Player Matchup

Chaac
Chaac
EvIl_ShArK_972
Chaac
Level 66
God Stats
4W - 4L
1,648 SR
Queue Stats
15W - 18L
1,461 Elo+
Solo
Olorun
Olorun
HealthyOYT
Olorun
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 91L
1,413 Elo+
Solo
Tiamat
Tiamat
Sock Engram
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,292 Elo+
Solo
Vamana
Vamana
arnon_r73
Vamana
Level 69
God Stats
15W - 11L
1,560 SR
Queue Stats
176W - 161L
1,431 Elo+
Solo
Set
Set
redamci
Set
Level 59
God Stats
2W - 4L
1,713 SR
Queue Stats
376W - 343L
1,435 Elo+
Solo
Team Averages
Level 78
1,584 SR
1,407 Elo+

VS

Team Averages
Level 76
1,412 SR
1,429 Elo+
Ares
Ares
 
Ares
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DBeerGutted1
Bellona
Level 97
God Stats
24W - 13L
1,535 SR
Queue Stats
1,015W - 1,126L
1,407 Elo+
Solo
Nu Wa
Nu Wa
IXxMercifulxXI
Nu Wa
Level 63
God Stats
50W - 29L
1,157 SR
Queue Stats
370W - 395L
1,347 Elo+
Solo
Ullr
Ullr
SemPai151
Ullr
Level 66
God Stats
3W - 2L
1,531 SR
Queue Stats
73W - 114L
1,383 Elo+
Solo
Tiamat
Tiamat
ZxREDLIGHTNINGxZ
Tiamat
Level 80
God Stats
6W - 9L
1,334 SR
Queue Stats
653W - 665L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,139
439
5,358
11,062
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
HealthyOYT
Olorun
10
0 / 6 / 1
5,934
424
3,280
10,805
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
11
1 / 2 / 1
6,478
463
3,734
5,719
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
arnon_r73
Vamana
6
0 / 1 / 0
4,765
340
1,017
3,744
1,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
11
2 / 7 / 1
6,624
473
2,887
9,294
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 1
6,114
437
2,163
7,746
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DBeerGutted1
Bellona
13
4 / 0 / 4
7,572
541
4,021
8,314
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 1 / 5
9,035
645
13,009
5,574
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
1 / 0 / 2
6,232
445
1,077
4,506
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 2
7,151
511
7,459
9,338
12,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
1
2.5
W
Bellona
DBeerGutted1
Bellona
4
0
4
6
L
0
1
0
0
L
Olorun
HealthyOYT
Olorun
0
6
1
0.08
W
9
1
5
11.5
W
Ullr
1
0
2
2
L
Tiamat
1
2
1
0.75
W
1
1
2
2
L
Vamana
arnon_r73
Vamana
0
1
0
0
L
Set
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
27,729
40,624
Taken
35,478
17,074
Mitigated
23,977
9,974
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,163
197
848
1,721
7,746
3,698
488
2,072
5,674
19,262
0
W
Bellona
DBeerGutted1
Bellona
4,021
1,157
0
890
8,314
4,752
34
1,045
7,244
0
47,081
L
5,358
1,789
0
4,799
11,062
5,824
60
7,225
3,801
0
28,934
L
Olorun
HealthyOYT
Olorun
3,280
955
0
3,362
10,805
2,543
52
7,245
3,238
33,281
0
W
13,009
4,858
0
1,060
5,574
2,002
2,635
2,527
3,047
59,168
0
W
Ullr
1,077
362
0
0
4,506
1,448
1,432
1,120
3,311
0
23,598
L
Tiamat
3,734
599
0
1,312
5,719
2,873
0
1,454
4,193
25,688
0
W
7,459
956
0
3,306
9,338
12,077
0
250
8,543
37,121
0
L
Vamana
arnon_r73
Vamana
1,017
330
0
92
3,744
1,578
0
2,008
1,700
0
10,251
L
Set
2,887
1,378
0
409
9,294
4,256
0
4,131
5,061
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
36,104
243
Minions Killed
358
0
Camps Cleared
0
1,110,427
Distance Traveled
1,306,397
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,114
437
27
2
0
282,641
1
W
Bellona
7,572
541
94
7
0
320,803
0
L
Chaac
6,139
439
51
4
0
255,577
0
L
Olorun
5,934
424
68
5
0
185,836
3
W
Nu Wa
9,035
645
97
7
0
261,041
2
W
Ullr
6,232
445
62
4
0
219,455
0
L
Tiamat
6,478
463
47
3
0
249,128
2
W
Tiamat
7,151
511
78
6
0
222,457
1
L
Vamana
4,765
340
18
1
0
154,680
0
L
Set
6,624
473
59
4
0
265,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role