamat
Tiamat
paulius2345xd
Tiamat
Level 29
God Stats
5W - 4L
1,428 SR
Queue Stats
34W - 43L
1,415 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,417 Elo+

VS

Team Averages
Level 20
1,516 SR
1,442 Elo+
Chronos
Chronos
Brviisko_LaD973
Chronos
Level 29
God Stats
13W - 18L
1,410 SR
Queue Stats
138W - 179L
1,490 Elo+
Solo
Cupid
Cupid
Seal_Guardian_
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,134 Elo+
Solo
Apollo
Apollo
SpyrosMVP
Apollo
Level 29
God Stats
17W - 17L
1,637 SR
Queue Stats
57W - 57L
1,640 Elo+
Solo
Arachne
Arachne
darkomael
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,443 Elo+
Solo
Athena
Athena
owertko
Athena
Level 25
God Stats
2W - 4L
1,533 SR
Queue Stats
29W - 22L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dk4_x
Yemoja
17
1 / 1 / 11
10,087
917
10,034
8,106
3,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
FrankLiinEJ
Kukulkan
18
6 / 0 / 8
11,884
1,080
16,846
3,557
1,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Its_DJ1594
Izanami
16
2 / 0 / 5
9,914
901
10,413
6,520
2,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 4 / 8
10,872
988
9,940
15,657
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 3 / 8
9,912
901
10,999
11,402
6,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,673
970
20,114
11,612
4,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 4
10,130
921
7,471
17,061
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
SpyrosMVP
Apollo
16
1 / 3 / 4
10,092
917
5,848
14,850
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
darkomael
Arachne
15
1 / 5 / 2
9,247
841
3,499
11,977
4,805
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
owertko
Athena
16
0 / 1 / 5
10,528
957
6,709
9,587
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
15
Kills
8
8
Deaths
15
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Yemoja
Dk4_x
Yemoja
1
1
11
6.5
W
Kukulkan
FrankLiinEJ
Kukulkan
6
0
8
10
W
Izanami
Its_DJ1594
Izanami
2
0
5
4.5
W
4
4
8
2
L
2
4
4
1
L
Apollo
SpyrosMVP
Apollo
1
3
4
1
L
Arachne
darkomael
Arachne
1
5
2
0.4
L
Athena
owertko
Athena
0
1
5
2.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,232
Damage
43,641
45,242
Taken
65,087
30,897
Mitigated
30,293
7,605
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,114
6,100
207
3,680
11,612
4,467
0
8,799
2,713
35,094
0
W
Yemoja
Dk4_x
Yemoja
10,034
862
3,059
1,276
8,106
3,792
0
4,864
3,242
19,405
0
W
Kukulkan
FrankLiinEJ
Kukulkan
16,846
1,211
0
161
3,557
1,504
0
2,687
870
46,104
0
W
Izanami
Its_DJ1594
Izanami
10,413
6,182
0
0
6,520
2,674
0
3,816
2,704
0
35,865
W
9,940
1,689
0
2,198
15,657
16,245
0
9,233
6,424
0
14,542
L
7,471
3,802
1,106
2,699
17,061
6,700
0
9,893
7,018
0
28,188
L
Apollo
SpyrosMVP
Apollo
5,848
2,318
0
2,242
14,850
6,368
0
7,303
7,397
0
41,061
L
Arachne
darkomael
Arachne
3,499
2,746
0
62
11,977
4,805
0
6,361
5,416
0
6,425
L
Athena
owertko
Athena
6,709
1,557
585
1,467
9,587
7,953
0
5,523
3,939
16,113
0
W
10,999
136
0
911
11,402
6,682
0
6,223
5,179
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
50,670
214
Minions Killed
176
3
Camps Cleared
7
967,026
Distance Traveled
967,987
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,673
970
26
2
1
197,494
0
W
Yemoja
10,087
917
16
1
0
184,122
3
W
Kukulkan
11,884
1,080
96
9
1
202,605
3
W
Izanami
9,914
901
58
5
0
142,131
0
W
Tyr
10,872
988
12
1
2
221,688
0
L
Cupid
10,130
921
43
4
2
182,383
0
L
Apollo
10,092
917
80
7
3
211,063
0
L
Arachne
9,247
841
6
1
0
155,052
2
L
Athena
10,528
957
21
2
1
221,995
1
W
Tiamat
9,912
901
32
3
0
216,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role