Player Matchup

Cerberus
Cerberus
CptMLF
Cerberus
Level 17
God Stats
11W - 13L
1,561 SR
Queue Stats
90W - 87L
1,574 Elo+
Solo
Ra
Ra
LaPatate69
Ra
Level 16
God Stats
9W - 8L
1,572 SR
Queue Stats
124W - 131L
1,730 Elo+
Solo
Neith
Neith
Nekwinu
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,713 Elo+
Solo
Fenrir
Fenrir
VelesIga
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
besm3r
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,603 Elo+

VS

Team Averages
Level 14
1,463 SR
1,688 Elo+
Heimdallr
Heimdallr
Krevet6989
Heimdallr
Level 19
God Stats
3W - 3L
1,313 SR
Queue Stats
237W - 226L
1,541 Elo+
Solo
Fenrir
Fenrir
Mirainakashi
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,723 Elo+
Party 1
Anubis
Anubis
Nanayax
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,940 Elo+
Party 1
Ares
Ares
gerardguaschjr
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 20L
1,577 Elo+
Party 2
Artemis
Artemis
kingpoza722
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CptMLF
Cerberus
11
0 / 6 / 9
6,889
431
8,632
15,256
12,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 0
8,014
501
5,600
10,403
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Nekwinu
Neith
12
7 / 6 / 2
7,721
483
11,899
11,936
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
VelesIga
Fenrir
10
2 / 11 / 3
6,857
429
6,427
16,453
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
besm3r
Tyr
13
2 / 4 / 0
7,919
495
10,146
14,684
9,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krevet6989
Heimdallr
17
7 / 2 / 3
10,138
634
11,305
13,939
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
17
15 / 0 / 5
11,192
700
12,293
13,658
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Nanayax
Anubis
14
2 / 2 / 5
8,723
545
8,320
8,382
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 12
8,850
553
4,630
15,329
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
kingpoza722
Artemis
13
6 / 5 / 10
8,749
547
15,370
13,315
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
13
Kills
33
33
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CptMLF
Cerberus
0
6
9
0.75
W
Heimdallr
Krevet6989
Heimdallr
7
2
3
4.25
L
2
6
0
0.33
W
Fenrir
15
0
5
17.5
W
Anubis
Nanayax
Anubis
2
2
5
2.25
L
Neith
Nekwinu
Neith
7
6
2
1.33
L
Fenrir
VelesIga
Fenrir
2
11
3
0.32
L
Tyr
besm3r
Tyr
2
4
0
0.5
W
3
4
12
2.25
W
Artemis
kingpoza722
Artemis
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
51,918
68,732
Taken
64,623
33,511
Mitigated
28,265
17,147
Healing
29,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CptMLF
Cerberus
8,632
854
191
3,742
15,256
12,353
0
1,917
13,339
34,086
0
W
Heimdallr
Krevet6989
Heimdallr
11,305
6,519
0
9,486
13,939
7,069
1,516
1,175
12,673
0
62,555
L
5,600
602
116
1,178
10,403
3,618
40
2,333
8,070
52,625
0
W
Fenrir
12,293
4,121
0
7,538
13,658
5,981
0
1,351
12,269
0
82,333
W
Anubis
Nanayax
Anubis
8,320
675
0
4,412
8,382
3,340
1,028
3,280
4,930
53,874
0
L
Neith
Nekwinu
Neith
11,899
7,440
0
3,550
11,936
3,463
280
2,453
9,483
0
39,697
L
Fenrir
VelesIga
Fenrir
6,427
1,625
0
2,635
16,453
4,223
0
4,490
11,963
0
27,894
L
Tyr
besm3r
Tyr
10,146
2,058
0
5,735
14,684
9,854
0
1,757
12,927
0
48,215
W
4,630
619
0
1,734
15,329
8,034
385
3,772
11,531
17,666
0
W
Artemis
kingpoza722
Artemis
15,370
9,530
0
6,663
13,315
3,841
2,414
4,327
8,988
0
47,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
47,652
405
Minions Killed
422
0
Camps Cleared
0
1,463,101
Distance Traveled
1,379,016
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,889
431
86
5
0
292,435
2
W
Heimdallr
10,138
634
117
7
0
248,565
4
L
Ra
8,014
501
111
7
0
271,288
4
W
Fenrir
11,192
700
116
7
0
321,019
1
W
Anubis
8,723
545
97
6
0
272,159
0
L
Neith
7,721
483
66
4
0
232,826
1
L
Fenrir
6,857
429
51
3
0
253,487
4
L
Tyr
7,919
495
91
6
0
413,065
4
W
Ares
8,850
553
25
2
0
297,499
1
W
Artemis
8,749
547
67
4
0
239,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role