Player Matchup

Erlang Shen
Erlang Shen
Becko193
Erlang Shen
Level 19
God Stats
3W - 1L
1,825 SR
Queue Stats
108W - 61L
1,731 Elo+
Party 2
Tyr
Tyr
GetOuttaWay
Tyr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 78L
1,854 Elo+
Party 2
Set
Set
KingJöngUn
Set
Level 29
God Stats
8W - 5L
1,774 SR
Queue Stats
37W - 23L
1,657 Elo+
Solo
Sol
Sol
RickusLongus
Sol
Level 129
God Stats
1W - 0L
1,621 SR
Queue Stats
156W - 121L
1,807 Elo+
Party 2
Bellona
Bellona
bigstaxx32
Bellona
Level 29
God Stats
15W - 7L
1,731 SR
Queue Stats
28W - 19L
1,738 Elo+
Party 2
Team Averages
Level 42
1,690 SR
1,757 Elo+

VS

Team Averages
Level 26
1,681 SR
1,659 Elo+
Ao Kuang
Ao Kuang
DanFromHR
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,622 Elo+
Party 1
Vulcan
Vulcan
Eleuth1
Vulcan
Level 3
God Stats
8W - 9L
1,696 SR
Queue Stats
17W - 20L
1,695 Elo+
Solo
Guan Yu
Guan Yu
Inkoks92
Guan Yu
Level 2
God Stats
1W - 1L
1,716 SR
Queue Stats
74W - 46L
1,678 Elo+
Solo
Susano
Susano
Liiwiistor
Susano
Level 27
God Stats
6W - 4L
1,650 SR
Queue Stats
96W - 53L
1,793 Elo+
Solo
Tiamat
Tiamat
Luiton2656
Tiamat
Level 89
God Stats
16W - 14L
1,845 SR
Queue Stats
289W - 264L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Becko193
Erlang Shen
14
4 / 0 / 7
8,279
591
6,116
8,776
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 9
8,044
575
7,090
9,825
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 2 / 4
7,810
558
7,286
9,025
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 0 / 6
8,351
597
7,003
6,862
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
bigstaxx32
Bellona
13
2 / 1 / 4
7,943
567
4,170
8,638
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DanFromHR
Ao Kuang
11
1 / 5 / 0
7,127
509
4,734
11,756
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
Eleuth1
Vulcan
11
1 / 3 / 1
6,536
467
6,626
6,221
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Inkoks92
Guan Yu
12
0 / 2 / 1
6,351
454
4,524
9,347
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Liiwiistor
Susano
9
1 / 4 / 2
6,153
440
5,626
7,026
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Luiton2656
Tiamat
9
0 / 8 / 0
5,265
376
3,958
11,507
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
3
3
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Becko193
Erlang Shen
4
0
7
7.5
L
Ao Kuang
DanFromHR
Ao Kuang
1
5
0
0.2
L
Vulcan
Eleuth1
Vulcan
1
3
1
0.5
W
4
0
9
8.5
L
Guan Yu
Inkoks92
Guan Yu
0
2
1
0.25
W
6
2
4
4
L
Susano
Liiwiistor
Susano
1
4
2
0.5
L
Tiamat
Luiton2656
Tiamat
0
8
0
0
W
5
0
6
8
W
Bellona
bigstaxx32
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
25,468
43,126
Taken
45,857
19,277
Mitigated
24,250
20,049
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Becko193
Erlang Shen
6,116
3,341
0
1,860
8,776
4,250
0
1,924
6,827
0
61,338
L
Ao Kuang
DanFromHR
Ao Kuang
4,734
793
0
2,378
11,756
3,336
0
4,165
7,591
29,419
0
L
Vulcan
Eleuth1
Vulcan
6,626
2,154
0
1,370
6,221
1,887
98
0
6,221
39,620
0
W
7,090
1,165
0
5,771
9,825
4,873
62
4,172
5,359
0
33,302
L
Guan Yu
Inkoks92
Guan Yu
4,524
839
414
2,086
9,347
8,793
0
0
9,347
0
31,577
W
7,286
2,683
0
1,804
9,025
3,557
1,002
3,374
5,499
0
41,691
L
Susano
Liiwiistor
Susano
5,626
941
0
2,136
7,026
2,211
0
212
6,814
0
27,010
L
Tiamat
Luiton2656
Tiamat
3,958
352
0
1,190
11,507
8,023
29
2,626
8,881
21,990
0
W
7,003
2,369
0
5,531
6,862
2,030
0
3,867
2,765
54,743
0
W
Bellona
bigstaxx32
Bellona
4,170
1,534
0
5,083
8,638
4,567
50
1,405
6,983
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
31,432
449
Minions Killed
295
0
Camps Cleared
0
1,467,980
Distance Traveled
1,342,414
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,279
591
109
8
0
318,814
4
L
Ao Kuang
7,127
509
55
4
0
268,669
3
L
Vulcan
6,536
467
67
5
0
279,561
7
W
Tyr
8,044
575
49
4
0
353,203
3
L
Guan Yu
6,351
454
74
5
0
311,636
2
W
Set
7,810
558
77
6
0
263,099
1
L
Susano
6,153
440
61
4
0
257,024
4
L
Tiamat
5,265
376
38
3
0
225,524
4
W
Sol
8,351
597
107
8
0
265,685
4
W
Bellona
7,943
567
107
8
0
267,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role