Player Matchup

Jing Wei
Jing Wei
AlphAxlas
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
DG_Lakoeke
Danzaburou
Level 25
God Stats
3W - 1L
1,665 SR
Queue Stats
84W - 88L
1,355 Elo+
Solo
Ah Puch
Ah Puch
Omacie
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,519 Elo+
Solo
Bellona
Bellona
minotaure90
Bellona
Level 52
God Stats
6W - 5L
1,870 SR
Queue Stats
18W - 16L
1,509 Elo+
Party 2
Olorun
Olorun
sebggg1
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,374 Elo+
Solo
Team Averages
Level 28
1,607 SR
1,428 Elo+

VS

Team Averages
Level 37
1,599 SR
1,448 Elo+
Tiamat
Tiamat
Caraaula
Tiamat
Level 128
God Stats
5W - 1L
1,751 SR
Queue Stats
283W - 278L
1,490 Elo+
Party 1
Merlin
Merlin
Dyssebeia
Merlin
Level 27
God Stats
5W - 1L
1,840 SR
Queue Stats
17W - 8L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Hygien
Kukulkan
Level 17
God Stats
10W - 12L
1,405 SR
Queue Stats
33W - 56L
1,310 Elo+
Solo
Guan Yu
Guan Yu
PCGAMMING
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,365 Elo+
Solo
Medusa
Medusa
Zunnormá
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphAxlas
Jing Wei
20
9 / 6 / 10
14,236
1,017
14,739
23,127
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DG_Lakoeke
Danzaburou
20
2 / 6 / 14
13,660
976
9,761
18,099
7,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Omacie
Ah Puch
18
1 / 9 / 11
12,161
869
17,129
21,139
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
minotaure90
Bellona
19
3 / 6 / 13
12,664
905
14,463
28,999
19,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
sebggg1
Olorun
19
6 / 7 / 8
13,578
970
16,477
23,281
10,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Caraaula
Tiamat
20
6 / 8 / 14
13,708
979
18,888
19,266
14,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Dyssebeia
Merlin
20
3 / 0 / 21
13,716
980
25,288
10,776
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hygien
Kukulkan
19
1 / 0 / 11
12,449
889
14,554
5,934
2,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PCGAMMING
Guan Yu
20
11 / 10 / 20
14,850
1,061
18,226
25,457
19,889
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Zunnormá
Medusa
20
13 / 3 / 17
16,093
1,150
33,060
14,347
6,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
21
Kills
34
34
Deaths
21
56
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlphAxlas
Jing Wei
9
6
10
2.33
W
Tiamat
Caraaula
Tiamat
6
8
14
1.63
L
Danzaburou
DG_Lakoeke
Danzaburou
2
6
14
1.5
W
Merlin
Dyssebeia
Merlin
3
0
21
13.5
W
Kukulkan
Hygien
Kukulkan
1
0
11
6.5
L
Ah Puch
Omacie
Ah Puch
1
9
11
0.72
W
Guan Yu
PCGAMMING
Guan Yu
11
10
20
2.1
W
Medusa
Zunnormá
Medusa
13
3
17
7.17
L
Bellona
minotaure90
Bellona
3
6
13
1.58
L
Olorun
sebggg1
Olorun
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,569
Damage
110,016
114,645
Taken
75,780
53,530
Mitigated
48,888
18,091
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlphAxlas
Jing Wei
14,739
13,798
0
3,182
23,127
8,812
0
14,175
8,952
0
34,414
W
Tiamat
Caraaula
Tiamat
18,888
1,887
0
1,514
19,266
14,590
0
8,120
11,146
32,628
0
L
Danzaburou
DG_Lakoeke
Danzaburou
9,761
4,477
0
871
18,099
7,260
0
10,803
7,296
0
28,171
W
Merlin
Dyssebeia
Merlin
25,288
696
0
0
10,776
4,981
0
4,690
6,086
72,298
0
W
Kukulkan
Hygien
Kukulkan
14,554
72
0
0
5,934
2,551
0
3,434
2,500
45,767
0
L
Ah Puch
Omacie
Ah Puch
17,129
994
0
401
21,139
7,495
0
9,238
11,901
49,252
0
W
Guan Yu
PCGAMMING
Guan Yu
18,226
4,983
848
2,070
25,457
19,889
0
9,172
16,285
2,464
22,012
W
Medusa
Zunnormá
Medusa
33,060
17,151
0
2,136
14,347
6,877
0
8,190
6,157
0
64,334
L
Bellona
minotaure90
Bellona
14,463
3,923
769
6,477
28,999
19,797
0
16,269
12,730
0
36,719
L
Olorun
sebggg1
Olorun
16,477
6,302
1,387
5,004
23,281
10,166
0
9,443
13,838
43,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,299
Gold Earned
70,816
264
Minions Killed
332
5
Camps Cleared
10
1,215,441
Distance Traveled
1,262,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,236
1,017
40
3
1
265,157
0
W
Tiamat
13,708
979
32
2
2
261,953
0
L
Danzaburou
13,660
976
34
2
3
229,299
0
W
Merlin
13,716
980
130
9
2
257,449
0
W
Kukulkan
12,449
889
82
6
1
249,410
0
L
Ah Puch
12,161
869
82
6
1
231,330
0
W
Guan Yu
14,850
1,061
16
1
0
226,388
0
W
Medusa
16,093
1,150
72
5
5
267,471
3
L
Bellona
12,664
905
51
4
0
259,554
2
L
Olorun
13,578
970
57
4
0
230,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role